From 4e1f50035e860a00636ca5d804c267119df99601 Mon Sep 17 00:00:00 2001 From: Kahrl Date: Sun, 11 Aug 2013 04:09:45 +0200 Subject: Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu --- src/script/lua_api/luaapi.h | 150 -------------------------------------------- 1 file changed, 150 deletions(-) delete mode 100644 src/script/lua_api/luaapi.h (limited to 'src/script/lua_api/luaapi.h') diff --git a/src/script/lua_api/luaapi.h b/src/script/lua_api/luaapi.h deleted file mode 100644 index af73625ba..000000000 --- a/src/script/lua_api/luaapi.h +++ /dev/null @@ -1,150 +0,0 @@ -/* -Minetest -Copyright (C) 2013 celeron55, Perttu Ahola - -This program is free software; you can redistribute it and/or modify -it under the terms of the GNU Lesser General Public License as published by -the Free Software Foundation; either version 2.1 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU Lesser General Public License for more details. - -You should have received a copy of the GNU Lesser General Public License along -with this program; if not, write to the Free Software Foundation, Inc., -51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. -*/ - -#ifndef LUAAPI_H_ -#define LUAAPI_H_ - - -class ModApiBasic : public ModApiBase { - -public: - ModApiBasic(); - - bool Initialize(lua_State* L,int top); - -private: - // debug(text) - // Writes a line to dstream - static int l_debug(lua_State *L); - - // log([level,] text) - // Writes a line to the logger. - // The one-argument version logs to infostream. - // The two-argument version accept a log level: error, action, info, or verbose. - static int l_log(lua_State *L); - - // request_shutdown() - static int l_request_shutdown(lua_State *L); - - // get_server_status() - static int l_get_server_status(lua_State *L); - - // register_biome({lots of stuff}) - static int l_register_biome(lua_State *L); - - // setting_set(name, value) - static int l_setting_set(lua_State *L); - - // setting_get(name) - static int l_setting_get(lua_State *L); - - // setting_getbool(name) - static int l_setting_getbool(lua_State *L); - - // setting_save() - static int l_setting_save(lua_State *L); - - // chat_send_all(text) - static int l_chat_send_all(lua_State *L); - - // chat_send_player(name, text) - static int l_chat_send_player(lua_State *L); - - // get_player_privs(name, text) - static int l_get_player_privs(lua_State *L); - - // get_player_ip() - static int l_get_player_ip(lua_State *L); - - // get_ban_list() - static int l_get_ban_list(lua_State *L); - - // get_ban_description() - static int l_get_ban_description(lua_State *L); - - // ban_player() - static int l_ban_player(lua_State *L); - - // unban_player_or_ip() - static int l_unban_player_or_ip(lua_State *L); - - // show_formspec(playername,formname,formspec) - static int l_show_formspec(lua_State *L); - - // get_dig_params(groups, tool_capabilities[, time_from_last_punch]) - static int l_get_dig_params(lua_State *L); - - // get_hit_params(groups, tool_capabilities[, time_from_last_punch]) - static int l_get_hit_params(lua_State *L); - - // get_current_modname() - static int l_get_current_modname(lua_State *L); - - // get_modpath(modname) - static int l_get_modpath(lua_State *L); - - // get_modnames() - // the returned list is sorted alphabetically for you - static int l_get_modnames(lua_State *L); - - // get_worldpath() - static int l_get_worldpath(lua_State *L); - - // sound_play(spec, parameters) - static int l_sound_play(lua_State *L); - - // sound_stop(handle) - static int l_sound_stop(lua_State *L); - - // is_singleplayer() - static int l_is_singleplayer(lua_State *L); - - // get_password_hash(name, raw_password) - static int l_get_password_hash(lua_State *L); - - // notify_authentication_modified(name) - static int l_notify_authentication_modified(lua_State *L); - - // rollback_get_last_node_actor(p, range, seconds) -> actor, p, seconds - static int l_rollback_get_last_node_actor(lua_State *L); - - // rollback_revert_actions_by(actor, seconds) -> bool, log messages - static int l_rollback_revert_actions_by(lua_State *L); - - // register_ore(oredesc) - static int l_register_ore(lua_State *L); - - // register_decoration(deco) - static int l_register_decoration(lua_State *L); - - // create_schematic(p1, p2, filename) - static int l_create_schematic(lua_State *L); - - // place_schematic(p, filename, rotation) - static int l_place_schematic(lua_State *L); - - static struct EnumString es_OreType[]; - static struct EnumString es_DecorationType[]; - static struct EnumString es_Rotation[]; - -}; - - - -#endif /* LUAAPI_H_ */ -- cgit v1.2.3