From 157a4cf18cb9c098f465b8baecd7d2cd5705f2dd Mon Sep 17 00:00:00 2001 From: Kahrl Date: Sat, 21 Jan 2012 00:11:44 +0100 Subject: Node placement / mineral / serialization / iron freq / node_dig callback - Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes. --- src/servermain.cpp | 5 ----- 1 file changed, 5 deletions(-) (limited to 'src/servermain.cpp') diff --git a/src/servermain.cpp b/src/servermain.cpp index e8a54512e..3ef1d9479 100644 --- a/src/servermain.cpp +++ b/src/servermain.cpp @@ -68,7 +68,6 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "porting.h" #include "materials.h" #include "config.h" -#include "mineral.h" #include "filesys.h" #include "defaultsettings.h" #include "settings.h" @@ -301,10 +300,6 @@ int main(int argc, char *argv[]) srand(time(0)); mysrand(time(0)); - // Initialize stuff - - init_mineral(); - /* Run unit tests */ -- cgit v1.2.3