From ab433775777c4f5055bcf4d2a1cffc506c4f9961 Mon Sep 17 00:00:00 2001 From: sapier Date: Sat, 25 May 2013 00:51:02 +0200 Subject: Move scriptapi to separate folder (by sapier) On the lua side, notably minetest.env:() should now be replaced by minetest.(). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl) --- src/scriptapi_nodetimer.h | 70 ----------------------------------------------- 1 file changed, 70 deletions(-) delete mode 100644 src/scriptapi_nodetimer.h (limited to 'src/scriptapi_nodetimer.h') diff --git a/src/scriptapi_nodetimer.h b/src/scriptapi_nodetimer.h deleted file mode 100644 index a4536d947..000000000 --- a/src/scriptapi_nodetimer.h +++ /dev/null @@ -1,70 +0,0 @@ -/* -Minetest-c55 -Copyright (C) 2013 celeron55, Perttu Ahola - -This program is free software; you can redistribute it and/or modify -it under the terms of the GNU Lesser General Public License as published by -the Free Software Foundation; either version 2.1 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU Lesser General Public License for more details. - -You should have received a copy of the GNU Lesser General Public License along -with this program; if not, write to the Free Software Foundation, Inc., -51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. -*/ - -#ifndef LUA_NODETIMER_H_ -#define LUA_NODETIMER_H_ - -extern "C" { -#include -#include -} - -#include "environment.h" - -class NodeTimerRef -{ -private: - v3s16 m_p; - ServerEnvironment *m_env; - - static const char className[]; - static const luaL_reg methods[]; - - static int gc_object(lua_State *L); - - static NodeTimerRef *checkobject(lua_State *L, int narg); - - static int l_set(lua_State *L); - - static int l_start(lua_State *L); - - static int l_stop(lua_State *L); - - static int l_is_started(lua_State *L); - - static int l_get_timeout(lua_State *L); - - static int l_get_elapsed(lua_State *L); - -public: - NodeTimerRef(v3s16 p, ServerEnvironment *env); - ~NodeTimerRef(); - - // Creates an NodeTimerRef and leaves it on top of stack - // Not callable from Lua; all references are created on the C side. - static void create(lua_State *L, v3s16 p, ServerEnvironment *env); - - static void set_null(lua_State *L); - - static void Register(lua_State *L); -}; - - - -#endif /* LUA_NODETIMER_H_ */ -- cgit v1.2.3