From b8484ef24e8e1ec90a2967372808ab2bea538c7c Mon Sep 17 00:00:00 2001 From: ShadowNinja Date: Thu, 15 Oct 2015 13:04:15 -0400 Subject: Server list cleanup This removes the hacky server_dedicated pseudo-setting. --- src/server.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/server.h') diff --git a/src/server.h b/src/server.h index e1e8f84dc..1df9d0a93 100644 --- a/src/server.h +++ b/src/server.h @@ -148,6 +148,7 @@ public: const SubgameSpec &gamespec, bool simple_singleplayer_mode, bool ipv6, + bool dedicated, ChatInterface *iface = NULL ); ~Server(); @@ -510,6 +511,8 @@ private: // functionality bool m_simple_singleplayer_mode; u16 m_max_chatmessage_length; + // For "dedicated" server list flag + bool m_dedicated; // Thread can set; step() will throw as ServerError MutexedVariable m_async_fatal_error; -- cgit v1.2.3