From 02726f00031c8ffadf5298b037b595372be202ef Mon Sep 17 00:00:00 2001 From: Kahrl Date: Mon, 19 Sep 2011 06:37:24 +0200 Subject: Convert any inventory item into a mesh, bring back InventoryItem::getImageRay(), some const-correctness fixes --- src/tile.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/tile.h') diff --git a/src/tile.h b/src/tile.h index 216d76508..5cebb0eaa 100644 --- a/src/tile.h +++ b/src/tile.h @@ -304,7 +304,7 @@ struct TileSpec } // Sets everything else except the texture in the material - void applyMaterialOptions(video::SMaterial &material) + void applyMaterialOptions(video::SMaterial &material) const { if(alpha != 255 && material_type != MATERIAL_ALPHA_VERTEX) dstream<<"WARNING: TileSpec: alpha != 255 " -- cgit v1.2.3