From 56496ad5d8a7662b0ae5c9f25d1348cb7b677b65 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Fri, 27 Jan 2012 12:58:52 +0200 Subject: Implement propagateSunlight for VoxelManipulator --- src/voxelalgorithms.h | 50 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 50 insertions(+) create mode 100644 src/voxelalgorithms.h (limited to 'src/voxelalgorithms.h') diff --git a/src/voxelalgorithms.h b/src/voxelalgorithms.h new file mode 100644 index 000000000..3dea233dc --- /dev/null +++ b/src/voxelalgorithms.h @@ -0,0 +1,50 @@ +/* +Minetest-c55 +Copyright (C) 2010-2012 celeron55, Perttu Ahola + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#ifndef VOXELALGORITHMS_HEADER +#define VOXELALGORITHMS_HEADER + +#include "voxel.h" + +namespace voxalgo +{ + +// TODO: Move unspreadLight and spreadLight from VoxelManipulator to here + +void setLight(VoxelManipulator &v, VoxelArea a, u8 light, + INodeDefManager *ndef); + +struct SunlightPropagateResult +{ + bool bottom_sunlight_valid; + + SunlightPropagateResult(bool bottom_sunlight_valid_): + bottom_sunlight_valid(bottom_sunlight_valid_) + {} +}; + +SunlightPropagateResult propagateSunlight(VoxelManipulator &v, VoxelArea a, + bool inexistent_top_provides_sunlight, + core::map & light_sources, + INodeDefManager *ndef); + +} // namespace voxalgo + +#endif + -- cgit v1.2.3