From 770305e28dc0ed9aea0eefe041477a46d64eee58 Mon Sep 17 00:00:00 2001 From: kwolekr Date: Tue, 23 Apr 2013 18:39:10 -0400 Subject: Add option to use texture alpha channel --- src/tile.h | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) (limited to 'src/tile.h') diff --git a/src/tile.h b/src/tile.h index c5c7f9303..ea5c4be54 100644 --- a/src/tile.h +++ b/src/tile.h @@ -162,6 +162,7 @@ IWritableTextureSource* createTextureSource(IrrlichtDevice *device); enum MaterialType{ TILE_MATERIAL_BASIC, + TILE_MATERIAL_ALPHA, TILE_MATERIAL_LIQUID_TRANSPARENT, TILE_MATERIAL_LIQUID_OPAQUE, }; @@ -222,6 +223,9 @@ struct TileSpec case TILE_MATERIAL_BASIC: material.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF; break; + case TILE_MATERIAL_ALPHA: + material.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL; + break; case TILE_MATERIAL_LIQUID_TRANSPARENT: material.MaterialType = video::EMT_TRANSPARENT_VERTEX_ALPHA; break; @@ -233,12 +237,16 @@ struct TileSpec } void applyMaterialOptionsWithShaders(video::SMaterial &material, const video::E_MATERIAL_TYPE &basic, - const video::E_MATERIAL_TYPE &liquid) const + const video::E_MATERIAL_TYPE &liquid, + const video::E_MATERIAL_TYPE &alpha) const { switch(material_type){ case TILE_MATERIAL_BASIC: material.MaterialType = basic; break; + case TILE_MATERIAL_ALPHA: + material.MaterialType = alpha; + break; case TILE_MATERIAL_LIQUID_TRANSPARENT: material.MaterialType = liquid; break; -- cgit v1.2.3