From f48f6869303ab331600efaf9ec5796c238180106 Mon Sep 17 00:00:00 2001 From: BlockMen Date: Sat, 27 Sep 2014 18:16:26 +0200 Subject: Add optional framed glasslike drawtype --- src/shader.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/shader.cpp') diff --git a/src/shader.cpp b/src/shader.cpp index cf3bbd761..167045804 100644 --- a/src/shader.cpp +++ b/src/shader.cpp @@ -645,7 +645,8 @@ ShaderInfo generate_shader(std::string name, u8 material_type, u8 drawtype, "NDT_RAILLIKE", "NDT_NODEBOX", "NDT_GLASSLIKE_FRAMED", - "NDT_FIRELIKE" + "NDT_FIRELIKE", + "NDT_GLASSLIKE_FRAMED_OPTIONAL" }; for (int i = 0; i < 14; i++){ -- cgit v1.2.3