From 6278da296be13c1229bfce45c476119a1db9477f Mon Sep 17 00:00:00 2001 From: obneq Date: Thu, 28 Apr 2016 01:58:09 +1000 Subject: Handle particle spawners in env and delete expired ids Rebased by Zeno (2016-04-2016) --- src/server.h | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'src/server.h') diff --git a/src/server.h b/src/server.h index fd559ba14..daf51dee1 100644 --- a/src/server.h +++ b/src/server.h @@ -287,6 +287,7 @@ public: const std::string &playername); void deleteParticleSpawner(const std::string &playername, u32 id); + void deleteParticleSpawnerAll(u32 id); // Creates or resets inventory Inventory* createDetachedInventory(const std::string &name); @@ -662,11 +663,6 @@ private: // key = name std::map m_detached_inventories; - /* - Particles - */ - std::vector m_particlespawner_ids; - DISABLE_CLASS_COPY(Server); }; -- cgit v1.2.3