From bdbdeab0053d9ebbaffea17effeba777b710d390 Mon Sep 17 00:00:00 2001 From: sapier Date: Sat, 23 Feb 2013 18:06:57 +0000 Subject: split scriptapi.cpp Remerge some files in order to reduce number of additional files Make necessary changes for split, rename files, reorganize some bits --- src/scriptapi_types.h | 87 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 87 insertions(+) create mode 100644 src/scriptapi_types.h (limited to 'src/scriptapi_types.h') diff --git a/src/scriptapi_types.h b/src/scriptapi_types.h new file mode 100644 index 000000000..e3a611a9d --- /dev/null +++ b/src/scriptapi_types.h @@ -0,0 +1,87 @@ +/* +Minetest-c55 +Copyright (C) 2013 celeron55, Perttu Ahola + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#ifndef LUA_TYPES_H_ +#define LUA_TYPES_H_ + +#include +#include +#include + +#include "irrlichttypes_bloated.h" +#include "porting.h" +#include "map.h" + +extern "C" { +#include +} + +std::string getstringfield_default (lua_State *L, int table, + const char *fieldname, const std::string &default_); +bool getboolfield_default(lua_State *L, int table, + const char *fieldname, bool default_); +float getfloatfield_default(lua_State *L, int table, + const char *fieldname, float default_); +int getintfield_default (lua_State *L, int table, + const char *fieldname, int default_); + +bool getstringfield(lua_State *L, int table, + const char *fieldname, std::string &result); +bool getintfield(lua_State *L, int table, + const char *fieldname, int &result); +void read_groups (lua_State *L, int index, + std::map &result); +bool getboolfield(lua_State *L, int table, + const char *fieldname, bool &result); +bool getfloatfield(lua_State *L, int table, + const char *fieldname, float &result); + +std::string checkstringfield(lua_State *L, int table, + const char *fieldname); + +void setintfield(lua_State *L, int table, + const char *fieldname, int value); +void setfloatfield(lua_State *L, int table, + const char *fieldname, float value); +void setboolfield(lua_State *L, int table, + const char *fieldname, bool value); + + +v3f checkFloatPos (lua_State *L, int index); +v3f check_v3f (lua_State *L, int index); +v3s16 check_v3s16 (lua_State *L, int index); + +v3f read_v3f (lua_State *L, int index); +v2f read_v2f (lua_State *L, int index); +v2s16 read_v2s16 (lua_State *L, int index); +video::SColor readARGB8 (lua_State *L, int index); +aabb3f read_aabb3f (lua_State *L, int index, f32 scale); +v3s16 read_v3s16 (lua_State *L, int index); +std::vector + read_aabb3f_vector (lua_State *L, int index, f32 scale); + +void push_v3s16 (lua_State *L, v3s16 p); +void pushFloatPos (lua_State *L, v3f p); +void push_v3f (lua_State *L, v3f p); + + +MapNode readnode(lua_State *L, int index, INodeDefManager *ndef); +void pushnode(lua_State *L, const MapNode &n, INodeDefManager *ndef); + +#endif /* LUA_TYPES_H_ */ -- cgit v1.2.3