From 479f38973e13680d6a39d9c2a7f29fd330b67d41 Mon Sep 17 00:00:00 2001 From: kwolekr Date: Thu, 16 Apr 2015 04:12:26 -0400 Subject: Schematics: Refactor NodeResolver and add NodeResolveMethod NodeResolver name lists now belong to the NodeResolver object instead of the associated NodeDefManager. In addition to minimizing unnecessary abstraction and overhead, this move permits NodeResolvers to look up nodes that they had previously set pending for resolution. So far, this functionality has been used in the case of schematics for serialization/deserialization. --- src/script/common/c_converter.cpp | 26 ++- src/script/common/c_converter.h | 8 +- src/script/lua_api/l_mapgen.cpp | 424 ++++++++++++++++++++------------------ src/script/lua_api/l_mapgen.h | 9 +- 4 files changed, 249 insertions(+), 218 deletions(-) (limited to 'src/script') diff --git a/src/script/common/c_converter.cpp b/src/script/common/c_converter.cpp index 66eeec68e..5070dca2d 100644 --- a/src/script/common/c_converter.cpp +++ b/src/script/common/c_converter.cpp @@ -227,24 +227,28 @@ std::vector read_aabb3f_vector(lua_State *L, int index, f32 scale) return boxes; } -bool read_stringlist(lua_State *L, int index, std::vector &result) +size_t read_stringlist(lua_State *L, int index, std::vector *result) { if (index < 0) index = lua_gettop(L) + 1 + index; + size_t num_strings = 0; + if (lua_istable(L, index)) { lua_pushnil(L); while (lua_next(L, index)) { - if (lua_isstring(L, -1)) - result.push_back(lua_tostring(L, -1)); + if (lua_isstring(L, -1)) { + result->push_back(lua_tostring(L, -1)); + num_strings++; + } lua_pop(L, 1); } } else if (lua_isstring(L, index)) { - result.push_back(lua_tostring(L, index)); - } else { - return false; + result->push_back(lua_tostring(L, index)); + num_strings++; } - return true; + + return num_strings; } /* @@ -307,15 +311,15 @@ bool getboolfield(lua_State *L, int table, return got; } -bool getstringlistfield(lua_State *L, int table, const char *fieldname, - std::vector &result) +size_t getstringlistfield(lua_State *L, int table, const char *fieldname, + std::vector *result) { lua_getfield(L, table, fieldname); - bool got = read_stringlist(L, -1, result); + size_t num_strings_read = read_stringlist(L, -1, result); lua_pop(L, 1); - return got; + return num_strings_read; } std::string checkstringfield(lua_State *L, int table, diff --git a/src/script/common/c_converter.h b/src/script/common/c_converter.h index 3b7eb6f7d..fdcd0c8fc 100644 --- a/src/script/common/c_converter.h +++ b/src/script/common/c_converter.h @@ -48,9 +48,9 @@ int getintfield_default (lua_State *L, int table, bool getstringfield(lua_State *L, int table, const char *fieldname, std::string &result); -bool getstringlistfield(lua_State *L, int table, +size_t getstringlistfield(lua_State *L, int table, const char *fieldname, - std::vector &result); + std::vector *result); bool getintfield(lua_State *L, int table, const char *fieldname, int &result); void read_groups(lua_State *L, int index, @@ -83,8 +83,8 @@ video::SColor readARGB8 (lua_State *L, int index); aabb3f read_aabb3f (lua_State *L, int index, f32 scale); v3s16 read_v3s16 (lua_State *L, int index); std::vector read_aabb3f_vector (lua_State *L, int index, f32 scale); -bool read_stringlist (lua_State *L, int index, - std::vector &result); +size_t read_stringlist (lua_State *L, int index, + std::vector *result); void push_v3s16 (lua_State *L, v3s16 p); void