From 4e1f50035e860a00636ca5d804c267119df99601 Mon Sep 17 00:00:00 2001 From: Kahrl Date: Sun, 11 Aug 2013 04:09:45 +0200 Subject: Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu --- src/script/lua_api/l_util.h | 76 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 76 insertions(+) create mode 100644 src/script/lua_api/l_util.h (limited to 'src/script/lua_api/l_util.h') diff --git a/src/script/lua_api/l_util.h b/src/script/lua_api/l_util.h new file mode 100644 index 000000000..b102e315b --- /dev/null +++ b/src/script/lua_api/l_util.h @@ -0,0 +1,76 @@ +/* +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#ifndef L_UTIL_H_ +#define L_UTIL_H_ + +#include "lua_api/l_base.h" + +class ModApiUtil : public ModApiBase { +private: + /* + NOTE: + The functions in this module are available through + minetest. in the in-game API as well as + engine. in the mainmenu API + + All functions that don't require either a Server or + GUIEngine instance should be in here. + */ + + // debug(text) + // Writes a line to dstream + static int l_debug(lua_State *L); + + // log([level,] text) + // Writes a line to the logger. + // The one-argument version logs to infostream. + // The two-argument version accept a log level: error, action, info, or verbose. + static int l_log(lua_State *L); + + // setting_set(name, value) + static int l_setting_set(lua_State *L); + + // setting_get(name) + static int l_setting_get(lua_State *L); + + // setting_setbool(name, value) + static int l_setting_setbool(lua_State *L); + + // setting_getbool(name) + static int l_setting_getbool(lua_State *L); + + // setting_save() + static int l_setting_save(lua_State *L); + + // get_dig_params(groups, tool_capabilities[, time_from_last_punch]) + static int l_get_dig_params(lua_State *L); + + // get_hit_params(groups, tool_capabilities[, time_from_last_punch]) + static int l_get_hit_params(lua_State *L); + + // get_password_hash(name, raw_password) + static int l_get_password_hash(lua_State *L); + +public: + static void Initialize(lua_State *L, int top); + +}; + +#endif /* L_UTIL_H_ */ -- cgit v1.2.3