From 0b187ede4bd117d1163951b8eae744d2927da631 Mon Sep 17 00:00:00 2001 From: paramat Date: Fri, 12 Jun 2015 05:07:44 +0100 Subject: Minimal: Add snow biome and jungleleaves nodes. Add mapgen aliases Treegen: Remove alias checks from jungletree generation for speed --- src/treegen.cpp | 11 ++--------- 1 file changed, 2 insertions(+), 9 deletions(-) (limited to 'src/treegen.cpp') diff --git a/src/treegen.cpp b/src/treegen.cpp index 1c915ca39..a85d88815 100644 --- a/src/treegen.cpp +++ b/src/treegen.cpp @@ -656,15 +656,8 @@ void make_jungletree(MMVManip &vmanip, v3s16 p0, INodeDefManager *ndef, int seed and in games that have saplings; both are deprecated but not replaced yet */ - content_t c_tree = ndef->getId("mapgen_jungletree"); - content_t c_leaves = ndef->getId("mapgen_jungleleaves"); - if (c_tree == CONTENT_IGNORE) - c_tree = ndef->getId("mapgen_tree"); - if (c_leaves == CONTENT_IGNORE) - c_leaves = ndef->getId("mapgen_leaves"); - - MapNode treenode(c_tree); - MapNode leavesnode(c_leaves); + MapNode treenode(ndef->getId("mapgen_jungletree")); + MapNode leavesnode(ndef->getId("mapgen_jungleleaves")); PseudoRandom pr(seed); for (s16 x= -1; x <= 1; x++) -- cgit v1.2.3