From b4dd5d3bd7d2152fdf02e0e7422b1305caf151f2 Mon Sep 17 00:00:00 2001 From: Kahrl Date: Sun, 22 Jan 2012 00:49:02 +0100 Subject: Client-side prediction of inventory changes, and some inventory menu fixes --- src/server.cpp | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'src/server.cpp') diff --git a/src/server.cpp b/src/server.cpp index 177551881..a0c8a0092 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -2372,6 +2372,11 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id) return; } + /* + Note: Always set inventory not sent, to repair cases + where the client made a bad prediction. + */ + /* Handle restrictions and special cases of the move action */ @@ -2382,6 +2387,9 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id) ma->from_inv.applyCurrentPlayer(player->getName()); ma->to_inv.applyCurrentPlayer(player->getName()); + setInventoryModified(ma->from_inv); + setInventoryModified(ma->to_inv); + bool from_inv_is_current_player = (ma->from_inv.type == InventoryLocation::PLAYER) && (ma->from_inv.name == player->getName()); @@ -2461,6 +2469,8 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id) da->from_inv.applyCurrentPlayer(player->getName()); + setInventoryModified(da->from_inv); + // Disallow dropping items if not allowed to interact if((getPlayerPrivs(player) & PRIV_INTERACT) == 0) { @@ -2490,6 +2500,8 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id) ca->craft_inv.applyCurrentPlayer(player->getName()); + setInventoryModified(ca->craft_inv); + //bool craft_inv_is_current_player = // (ca->craft_inv.type == InventoryLocation::PLAYER) && // (ca->craft_inv.name == player->getName()); -- cgit v1.2.3