From a35d8dabcf5cdb5677849b84b4fbfb09a6fafad5 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Mon, 17 Jan 2011 23:35:09 +0200 Subject: configuration updates; making to build on msvc --- src/utility.cpp | 68 ++++++++++++++++++++++++++++----------------------------- 1 file changed, 34 insertions(+), 34 deletions(-) (limited to 'src/utility.cpp') diff --git a/src/utility.cpp b/src/utility.cpp index 3aa397e9e..269b545a5 100644 --- a/src/utility.cpp +++ b/src/utility.cpp @@ -113,7 +113,7 @@ float PointAttributeList::getInterpolatedFloat(v3s16 p) { const u32 near_wanted_count = 5; // Last is nearest, first is farthest - core::list near; + core::list near_list; for(core::list::Iterator i = m_points.begin(); @@ -127,17 +127,17 @@ float PointAttributeList::getInterpolatedFloat(v3s16 p) df.d = d; // If near list is empty, add directly and continue - if(near.size() == 0) + if(near_list.size() == 0) { - near.push_back(df); + near_list.push_back(df); continue; } // Get distance of farthest in near list u32 near_d = 100000; - if(near.size() > 0) + if(near_list.size() > 0) { - core::list::Iterator i = near.begin(); + core::list::Iterator i = near_list.begin(); near_d = i->d; } @@ -145,35 +145,35 @@ float PointAttributeList::getInterpolatedFloat(v3s16 p) If point is closer than the farthest in the near list or there are not yet enough points on the list */ - if(d < near_d || near.size() < near_wanted_count) + if(d < near_d || near_list.size() < near_wanted_count) { // Find the right place in the near list and put it there // Go from farthest to near in the near list - core::list::Iterator i = near.begin(); - for(; i != near.end(); i++) + core::list::Iterator i = near_list.begin(); + for(; i != near_list.end(); i++) { // Stop when i is at the first nearer node if(i->d < d) break; } // Add df to before i - if(i == near.end()) - near.push_back(df); + if(i == near_list.end()) + near_list.push_back(df); else - near.insert_before(i, df); + near_list.insert_before(i, df); // Keep near list at right size - if(near.size() > near_wanted_count) + if(near_list.size() > near_wanted_count) { - core::list::Iterator j = near.begin(); - near.erase(j); + core::list::Iterator j = near_list.begin(); + near_list.erase(j); } } } // Return if no values found - if(near.size() == 0) + if(near_list.size() == 0) return 0.0; /* @@ -183,8 +183,8 @@ lopuks sit otetaan a/b float a = 0; float b = 0; - for(core::list::Iterator i = near.begin(); - i != near.end(); i++) + for(core::list::Iterator i = near_list.begin(); + i != near_list.end(); i++) { if(i->d == 0) return i->v; @@ -220,17 +220,17 @@ float PointAttributeList::getInterpolatedFloat(v3s16 p) df.d = d; // If near list is empty, add directly and continue - if(near.size() == 0) + if(near_list.size() == 0) { - near.push_back(df); + near_list.push_back(df); continue; } // Get distance of farthest in near list u32 near_d = 100000; - if(near.size() > 0) + if(near_list.size() > 0) { - core::list::Iterator i = near.begin(); + core::list::Iterator i = near_list.begin(); near_d = i->d; } @@ -238,35 +238,35 @@ float PointAttributeList::getInterpolatedFloat(v3s16 p) If point is closer than the farthest in the near list or there are not yet enough points on the list */ - if(d < near_d || near.size() < near_wanted_count) + if(d < near_d || near_list.size() < near_wanted_count) { // Find the right place in the near list and put it there // Go from farthest to near in the near list - core::list::Iterator i = near.begin(); - for(; i != near.end(); i++) + core::list::Iterator i = near_list.begin(); + for(; i != near_list.end(); i++) { // Stop when i is at the first nearer node if(i->d < d) break; } // Add df to before i - if(i == near.end()) - near.push_back(df); + if(i == near_list.end()) + near_list.push_back(df); else - near.insert_before(i, df); + near_list.insert_before(i, df); // Keep near list at right size - if(near.size() > near_wanted_count) + if(near_list.size() > near_wanted_count) { - core::list::Iterator j = near.begin(); - near.erase(j); + core::list::Iterator j = near_list.begin(); + near_list.erase(j); } } } // Return if no values found - if(near.size() == 0) + if(near_list.size() == 0) return 0.0; /* @@ -274,11 +274,11 @@ float PointAttributeList::getInterpolatedFloat(v3s16 p) */ u32 nearest_count = nearest_wanted_count; - if(nearest_count > near.size()) - nearest_count = near.size(); + if(nearest_count > near_list.size()) + nearest_count = near_list.size(); core::list nearest; { - core::list::Iterator i = near.getLast(); + core::list::Iterator i = near_list.getLast(); for(u32 j=0; j