From 118285e6babd511c285780b07c275d527d7da9b1 Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Fri, 26 Oct 2012 18:03:24 +0300 Subject: Get the new animation framework properly working Store start and end frames as v2f Also move bone animations to their own function instead of object properties --- src/serverobject.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/serverobject.h') diff --git a/src/serverobject.h b/src/serverobject.h index ece53fd98..61991bedf 100644 --- a/src/serverobject.h +++ b/src/serverobject.h @@ -152,6 +152,10 @@ public: virtual void setArmorGroups(const ItemGroupList &armor_groups) {} + virtual void setAnimations(v2f frames, float frame_speed, float frame_blend) + {} + virtual void setBonePosRot(std::string bone, v3f position, v3f rotation) + {} virtual ObjectProperties* accessObjectProperties() { return NULL; } virtual void notifyObjectPropertiesModified() -- cgit v1.2.3