From 22dbbf0a6fc9547f0dbdb7f6076337b8c6acd48b Mon Sep 17 00:00:00 2001 From: sweetbomber Date: Thu, 30 May 2013 17:14:22 +0100 Subject: Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settings --- src/server.cpp | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'src/server.cpp') diff --git a/src/server.cpp b/src/server.cpp index 6b9e656e9..13b59e7f5 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -2285,8 +2285,9 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id) } /*infostream<<"Server::ProcessData(): Moved player "< water_level + 6) // Don't go to high places + if (groundheight > water_level + g_settings->getS16("max_spawn_height")) // Don't go to high places continue; nodepos = v3s16(nodepos2d.X, groundheight, nodepos2d.Y); -- cgit v1.2.3