From 7cad0a2dcd817b179f82066964c45937a603d138 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Fri, 30 Mar 2012 18:42:18 +0300 Subject: Reimplement authentication handler in Lua; now we have 1) infinite privilege names, 2) minetest.register_authentication_handler() --- src/servercommand.h | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) (limited to 'src/servercommand.h') diff --git a/src/servercommand.h b/src/servercommand.h index 648a57332..a3cf750da 100644 --- a/src/servercommand.h +++ b/src/servercommand.h @@ -36,9 +36,6 @@ struct ServerCommandContext Server* server; ServerEnvironment *env; Player* player; - // Effective privs for the player, which may be different to their - // stored ones - e.g. if they are named in the config as an admin. - u64 privs; u32 flags; ServerCommandContext( @@ -46,10 +43,9 @@ struct ServerCommandContext std::wstring paramstring, Server* server, ServerEnvironment *env, - Player* player, - u64 privs) + Player* player) : parms(parms), paramstring(paramstring), - server(server), env(env), player(player), privs(privs) + server(server), env(env), player(player) { } -- cgit v1.2.3