pushFloatPos (lua_State *L, v3f p); diff --git a/src/script/lua_api/l_mapgen.cpp b/src/script/lua_api/l_mapgen.cpp index a34281fd2..953d80538 100644 --- a/src/script/lua_api/l_mapgen.cpp +++ b/src/script/lua_api/l_mapgen.cpp @@ -92,6 +92,14 @@ struct EnumString ModApiMapgen::es_SchematicFormatType[] = {0, NULL}, }; +struct EnumString ModApiMapgen::es_NodeResolveMethod[] = +{ + {NODE_RESOLVE_NONE, "none"}, + {NODE_RESOLVE_DIRECT, "direct"}, + {NODE_RESOLVE_DEFERRED, "deferred"}, + {0, NULL}, +}; + ObjDef *get_objdef(lua_State *L, int index, ObjDefManager *objmgr); Biome *get_or_load_biome(lua_State *L, int index, @@ -101,19 +109,23 @@ size_t get_biome_list(lua_State *L, int index, BiomeManager *biomemgr, std::set *biome_id_list); Schematic *get_or_load_schematic(lua_State *L, int index, - SchematicManager *schemmgr, StringMap *replace_names); -Schematic *read_schematic_def(lua_State *L, int index, - INodeDefManager *ndef, StringMap *replace_names); -Schematic *load_schematic(lua_State *L, int index, - SchematicManager *schemmgr, StringMap *replace_names); - -bool read_deco_simple(lua_State *L, NodeResolveInfo *nri, DecoSimple *deco); + SchematicManager *schemmgr, StringMap *replace_names, + bool register_on_load=true, + NodeResolveMethod resolve_method=NODE_RESOLVE_DEFERRED); +Schematic *load_schematic(lua_State *L, int index, INodeDefManager *ndef, + StringMap *replace_names, NodeResolveMethod resolve_method); +Schematic *load_schematic_from_def(lua_State *L, int index, + INodeDefManager *ndef, StringMap *replace_names, + NodeResolveMethod resolve_method); +bool read_schematic_def(lua_State *L, int index, + Schematic *schem, std::vector *names); + +bool read_deco_simple(lua_State *L, DecoSimple *deco); bool read_deco_schematic(lua_State *L, SchematicManager *schemmgr, DecoSchematic *deco); /////////////////////////////////////////////////////////////////////////////// - ObjDef *get_objdef(lua_State *L, int index, ObjDefManager *objmgr) { if (index < 0) @@ -130,17 +142,48 @@ ObjDef *get_objdef(lua_State *L, int index, ObjDefManager *objmgr) return NULL; } +/////////////////////////////////////////////////////////////////////////////// -Schematic *load_schematic(lua_State *L, int index, - SchematicManager *schemmgr, StringMap *replace_names) +Schematic *get_or_load_schematic(lua_State *L, int index, + SchematicManager *schemmgr, StringMap *replace_names, + bool register_on_load, + NodeResolveMethod resolve_method) { if (index < 0) index = lua_gettop(L) + 1 + index; - Schematic *schem; + Schematic *schem = (Schematic *)get_objdef(L, index, schemmgr); + if (schem) + return schem; + + schem = load_schematic(L, index, schemmgr->getNodeDef(), + replace_names, resolve_method); + if (!schem) + return NULL; + + if (!register_on_load) + return schem; + + if (schemmgr->add(schem) == OBJDEF_INVALID_HANDLE) { + delete schem; + return NULL; + } + + return schem; +} + + +Schematic *load_schematic(lua_State *L, int index, INodeDefManager *ndef, + StringMap *replace_names, NodeResolveMethod resolve_method) +{ + if (index < 0) + index = lua_gettop(L) + 1 + index; + + Schematic *schem = NULL; if (lua_istable(L, index)) { - schem = read_schematic_def(L, index, schemmgr->getNodeDef(), replace_names); + schem = load_schematic_from_def(L, index, ndef, + replace_names, resolve_method); if (!schem) { delete schem; return NULL; @@ -154,164 +197,69 @@ Schematic *load_schematic(lua_State *L, int index, if (!fs::IsPathAbsolute(filepath)) filepath = ModApiBase::getCurrentModPath(L) + DIR_DELIM + filepath; - if (!schem->loadSchematicFromFile(filepath.c_str(), - schemmgr->getNodeDef(), replace_names)) { + if (!schem->loadSchematicFromFile(filepath, ndef, + replace_names, resolve_method)) { delete schem; return NULL; } - } else { - return NULL; } return schem; } -Biome *get_or_load_biome(lua_State *L, int index, BiomeManager *biomemgr) +Schematic *load_schematic_from_def(lua_State *L, int index, INodeDefManager *ndef, + StringMap *replace_names, NodeResolveMethod resolve_method) { - if (index < 0) - index = lua_gettop(L) + 1 + index; - - Biome *biome = (Biome *)get_objdef(L, index, biomemgr); - if (biome) - return biome; - - biome = read_biome_def(L, index, biomemgr->getNodeDef()); - if (!biome) - return NULL; - - if (biomemgr->add(biome) == OBJDEF_INVALID_HANDLE) { - delete biome; - return NULL; - } - - return biome; -} - + Schematic *schem = SchematicManager::create(SCHEMATIC_NORMAL); -Biome *read_biome_def(lua_State *L, int index, INodeDefManager *ndef) -{ - if (!lua_istable(L, index)) + if (!read_schematic_def(L, index, schem, &schem->m_nodenames)) { + delete schem; return NULL; - - BiomeType biometype = (BiomeType)getenumfield(L, index, "type", - ModApiMapgen::es_BiomeTerrainType, BIOME_NORMAL); - Biome *b = BiomeManager::create(biometype); - - b->name = getstringfield_default(L, index, "name", ""); - b->depth_top = getintfield_default(L, index, "depth_top", 1); - b->depth_filler = getintfield_default(L, index, "depth_filler", 2); - b->depth_water_top = getintfield_default(L, index, "depth_water_top", 0); - b->y_min = getintfield_default(L, index, "y_min", -31000); - b->y_max = getintfield_default(L, index, "y_max", 31000); - b->heat_point = getfloatfield_default(L, index, "heat_point", 0.f); - b->humidity_point = getfloatfield_default(L, index, "humidity_point", 0.f); - b->flags = 0; //reserved - - NodeResolveInfo *nri = new NodeResolveInfo(b); - std::list &nnames = nri->nodenames; - nnames.push_back(getstringfield_default(L, index, "node_top", "")); - nnames.push_back(getstringfield_default(L, index, "node_filler", "")); - nnames.push_back(getstringfield_default(L, index, "node_stone", "")); - nnames.push_back(getstringfield_default(L, index, "node_water_top", "")); - nnames.push_back(getstringfield_default(L, index, "node_water", "")); - nnames.push_back(getstringfield_default(L, index, "node_dust", "")); - ndef->pendNodeResolve(nri); - - return b; -} - - -size_t get_biome_list(lua_State *L, int index, - BiomeManager *biomemgr, std::set *biome_id_list) -{ - if (index < 0) - index = lua_gettop(L) + 1 + index; - - if (lua_isnil(L, index)) - return 0; - - bool is_single = true; - if (lua_istable(L, index)) { - lua_getfield(L, index, "name"); - is_single = !lua_isnil(L, -1); - lua_pop(L, 1); } - if (is_single) { - Biome *biome = get_or_load_biome(L, index, biomemgr); - if (!biome) { - errorstream << "get_biome_list: failed to get biome" << std::endl; - return 1; - } - - biome_id_list->insert(biome->index); - return 0; - } + size_t num_nodes = schem->m_nodenames.size(); - // returns number of failed resolutions - size_t fail_count = 0; - size_t count = 0; + schem->m_nnlistsizes.push_back(num_nodes); - for (lua_pushnil(L); lua_next(L, index); lua_pop(L, 1)) { - count++; - Biome *biome = get_or_load_biome(L, -1, biomemgr); - if (!biome) { - fail_count++; - errorstream << "get_biome_list: failed to load biome (index " - << count << ")" << std::endl; - continue; + if (replace_names) { + for (size_t i = 0; i != num_nodes; i++) { + StringMap::iterator it = replace_names->find(schem->m_nodenames[i]); + if (it != replace_names->end()) + schem->m_nodenames[i] = it->second; } - - biome_id_list->insert(biome->index); } - return fail_count; -} - - -Schematic *get_or_load_schematic(lua_State *L, int index, - SchematicManager *schemmgr, StringMap *replace_names) -{ - if (index < 0) - index = lua_gettop(L) + 1 + index; - - Schematic *schem = (Schematic *)get_objdef(L, index, schemmgr); - if (schem) - return schem; - - schem = load_schematic(L, index, schemmgr, replace_names); - if (!schem) - return NULL; - - if (schemmgr->add(schem) == OBJDEF_INVALID_HANDLE) { - delete schem; - return NULL; - } + ndef->pendNodeResolve(schem, resolve_method); return schem; } -Schematic *read_schematic_def(lua_State *L, int index, - INodeDefManager *ndef, StringMap *replace_names) +bool read_schematic_def(lua_State *L, int index, + Schematic *schem, std::vector *names) { if (!lua_istable(L, index)) - return NULL; + return false; //// Get schematic size lua_getfield(L, index, "size"); v3s16 size = read_v3s16(L, -1); lua_pop(L, 1); + schem->size = size; + //// Get schematic data lua_getfield(L, index, "data"); luaL_checktype(L, -1, LUA_TTABLE); int numnodes = size.X * size.Y * size.Z; - MapNode *schemdata = new MapNode[numnodes]; + schem->schemdata = new MapNode[numnodes]; int i = 0; + size_t names_base = names->size(); + std::map name_id_map; + lua_pushnil(L); while (lua_next(L, -2)) { if (i >= numnodes) { @@ -335,53 +283,47 @@ Schematic *read_schematic_def(lua_State *L, int index, param2 = !lua_isnil(L, -1) ? lua_tonumber(L, -1) : 0; lua_pop(L, 1); - if (replace_names) { - StringMap::iterator it = replace_names->find(name); - if (it != replace_names->end()) - name = it->second; + std::map::iterator it = name_id_map.find(name); + content_t name_index; + if (it != name_id_map.end()) { + name_index = it->second; + } else { + name_index = names->size() - names_base; + name_id_map[name] = name_index; + names->push_back(name); } - schemdata[i] = MapNode(ndef, name, param1, param2); + schem->schemdata[i] = MapNode(name_index, param1, param2); i++; lua_pop(L, 1); } if (i != numnodes) { - errorstream << "read_schematic: incorrect number of " + errorstream << "read_schematic_def: incorrect number of " "nodes provided in raw schematic data (got " << i << ", expected " << numnodes << ")." << std::endl; - delete schemdata; - return NULL; + return false; } //// Get Y-slice probability values (if present) - u8 *slice_probs = new u8[size.Y]; + schem->slice_probs = new u8[size.Y]; for (i = 0; i != size.Y; i++) - slice_probs[i] = MTSCHEM_PROB_ALWAYS; + schem->slice_probs[i] = MTSCHEM_PROB_ALWAYS; lua_getfield(L, index, "yslice_prob"); if (lua_istable(L, -1)) { lua_pushnil(L); while (lua_next(L, -2)) { if (getintfield(L, -1, "ypos", i) && i >= 0 && i < size.Y) { - slice_probs[i] = getintfield_default(L, -1, + schem->slice_probs[i] = getintfield_default(L, -1, "prob", MTSCHEM_PROB_ALWAYS); } lua_pop(L, 1); } } - Schematic *schem = SchematicManager::create(SCHEMATIC_NORMAL); - - // Here, we read the nodes directly from the INodeDefManager - there is no - // need for pending node resolutions so we'll mark this schematic as updated - schem->flags = SCHEM_CIDS_UPDATED; - - schem->size = size; - schem->schemdata = schemdata; - schem->slice_probs = slice_probs; - return schem; + return true; } @@ -413,9 +355,110 @@ void read_schematic_replacements(lua_State *L, int index, StringMap *replace_nam } } - /////////////////////////////////////////////////////////////////////////////// +Biome *get_or_load_biome(lua_State *L, int index, BiomeManager *biomemgr) +{ + if (index < 0) + index = lua_gettop(L) + 1 + index; + + Biome *biome = (Biome *)get_objdef(L, index, biomemgr); + if (biome) + return biome; + + biome = read_biome_def(L, index, biomemgr->getNodeDef()); + if (!biome) + return NULL; + + if (biomemgr->add(biome) == OBJDEF_INVALID_HANDLE) { + delete biome; + return NULL; + } + + return biome; +} + + +Biome *read_biome_def(lua_State *L, int index, INodeDefManager *ndef) +{ + if (!lua_istable(L, index)) + return NULL; + + BiomeType biometype = (BiomeType)getenumfield(L, index, "type", + ModApiMapgen::es_BiomeTerrainType, BIOME_NORMAL); + Biome *b = BiomeManager::create(biometype); + + b->name = getstringfield_default(L, index, "name", ""); + b->depth_top = getintfield_default(L, index, "depth_top", 1); + b->depth_filler = getintfield_default(L, index, "depth_filler", 2); + b->depth_water_top = getintfield_default(L, index, "depth_water_top", 0); + b->y_min = getintfield_default(L, index, "y_min", -31000); + b->y_max = getintfield_default(L, index, "y_max", 31000); + b->heat_point = getfloatfield_default(L, index, "heat_point", 0.f); + b->humidity_point = getfloatfield_default(L, index, "humidity_point", 0.f); + b->flags = 0; //reserved + + std::vector &nn = b->m_nodenames; + nn.push_back(getstringfield_default(L, index, "node_top", "")); + nn.push_back(getstringfield_default(L, index, "node_filler", "")); + nn.push_back(getstringfield_default(L, index, "node_stone", "")); + nn.push_back(getstringfield_default(L, index, "node_water_top", "")); + nn.push_back(getstringfield_default(L, index, "node_water", "")); + nn.push_back(getstringfield_default(L, index, "node_dust", "")); + ndef->pendNodeResolve(b, NODE_RESOLVE_DEFERRED); + + return b; +} + + +size_t get_biome_list(lua_State *L, int index, + BiomeManager *biomemgr, std::set *biome_id_list) +{ + if (index < 0) + index = lua_gettop(L) + 1 + index; + + if (lua_isnil(L, index)) + return 0; + + bool is_single = true; + if (lua_istable(L, index)) { + lua_getfield(L, index, "name"); + is_single = !lua_isnil(L, -1); + lua_pop(L, 1); + } + + if (is_single) { + Biome *biome = get_or_load_biome(L, index, biomemgr); + if (!biome) { + errorstream << "get_biome_list: failed to get biome" << std::endl; + return 1; + } + + biome_id_list->insert(biome->index); + return 0; + } + + // returns number of failed resolutions + size_t fail_count = 0; + size_t count = 0; + + for (lua_pushnil(L); lua_next(L, index); lua_pop(L, 1)) { + count++; + Biome *biome = get_or_load_biome(L, -1, biomemgr); + if (!biome) { + fail_count++; + errorstream << "get_biome_list: failed to load biome (index " + << count << ")" << std::endl; + continue; + } + + biome_id_list->insert(biome->index); + } + + return fail_count; +} + +/////////////////////////////////////////////////////////////////////////////// // get_mapgen_object(objectname) // returns the requested object used during map generation @@ -689,15 +732,11 @@ int ModApiMapgen::l_register_decoration(lua_State *L) return 0; } - NodeResolveInfo *nri = new