From ab433775777c4f5055bcf4d2a1cffc506c4f9961 Mon Sep 17 00:00:00 2001 From: sapier Date: Sat, 25 May 2013 00:51:02 +0200 Subject: Move scriptapi to separate folder (by sapier) On the lua side, notably minetest.env:() should now be replaced by minetest.(). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl) --- src/scriptapi_entity.cpp | 293 ----------------------------------------------- 1 file changed, 293 deletions(-) delete mode 100644 src/scriptapi_entity.cpp (limited to 'src/scriptapi_entity.cpp') diff --git a/src/scriptapi_entity.cpp b/src/scriptapi_entity.cpp deleted file mode 100644 index c15f801a6..000000000 --- a/src/scriptapi_entity.cpp +++ /dev/null @@ -1,293 +0,0 @@ -/* -Minetest -Copyright (C) 2013 celeron55, Perttu Ahola - -This program is free software; you can redistribute it and/or modify -it under the terms of the GNU Lesser General Public License as published by -the Free Software Foundation; either version 2.1 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU Lesser General Public License for more details. - -You should have received a copy of the GNU Lesser General Public License along -with this program; if not, write to the Free Software Foundation, Inc., -51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. -*/ - -#include "scriptapi.h" -#include "scriptapi_entity.h" - -extern "C" { -#include -} - -#include "log.h" -#include "script.h" -#include "scriptapi_types.h" -#include "scriptapi_object.h" -#include "scriptapi_common.h" - - -void luaentity_get(lua_State *L, u16 id) -{ - // Get minetest.luaentities[i] - lua_getglobal(L, "minetest"); - lua_getfield(L, -1, "luaentities"); - luaL_checktype(L, -1, LUA_TTABLE); - lua_pushnumber(L, id); - lua_gettable(L, -2); - lua_remove(L, -2); // luaentities - lua_remove(L, -2); // minetest -} - -/* - luaentity -*/ - -bool scriptapi_luaentity_add(lua_State *L, u16 id, const char *name) -{ - realitycheck(L); - assert(lua_checkstack(L, 20)); - verbosestream<<"scriptapi_luaentity_add: id="<physical); - - getfloatfield(L, -1, "weight", prop->weight); - - lua_getfield(L, -1, "collisionbox"); - if(lua_istable(L, -1)) - prop->collisionbox = read_aabb3f(L, -1, 1.0); - lua_pop(L, 1); - - getstringfield(L, -1, "visual", prop->visual); - - getstringfield(L, -1, "mesh", prop->mesh); - - // Deprecated: read object properties directly - read_object_properties(L, -1, prop); - - // Read initial_properties - lua_getfield(L, -1, "initial_properties"); - read_object_properties(L, -1, prop); - lua_pop(L, 1); -} - -void scriptapi_luaentity_step(lua_State *L, u16 id, float dtime) -{ - realitycheck(L); - assert(lua_checkstack(L, 20)); - //infostream<<"scriptapi_luaentity_step: id="<