From d59e6ad004b64d37ac10dddd61a7b35e7baa1f89 Mon Sep 17 00:00:00 2001 From: kwolekr Date: Fri, 8 May 2015 23:30:56 -0400 Subject: Fix typo in WieldMesh::setItem() --- src/wieldmesh.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/wieldmesh.cpp') diff --git a/src/wieldmesh.cpp b/src/wieldmesh.cpp index f12771968..036b25a90 100644 --- a/src/wieldmesh.cpp +++ b/src/wieldmesh.cpp @@ -358,7 +358,7 @@ void WieldMeshSceneNode::setItem(const ItemStack &item, IGameDef *gamedef) / (BS * f.visual_scale)); } u32 material_count = m_meshnode->getMaterialCount(); - if (material_count >= 6) { + if (material_count > 6) { errorstream << "WieldMeshSceneNode::setItem: Invalid material " "count " << material_count << ", truncating to 6" << std::endl; material_count = 6; -- cgit v1.2.3