NodeResolveInfo(deco); - //// Get node name(s) to place decoration on - std::vector place_on_names; - getstringlistfield(L, index, "place_on", place_on_names); - nri->nodelistinfo.push_back(NodeListInfo(place_on_names.size())); - for (size_t i = 0; i != place_on_names.size(); i++) - nri->nodenames.push_back(place_on_names[i]); + size_t nread = getstringlistfield(L, index, "place_on", &deco->m_nodenames); + deco->m_nnlistsizes.push_back(nread); + //// Get decoration flags getflagsfield(L, index, "flags", flagdesc_deco, &deco->flags, NULL); //// Get NoiseParams to define how decoration is placed @@ -716,7 +755,7 @@ int ModApiMapgen::l_register_decoration(lua_State *L) bool success = false; switch (decotype) { case DECO_SIMPLE: - success = read_deco_simple(L, nri, (DecoSimple *)deco); + success = read_deco_simple(L, (DecoSimple *)deco); break; case DECO_SCHEMATIC: success = read_deco_schematic(L, schemmgr, (DecoSchematic *)deco); @@ -725,13 +764,13 @@ int ModApiMapgen::l_register_decoration(lua_State *L) break; } - ndef->pendNodeResolve(nri); - if (!success) { delete deco; return 0; } + ndef->pendNodeResolve(deco, NODE_RESOLVE_DEFERRED); + ObjDefHandle handle = decomgr->add(deco); if (handle == OBJDEF_INVALID_HANDLE) { delete deco; @@ -743,8 +782,9 @@ int ModApiMapgen::l_register_decoration(lua_State *L) } -bool read_deco_simple(lua_State *L, NodeResolveInfo *nri, DecoSimple *deco) +bool read_deco_simple(lua_State *L, DecoSimple *deco) { + size_t nnames; int index = 1; deco->deco_height = getintfield_default(L, index, "height", 1); @@ -757,27 +797,21 @@ bool read_deco_simple(lua_State *L, NodeResolveInfo *nri, DecoSimple *deco) return false; } - std::vector deco_names; - getstringlistfield(L, index, "decoration", deco_names); - if (deco_names.size() == 0) { + nnames = getstringlistfield(L, index, "decoration", &deco->m_nodenames); + deco->m_nnlistsizes.push_back(nnames); + if (nnames == 0) { errorstream << "register_decoration: no decoration nodes " "defined" << std::endl; return false; } - nri->nodelistinfo.push_back(NodeListInfo(deco_names.size())); - for (size_t i = 0; i != deco_names.size(); i++) - nri->nodenames.push_back(deco_names[i]); - std::vector spawnby_names; - getstringlistfield(L, index, "spawn_by", spawnby_names); - if (deco->nspawnby != -1 && spawnby_names.size() == 0) { + nnames = getstringlistfield(L, index, "spawn_by", &deco->m_nodenames); + deco->m_nnlistsizes.push_back(nnames); + if (nnames == 0 && deco->nspawnby != -1) { errorstream << "register_decoration: no spawn_by nodes defined," " but num_spawn_by specified" << std::endl; return false; } - nri->nodelistinfo.push_back(NodeListInfo(spawnby_names.size())); - for (size_t i = 0; i != spawnby_names.size(); i++) - nri->nodenames.push_back(spawnby_names[i]); return true; } @@ -878,16 +912,12 @@ int ModApiMapgen::l_register_ore(lua_State *L) return 0; } - NodeResolveInfo *nri = new NodeResolveInfo(ore); - nri->nodenames.push_back(getstringfield_default(L, index, "ore", "")); + ore->m_nodenames.push_back(getstringfield_default(L, index, "ore", "")); - std::vector wherein_names; - getstringlistfield(L, index, "wherein", wherein_names); - nri->nodelistinfo.push_back(NodeListInfo(wherein_names.size())); - for (size_t i = 0; i != wherein_names.size(); i++) - nri->nodenames.push_back(wherein_names[i]); + size_t nnames = getstringlistfield(L, index, "wherein", &ore->m_nodenames); + ore->m_nnlistsizes.push_back(nnames); - ndef->pendNodeResolve(nri); + ndef->pendNodeResolve(ore, NODE_RESOLVE_DEFERRED); lua_pushinteger(L, handle); return 1; @@ -903,7 +933,8 @@ int ModApiMapgen::l_register_schematic(lua_State *L) if (lua_istable(L, 2)) read_schematic_replacements(L, 2, &replace_names); - Schematic *schem = load_schematic(L, 1, schemmgr, &replace_names); + Schematic *schem = load_schematic(L, 1, schemmgr->getNodeDef(), + &replace_names, NODE_RESOLVE_DEFERRED); if (!schem) return 0; @@ -1055,7 +1086,7 @@ int ModApiMapgen::l_create_schematic(lua_State *L) schem.applyProbabilities(p1, &prob_list, &slice_prob_list); - schem.saveSchematicToFile(filename, ndef); + schem.saveSchematicToFile(filename); actionstream << "create_schematic: saved schematic file '" << filename << "'." << std::endl; @@ -1103,14 +1134,20 @@ int ModApiMapgen::l_place_schematic(lua_State *L) return 1; } -// serialize_schematic(schematic, format, use_comments) +// serialize_schematic(schematic, format, options={...}) int ModApiMapgen::l_serialize_schematic(lua_State *L) { SchematicManager *schemmgr = getServer(L)->getEmergeManager()->schemmgr; - INodeDefManager *ndef = getServer(L)->getNodeDefManager(); + + //// Read options + NodeResolveMethod resolve_method = (NodeResolveMethod)getenumfield(L, 3, + "node_resolve_method", es_NodeResolveMethod, NODE_RESOLVE_NONE); + bool register_on_load = getboolfield_default(L, 3, "register_on_load", false); + bool use_comments = getboolfield_default(L, 3, "use_lua_comments", false); //// Read schematic - Schematic *schem = get_or_load_schematic(L, 1, schemmgr, NULL); + Schematic *schem = get_or_load_schematic(L, 1, schemmgr, NULL, + register_on_load, resolve_method); if (!schem) { errorstream << "serialize_schematic: failed to get schematic" << std::endl; return 0; @@ -1122,19 +1159,14 @@ int ModApiMapgen::l_serialize_schematic(lua_State *L) if (enumstr) string_to_enum(es_SchematicFormatType, schem_format, std::string(enumstr)); - //// Read use_comments - bool use_comments = false; - if (lua_isboolean(L, 3)) - use_comments = lua_toboolean(L, 3); - //// Serialize to binary string std::ostringstream os(std::ios_base::binary); switch (schem_format) { case SCHEM_FMT_MTS: - schem->serializeToMts(&os, ndef); + schem->serializeToMts(&os); break; case SCHEM_FMT_LUA: - schem->serializeToLua(&os, ndef, use_comments); + schem->serializeToLua(&os, use_comments); break; default: return 0; diff --git a/src/script/lua_api/l_mapgen.h b/src/script/lua_api/l_mapgen.h index a54fcd7a8..84e556f63 100644 --- a/src/script/lua_api/l_mapgen.h +++ b/src/script/lua_api/l_mapgen.h @@ -22,12 +22,6 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "lua_api/l_base.h" -class INodeDefManager; -struct NodeResolveInfo; -class DecoSimple; -class DecoSchematic; -class SchematicManager; - class ModApiMapgen : public ModApiBase { private: // get_mapgen_object(objectname) @@ -84,7 +78,7 @@ private: // place_schematic(p, schematic, rotation, replacement) static int l_place_schematic(lua_State *L); - // serialize_schematic(schematic, format, use_comments) + // serialize_schematic(schematic, format, options={...}) static int l_serialize_schematic(lua_State *L); public: @@ -96,6 +90,7 @@ public: static struct EnumString es_OreType[]; static struct EnumString es_Rotation[]; static struct EnumString es_SchematicFormatType[]; + static struct EnumString es_NodeResolveMethod[]; }; #endif /* L_MAPGEN_H_ */ -- cgit v1.2.3