From f7088f69ab7406ea9fefa853fa7ce11f914e88cf Mon Sep 17 00:00:00 2001 From: Loic Blot Date: Fri, 7 Apr 2017 08:50:17 +0200 Subject: Clang-format: fix some header files and remove them from whitelist --- src/sky.h | 57 +++++++++++++++++++++++++++------------------------------ 1 file changed, 27 insertions(+), 30 deletions(-) (limited to 'src/sky.h') diff --git a/src/sky.h b/src/sky.h index 17d6c5f73..72cb2d581 100644 --- a/src/sky.h +++ b/src/sky.h @@ -17,9 +17,9 @@ with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ -#include "irrlichttypes_extrabloated.h" #include #include "camera.h" +#include "irrlichttypes_extrabloated.h" #ifndef SKY_HEADER #define SKY_HEADER @@ -34,7 +34,7 @@ class Sky : public scene::ISceneNode { public: //! constructor - Sky(scene::ISceneNode* parent, scene::ISceneManager* mgr, s32 id, + Sky(scene::ISceneNode *parent, scene::ISceneManager *mgr, s32 id, ITextureSource *tsrc); virtual void OnRegisterSceneNode(); @@ -42,22 +42,18 @@ public: //! renders the node. virtual void render(); - virtual const aabb3f &getBoundingBox() const - { return m_box; } + virtual const aabb3f &getBoundingBox() const { return m_box; } // Used by Irrlicht for optimizing rendering - virtual video::SMaterial& getMaterial(u32 i) - { return m_materials[i]; } + virtual video::SMaterial &getMaterial(u32 i) { return m_materials[i]; } // Used by Irrlicht for optimizing rendering - virtual u32 getMaterialCount() const - { return SKY_MATERIAL_COUNT; } + virtual u32 getMaterialCount() const { return SKY_MATERIAL_COUNT; } - void update(float m_time_of_day, float time_brightness, - float direct_brightness, bool sunlight_seen, CameraMode cam_mode, - float yaw, float pitch); + void update(float m_time_of_day, float time_brightness, float direct_brightness, + bool sunlight_seen, CameraMode cam_mode, float yaw, float pitch); - float getBrightness(){ return m_brightness; } + float getBrightness() { return m_brightness; } const video::SColor &getBgColor() const { @@ -72,8 +68,9 @@ public: bool getCloudsVisible() { return m_clouds_visible && m_visible; } const video::SColorf &getCloudColor() { return m_cloudcolor_f; } - void setVisible(bool visible){ m_visible = visible; } - void setFallbackBgColor(const video::SColor &fallback_bg_color){ + void setVisible(bool visible) { m_visible = visible; } + void setFallbackBgColor(const video::SColor &fallback_bg_color) + { m_fallback_bg_color = fallback_bg_color; } @@ -86,7 +83,8 @@ private: { if (!m_sunlight_seen) return 0; - float x = m_time_of_day >= 0.5 ? (1 - m_time_of_day) * 2 : m_time_of_day * 2; + float x = m_time_of_day >= 0.5 ? (1 - m_time_of_day) * 2 + : m_time_of_day * 2; if (x <= 0.3) return 0; @@ -101,19 +99,19 @@ private: video::SColor m_mix_scolor(video::SColor col1, video::SColor col2, f32 factor) { video::SColor result = video::SColor( - col1.getAlpha() * (1 - factor) + col2.getAlpha() * factor, - col1.getRed() * (1 - factor) + col2.getRed() * factor, - col1.getGreen() * (1 - factor) + col2.getGreen() * factor, - col1.getBlue() * (1 - factor) + col2.getBlue() * factor); + col1.getAlpha() * (1 - factor) + col2.getAlpha() * factor, + col1.getRed() * (1 - factor) + col2.getRed() * factor, + col1.getGreen() * (1 - factor) + col2.getGreen() * factor, + col1.getBlue() * (1 - factor) + col2.getBlue() * factor); return result; } video::SColorf m_mix_scolorf(video::SColorf col1, video::SColorf col2, f32 factor) { - video::SColorf result = video::SColorf( - col1.r * (1 - factor) + col2.r * factor, - col1.g * (1 - factor) + col2.g * factor, - col1.b * (1 - factor) + col2.b * factor, - col1.a * (1 - factor) + col2.a * factor); + video::SColorf result = + video::SColorf(col1.r * (1 - factor) + col2.r * factor, + col1.g * (1 - factor) + col2.g * factor, + col1.b * (1 - factor) + col2.b * factor, + col1.a * (1 - factor) + col2.a * factor); return result; } @@ -134,12 +132,11 @@ private: video::SColor m_skycolor; video::SColorf m_cloudcolor_f; v3f m_stars[SKY_STAR_COUNT]; - video::S3DVertex m_star_vertices[SKY_STAR_COUNT*4]; - video::ITexture* m_sun_texture; - video::ITexture* m_moon_texture; - video::ITexture* m_sun_tonemap; - video::ITexture* m_moon_tonemap; + video::S3DVertex m_star_vertices[SKY_STAR_COUNT * 4]; + video::ITexture *m_sun_texture; + video::ITexture *m_moon_texture; + video::ITexture *m_sun_tonemap; + video::ITexture *m_moon_tonemap; }; #endif - -- cgit v1.2.3