From bdbdeab0053d9ebbaffea17effeba777b710d390 Mon Sep 17 00:00:00 2001 From: sapier Date: Sat, 23 Feb 2013 18:06:57 +0000 Subject: split scriptapi.cpp Remerge some files in order to reduce number of additional files Make necessary changes for split, rename files, reorganize some bits --- src/scriptapi_nodetimer.cpp | 166 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 166 insertions(+) create mode 100644 src/scriptapi_nodetimer.cpp (limited to 'src/scriptapi_nodetimer.cpp') diff --git a/src/scriptapi_nodetimer.cpp b/src/scriptapi_nodetimer.cpp new file mode 100644 index 000000000..5e3289aee --- /dev/null +++ b/src/scriptapi_nodetimer.cpp @@ -0,0 +1,166 @@ +/* +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#include "scriptapi.h" +#include "scriptapi_nodetimer.h" +#include "map.h" + + +int NodeTimerRef::gc_object(lua_State *L) { + NodeTimerRef *o = *(NodeTimerRef **)(lua_touserdata(L, 1)); + delete o; + return 0; +} + +NodeTimerRef* NodeTimerRef::checkobject(lua_State *L, int narg) +{ + luaL_checktype(L, narg, LUA_TUSERDATA); + void *ud = luaL_checkudata(L, narg, className); + if(!ud) luaL_typerror(L, narg, className); + return *(NodeTimerRef**)ud; // unbox pointer +} + +int NodeTimerRef::l_set(lua_State *L) +{ + NodeTimerRef *o = checkobject(L, 1); + ServerEnvironment *env = o->m_env; + if(env == NULL) return 0; + f32 t = luaL_checknumber(L,2); + f32 e = luaL_checknumber(L,3); + env->getMap().setNodeTimer(o->m_p,NodeTimer(t,e)); + return 0; +} + +int NodeTimerRef::l_start(lua_State *L) +{ + NodeTimerRef *o = checkobject(L, 1); + ServerEnvironment *env = o->m_env; + if(env == NULL) return 0; + f32 t = luaL_checknumber(L,2); + env->getMap().setNodeTimer(o->m_p,NodeTimer(t,0)); + return 0; +} + +int NodeTimerRef::l_stop(lua_State *L) +{ + NodeTimerRef *o = checkobject(L, 1); + ServerEnvironment *env = o->m_env; + if(env == NULL) return 0; + env->getMap().removeNodeTimer(o->m_p); + return 0; +} + +int NodeTimerRef::l_is_started(lua_State *L) +{ + NodeTimerRef *o = checkobject(L, 1); + ServerEnvironment *env = o->m_env; + if(env == NULL) return 0; + + NodeTimer t = env->getMap().getNodeTimer(o->m_p); + lua_pushboolean(L,(t.timeout != 0)); + return 1; +} + +int NodeTimerRef::l_get_timeout(lua_State *L) +{ + NodeTimerRef *o = checkobject(L, 1); + ServerEnvironment *env = o->m_env; + if(env == NULL) return 0; + + NodeTimer t = env->getMap().getNodeTimer(o->m_p); + lua_pushnumber(L,t.timeout); + return 1; +} + +int NodeTimerRef::l_get_elapsed(lua_State *L) +{ + NodeTimerRef *o = checkobject(L, 1); + ServerEnvironment *env = o->m_env; + if(env == NULL) return 0; + + NodeTimer t = env->getMap().getNodeTimer(o->m_p); + lua_pushnumber(L,t.elapsed); + return 1; +} + + +NodeTimerRef::NodeTimerRef(v3s16 p, ServerEnvironment *env): + m_p(p), + m_env(env) +{ +} + +NodeTimerRef::~NodeTimerRef() +{ +} + +// Creates an NodeTimerRef and leaves it on top of stack +// Not callable from Lua; all references are created on the C side. +void NodeTimerRef::create(lua_State *L, v3s16 p, ServerEnvironment *env) +{ + NodeTimerRef *o = new NodeTimerRef(p, env); + *(void **)(lua_newuserdata(L, sizeof(void *))) = o; + luaL_getmetatable(L, className); + lua_setmetatable(L, -2); +} + +void NodeTimerRef::set_null(lua_State *L) +{ + NodeTimerRef *o = checkobject(L, -1); + o->m_env = NULL; +} + +void NodeTimerRef::Register(lua_State *L) +{ + lua_newtable(L); + int methodtable = lua_gettop(L); + luaL_newmetatable(L, className); + int metatable = lua_gettop(L); + + lua_pushliteral(L, "__metatable"); + lua_pushvalue(L, methodtable); + lua_settable(L, metatable); // hide metatable from Lua getmetatable() + + lua_pushliteral(L, "__index"); + lua_pushvalue(L, methodtable); + lua_settable(L, metatable); + + lua_pushliteral(L, "__gc"); + lua_pushcfunction(L, gc_object); + lua_settable(L, metatable); + + lua_pop(L, 1); // drop metatable + + luaL_openlib(L, 0, methods, 0); // fill methodtable + lua_pop(L, 1); // drop methodtable + + // Cannot be created from Lua + //lua_register(L, className, create_object); +} + +const char NodeTimerRef::className[] = "NodeTimerRef"; +const luaL_reg NodeTimerRef::methods[] = { + luamethod(NodeTimerRef, start), + luamethod(NodeTimerRef, set), + luamethod(NodeTimerRef, stop), + luamethod(NodeTimerRef, is_started), + luamethod(NodeTimerRef, get_timeout), + luamethod(NodeTimerRef, get_elapsed), + {0,0} +}; -- cgit v1.2.3