From 667975fe3adee935a3f4d2b1a421a295771c664d Mon Sep 17 00:00:00 2001 From: Loic Blot Date: Thu, 6 Oct 2016 08:48:20 +0200 Subject: Use more unordered_maps to improve performance in c++11 builds --- src/script/lua_api/l_mapgen.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/script/lua_api') diff --git a/src/script/lua_api/l_mapgen.cpp b/src/script/lua_api/l_mapgen.cpp index a176f4f52..da8e71cdc 100644 --- a/src/script/lua_api/l_mapgen.cpp +++ b/src/script/lua_api/l_mapgen.cpp @@ -244,7 +244,7 @@ bool read_schematic_def(lua_State *L, int index, schem->schemdata = new MapNode[numnodes]; size_t names_base = names->size(); - std::map name_id_map; + UNORDERED_MAP name_id_map; u32 i = 0; for (lua_pushnil(L); lua_next(L, -2); i++, lua_pop(L, 1)) { @@ -266,7 +266,7 @@ bool read_schematic_def(lua_State *L, int index, u8 param2 = getintfield_default(L, -1, "param2", 0); //// Find or add new nodename-to-ID mapping - std::map::iterator it = name_id_map.find(name); + UNORDERED_MAP::iterator it = name_id_map.find(name); content_t name_index; if (it != name_id_map.end()) { name_index = it->second; -- cgit v1.2.3