From 08a10b8a6a77eb729d609979ee822134d5d7a645 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Thu, 1 Dec 2011 23:55:57 +0200 Subject: Remove stuff made obsolete by making players more ActiveObject-like and raise protocol version number by one (because it is not compatible at all anymore) --- src/server.h | 13 ------------- 1 file changed, 13 deletions(-) (limited to 'src/server.h') diff --git a/src/server.h b/src/server.h index 7568463b2..0fe1979b7 100644 --- a/src/server.h +++ b/src/server.h @@ -273,17 +273,6 @@ public: void GetNextBlocks(Server *server, float dtime, core::array &dest); - /* - Connection and environment should be locked when this is called. - steps() objects of blocks not found in active_blocks, then - adds those blocks to active_blocks - */ - void SendObjectData( - Server *server, - float dtime, - core::map &stepped_blocks - ); - void GotBlock(v3s16 p); void SentBlock(v3s16 p); @@ -541,8 +530,6 @@ private: */ // Envlock and conlock should be locked when calling these - void SendObjectData(float dtime); - void SendPlayerInfos(); void SendInventory(u16 peer_id); // send wielded item info about player to all void SendWieldedItem(const Player *player); -- cgit v1.2.3