From ed7c9c4cb83da887a2a7f1b7f5fc1656057977e7 Mon Sep 17 00:00:00 2001 From: gregorycu Date: Sat, 24 Jan 2015 20:40:27 +1100 Subject: Settings fixes Make the GameGlobalShaderConstantSetter use the settings callback (8% perf improvement in game loop) Ensure variable is set Ensure settings callback is threadsafe --- src/settings.cpp | 37 ++++++++++++++++++++++++------------- 1 file changed, 24 insertions(+), 13 deletions(-) (limited to 'src/settings.cpp') diff --git a/src/settings.cpp b/src/settings.cpp index 2f515caba..7339af62b 100644 --- a/src/settings.cpp +++ b/src/settings.cpp @@ -963,28 +963,39 @@ void Settings::clearNoLock() m_defaults.clear(); } - void Settings::registerChangedCallback(std::string name, - setting_changed_callback cbf) + setting_changed_callback cbf, void *userdata) { - m_callbacks[name].push_back(cbf); + JMutexAutoLock lock(m_callbackMutex); + m_callbacks[name].push_back(std::make_pair(cbf, userdata)); } +void Settings::deregisterChangedCallback(std::string name, setting_changed_callback cbf, void *userdata) +{ + JMutexAutoLock lock(m_callbackMutex); + std::map > >::iterator iterToVector = m_callbacks.find(name); + if (iterToVector != m_callbacks.end()) + { + std::vector > &vector = iterToVector->second; + + std::vector >::iterator position = + std::find(vector.begin(), vector.end(), std::make_pair(cbf, userdata)); + + if (position != vector.end()) + vector.erase(position); + } +} void Settings::doCallbacks(const std::string name) { - std::vector tempvector; + JMutexAutoLock lock(m_callbackMutex); + std::map > >::iterator iterToVector = m_callbacks.find(name); + if (iterToVector != m_callbacks.end()) { - JMutexAutoLock lock(m_mutex); - if (m_callbacks.find(name) != m_callbacks.end()) + std::vector >::iterator iter; + for (iter = iterToVector->second.begin(); iter != iterToVector->second.end(); iter++) { - tempvector = m_callbacks[name]; + (iter->first)(name, iter->second); } } - - std::vector::iterator iter; - for (iter = tempvector.begin(); iter != tempvector.end(); iter++) - { - (*iter)(name); - } } -- cgit v1.2.3