From d221917170c2bb43c66e5e09f2a43350cf28d71b Mon Sep 17 00:00:00 2001 From: RealBadAngel Date: Tue, 21 Oct 2014 05:12:15 +0200 Subject: Recalculate normals for cached meshes. Check if mesh is here before adding to meshcollector. Fix deleting the meshes. --- src/server.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/server.cpp') diff --git a/src/server.cpp b/src/server.cpp index 6afe600ed..d4d9816dd 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -4890,6 +4890,11 @@ IShaderSource* Server::getShaderSource() { return NULL; } +scene::ISceneManager* Server::getSceneManager() +{ + return NULL; +} + u16 Server::allocateUnknownNodeId(const std::string &name) { return m_nodedef->allocateDummy(name); -- cgit v1.2.3