From cb3a61f8db6b7020dd69f7786a1086f6fe014dfc Mon Sep 17 00:00:00 2001 From: red-001 Date: Sat, 21 Jan 2017 21:44:37 +0000 Subject: [CSM] Add method that display chat to client-sided lua. (#5089) (#5091) * squashed: [Client-sided scripting] Don't register functions that don't work. (#5091) --- src/script/lua_api/l_base.h | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/script/lua_api/l_base.h') diff --git a/src/script/lua_api/l_base.h b/src/script/lua_api/l_base.h index 641013dfd..dc1b1b226 100644 --- a/src/script/lua_api/l_base.h +++ b/src/script/lua_api/l_base.h @@ -28,6 +28,10 @@ extern "C" { #include } +#ifndef SERVER +#include "client.h" +#endif + class ScriptApiBase; class Server; class Environment; @@ -38,6 +42,10 @@ class ModApiBase { public: static ScriptApiBase* getScriptApiBase(lua_State *L); static Server* getServer(lua_State *L); + #ifndef SERVER + static Client* getClient(lua_State *L); + #endif // !SERVER + static Environment* getEnv(lua_State *L); static GUIEngine* getGuiEngine(lua_State *L); // When we are not loading the mod, this function returns "." -- cgit v1.2.3