From 7220ca906dfc804bd508336f5bed252bcec62ae0 Mon Sep 17 00:00:00 2001 From: kwolekr Date: Sun, 26 Apr 2015 01:24:19 -0400 Subject: Tests: Modularize unit testing Split unit tests into separate files under src/unittest/ Give better unittest diagnostics Clean up some code --- src/unittest/test_socket.cpp | 151 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 151 insertions(+) create mode 100644 src/unittest/test_socket.cpp (limited to 'src/unittest/test_socket.cpp') diff --git a/src/unittest/test_socket.cpp b/src/unittest/test_socket.cpp new file mode 100644 index 000000000..33e568e79 --- /dev/null +++ b/src/unittest/test_socket.cpp @@ -0,0 +1,151 @@ +/* +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#include "test.h" + +#include "log.h" +#include "socket.h" +#include "settings.h" + +class TestSocket : public TestBase { +public: + TestSocket() + { + if (INTERNET_SIMULATOR == false) + TestManager::registerTestModule(this); + } + + const char *getName() { return "TestSocket"; } + + void runTests(IGameDef *gamedef); + + void testIPv4Socket(); + void testIPv6Socket(); + + static const int port = 30003; +}; + +static TestSocket g_test_instance; + +void TestSocket::runTests(IGameDef *gamedef) +{ + TEST(testIPv4Socket); + + if (g_settings->getBool("enable_ipv6")) + TEST(testIPv6Socket); +} + +//////////////////////////////////////////////////////////////////////////////// + +void TestSocket::testIPv4Socket() +{ + Address address(0, 0, 0, 0, port); + Address bind_addr(0, 0, 0, 0, port); + + /* + * Try to use the bind_address for servers with no localhost address + * For example: FreeBSD jails + */ + std::string bind_str = g_settings->get("bind_address"); + try { + bind_addr.Resolve(bind_str.c_str()); + + if (!bind_addr.isIPv6()) { + address = bind_addr; + } + } catch (ResolveError &e) { + } + + UDPSocket socket(false); + socket.Bind(address); + + const char sendbuffer[] = "hello world!"; + /* + * If there is a bind address, use it. + * It's useful in container environments + */ + if (address != Address(0, 0, 0, 0, port)) + socket.Send(address, sendbuffer, sizeof(sendbuffer)); + else + socket.Send(Address(127, 0, 0, 1, port), sendbuffer, sizeof(sendbuffer)); + + sleep_ms(50); + + char rcvbuffer[256] = { 0 }; + Address sender; + for (;;) { + if (socket.Receive(sender, rcvbuffer, sizeof(rcvbuffer)) < 0) + break; + } + //FIXME: This fails on some systems + UASSERT(strncmp(sendbuffer, rcvbuffer, sizeof(sendbuffer)) == 0); + + if (address != Address(0, 0, 0, 0, port)) { + UASSERT(sender.getAddress().sin_addr.s_addr == + address.getAddress().sin_addr.s_addr); + } else { + UASSERT(sender.getAddress().sin_addr.s_addr == + Address(127, 0, 0, 1, 0).getAddress().sin_addr.s_addr); + } +} + +void TestSocket::testIPv6Socket() +{ + Address address6((IPv6AddressBytes *)NULL, port); + UDPSocket socket6; + + if (!socket6.init(true, true)) { + /* Note: Failing to create an IPv6 socket is not technically an + error because the OS may not support IPv6 or it may + have been disabled. IPv6 is not /required/ by + minetest and therefore this should not cause the unit + test to fail + */ + dstream << "WARNING: IPv6 socket creation failed (unit test)" + << std::endl; + return; + } + + const char sendbuffer[] = "hello world!"; + IPv6AddressBytes bytes; + bytes.bytes[15] = 1; + + socket6.Bind(address6); + + try { + socket6.Send(Address(&bytes, port), sendbuffer, sizeof(sendbuffer)); + + sleep_ms(50); + + char rcvbuffer[256] = { 0 }; + Address sender; + + for(;;) { + if (socket6.Receive(sender, rcvbuffer, sizeof(rcvbuffer)) < 0) + break; + } + //FIXME: This fails on some systems + UASSERT(strncmp(sendbuffer, rcvbuffer, sizeof(sendbuffer)) == 0); + UASSERT(memcmp(sender.getAddress6().sin6_addr.s6_addr, + Address(&bytes, 0).getAddress6().sin6_addr.s6_addr, 16) == 0); + } catch (SendFailedException &e) { + errorstream << "IPv6 support enabled but not available!" + << std::endl; + } +} -- cgit v1.2.3