From 821d0025da3d7dec662e75c6ce2ea32e86aec508 Mon Sep 17 00:00:00 2001 From: kwolekr Date: Thu, 16 Apr 2015 23:37:50 -0400 Subject: Biomes: Remove referenced biomes from Decorations on clear --- src/server.h | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'src/server.h') diff --git a/src/server.h b/src/server.h index da506acf1..ba993523b 100644 --- a/src/server.h +++ b/src/server.h @@ -297,9 +297,6 @@ public: // Envlock and conlock should be locked when using scriptapi GameScripting *getScriptIface(){ return m_script; } - //TODO: determine what (if anything) should be locked to access EmergeManager - EmergeManager *getEmergeManager(){ return m_emerge; } - // actions: time-reversed list // Return value: success/failure bool rollbackRevertActions(const std::list &actions, @@ -317,7 +314,7 @@ public: virtual MtEventManager* getEventManager(); virtual scene::ISceneManager* getSceneManager(); virtual IRollbackManager *getRollbackManager() { return m_rollback; } - + virtual EmergeManager *getEmergeManager() { return m_emerge; } IWritableItemDefManager* getWritableItemDefManager(); IWritableNodeDefManager* getWritableNodeDefManager(); -- cgit v1.2.3