From 0ad40fd484f57ab5d0536f9aaa892997f8aa9bd2 Mon Sep 17 00:00:00 2001 From: Lars Hofhansl Date: Wed, 12 Oct 2016 13:38:53 -0700 Subject: Use range-based fog instead of z-plane based. --- src/game.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/game.cpp b/src/game.cpp index b85f6d98d..ed2673c71 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -4168,7 +4168,7 @@ void Game::updateFrame(ProfilerGraph *graph, RunStats *stats, runData->fog_range * 1.0, 0.01, false, // pixel fog - false // range fog + true // range fog ); } else { driver->setFog( -- cgit v1.2.3