From 7b13d119ed917c137fc375eff790a7754fd93386 Mon Sep 17 00:00:00 2001 From: BlockMen Date: Thu, 1 Aug 2013 18:36:11 +0200 Subject: Add support for different drowning damage and allow drowning in other nodetypes --- src/script/common/c_content.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/script') diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp index ef0544400..f9765b655 100644 --- a/src/script/common/c_content.cpp +++ b/src/script/common/c_content.cpp @@ -400,7 +400,8 @@ ContentFeatures read_content_features(lua_State *L, int index) getboolfield(L, index, "liquid_renewable", f.liquid_renewable); getstringfield(L, index, "freezemelt", f.freezemelt); - getboolfield(L, index, "drowning", f.drowning); + f.drowning = getintfield_default(L, index, + "drowning", f.drowning); // Amount of light the node emits f.light_source = getintfield_default(L, index, "light_source", f.light_source); -- cgit v1.2.3