From 1cd512913e4d4ad1fb43d4b6e3d7971bb6c67528 Mon Sep 17 00:00:00 2001 From: ShadowNinja Date: Sun, 27 Apr 2014 17:55:49 -0400 Subject: Organize builtin into subdirectories --- src/script/scripting_game.cpp | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'src/script/scripting_game.cpp') diff --git a/src/script/scripting_game.cpp b/src/script/scripting_game.cpp index b2c2150c6..fccd10722 100644 --- a/src/script/scripting_game.cpp +++ b/src/script/scripting_game.cpp @@ -18,6 +18,8 @@ with this program; if not, write to the Free Software Foundation, Inc., */ #include "scripting_game.h" +#include "server.h" +#include "filesys.h" #include "log.h" #include "cpp_api/s_internal.h" #include "lua_api/l_base.h" @@ -54,6 +56,9 @@ GameScripting::GameScripting(Server* server) SCRIPTAPI_PRECHECKHEADER + lua_pushstring(L, DIR_DELIM); + lua_setglobal(L, "DIR_DELIM"); + // Create the main minetest table lua_newtable(L); lua_setglobal(L, "minetest"); @@ -70,6 +75,10 @@ GameScripting::GameScripting(Server* server) InitializeModApi(L, top); lua_pop(L, 1); + // Push builtin initialization type + lua_pushstring(L, "game"); + lua_setglobal(L, "INIT"); + infostream << "SCRIPTAPI: Initialized game modules" << std::endl; } -- cgit v1.2.3