From 52e5b513ed9dc143c967c733423fe751e1b663d1 Mon Sep 17 00:00:00 2001 From: kwolekr Date: Sat, 31 Oct 2015 16:31:43 -0400 Subject: Fix Lua scripting synchronization For several years now, the lua script lock has been completely broken. This commit fixes the main issue (creation of a temporary rather than scoped object), and fixes a subsequent deadlock issue caused by nested script API calls by adding support for recursive mutexes. --- src/script/cpp_api/s_base.cpp | 10 ++++++++-- src/script/cpp_api/s_base.h | 4 +++- src/script/cpp_api/s_internal.h | 42 +++++++++++++++++++++++++++++++---------- 3 files changed, 43 insertions(+), 13 deletions(-) (limited to 'src/script') diff --git a/src/script/cpp_api/s_base.cpp b/src/script/cpp_api/s_base.cpp index b40d31533..71369e3d7 100644 --- a/src/script/cpp_api/s_base.cpp +++ b/src/script/cpp_api/s_base.cpp @@ -67,10 +67,11 @@ public: ScriptApiBase */ -ScriptApiBase::ScriptApiBase() +ScriptApiBase::ScriptApiBase() : + m_luastackmutex(true) { #ifdef SCRIPTAPI_LOCK_DEBUG - m_locked = false; + m_lock_recursion_count = 0; #endif m_luastack = luaL_newstate(); @@ -157,9 +158,14 @@ void ScriptApiBase::loadScript(const std::string &script_path) // - runs the callbacks // - replaces the table and arguments with the return value, // computed depending on mode +// This function must only be called with scriptlock held (i.e. inside of a +// code block with SCRIPTAPI_PRECHECKHEADER declared) void ScriptApiBase::runCallbacksRaw(int nargs, RunCallbacksMode mode, const char *fxn) { +#ifdef SCRIPTAPI_LOCK_DEBUG + assert(m_lock_recursion_count > 0); +#endif lua_State *L = getStack(); FATAL_ERROR_IF(lua_gettop(L) < nargs + 1, "Not enough arguments"); diff --git a/src/script/cpp_api/s_base.h b/src/script/cpp_api/s_base.h index 20f4bc11b..d30373ce1 100644 --- a/src/script/cpp_api/s_base.h +++ b/src/script/cpp_api/s_base.h @@ -28,6 +28,7 @@ extern "C" { } #include "irrlichttypes.h" +#include "threads.h" #include "threading/mutex.h" #include "threading/mutex_auto_lock.h" #include "common/c_types.h" @@ -111,7 +112,8 @@ protected: std::string m_last_run_mod; bool m_secure; #ifdef SCRIPTAPI_LOCK_DEBUG - bool m_locked; + int m_lock_recursion_count; + threadid_t m_owning_thread; #endif private: diff --git a/src/script/cpp_api/s_internal.h b/src/script/cpp_api/s_internal.h index 7daf8c03f..651fed95f 100644 --- a/src/script/cpp_api/s_internal.h +++ b/src/script/cpp_api/s_internal.h @@ -32,28 +32,50 @@ with this program; if not, write to the Free Software Foundation, Inc., #ifdef SCRIPTAPI_LOCK_DEBUG #include "debug.h" // assert() + class LockChecker { public: - LockChecker(bool *variable) { - assert(*variable == false); + LockChecker(int *recursion_counter, threadid_t *owning_thread) + { + m_lock_recursion_counter = recursion_counter; + m_owning_thread = owning_thread; + m_original_level = *recursion_counter; + + if (*m_lock_recursion_counter > 0) + assert(thr_is_current_thread(*m_owning_thread)); + else + *m_owning_thread = thr_get_current_thread_id(); - m_variable = variable; - *m_variable = true; + (*m_lock_recursion_counter)++; } - ~LockChecker() { - *m_variable = false; + + ~LockChecker() + { + assert(thr_is_current_thread(*m_owning_thread)); + assert(*m_lock_recursion_counter > 0); + + (*m_lock_recursion_counter)--; + + assert(*m_lock_recursion_counter == m_original_level); } + private: - bool *m_variable; + int *m_lock_recursion_counter; + int m_original_level; + threadid_t *m_owning_thread; }; -#define SCRIPTAPI_LOCK_CHECK LockChecker(&(this->m_locked)) +#define SCRIPTAPI_LOCK_CHECK \ + LockChecker scriptlock_checker( \ + &this->m_lock_recursion_count, \ + &this->m_owning_thread) + #else -#define SCRIPTAPI_LOCK_CHECK while(0) + #define SCRIPTAPI_LOCK_CHECK while(0) #endif #define SCRIPTAPI_PRECHECKHEADER \ - MutexAutoLock(this->m_luastackmutex); \ + MutexAutoLock scriptlock(this->m_luastackmutex); \ SCRIPTAPI_LOCK_CHECK; \ realityCheck(); \ lua_State *L = getStack(); \ -- cgit v1.2.3