From 7937813c98255736c6847fe2d1302e0c6b309b04 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Wed, 28 Dec 2011 17:34:07 +0200 Subject: Add get_look_dir(), get_look_pitch() and get_look_yaw() for players --- src/player.h | 10 +++++ src/scriptapi.cpp | 110 ++++++++++++++++++++++++++++++++++++++---------------- 2 files changed, 87 insertions(+), 33 deletions(-) (limited to 'src') diff --git a/src/player.h b/src/player.h index 107c829f8..1c9dde7e0 100644 --- a/src/player.h +++ b/src/player.h @@ -102,6 +102,16 @@ public: return m_yaw; } + f32 getRadPitch() + { + return -1.0 * m_pitch * core::DEGTORAD; + } + + f32 getRadYaw() + { + return (m_yaw + 90.) * core::DEGTORAD; + } + virtual void updateName(const char *name) { snprintf(m_name, PLAYERNAME_SIZE, "%s", name); diff --git a/src/scriptapi.cpp b/src/scriptapi.cpp index 4839f2ac4..23336e32d 100644 --- a/src/scriptapi.cpp +++ b/src/scriptapi.cpp @@ -167,6 +167,43 @@ void check_modname_prefix(lua_State *L, std::string &name) +"\"contains unallowed characters"); } +static void push_v3f(lua_State *L, v3f p) +{ + lua_newtable(L); + lua_pushnumber(L, p.X); + lua_setfield(L, -2, "x"); + lua_pushnumber(L, p.Y); + lua_setfield(L, -2, "y"); + lua_pushnumber(L, p.Z); + lua_setfield(L, -2, "z"); +} + +static v2s16 read_v2s16(lua_State *L, int index) +{ + v2s16 p; + luaL_checktype(L, index, LUA_TTABLE); + lua_getfield(L, index, "x"); + p.X = lua_tonumber(L, -1); + lua_pop(L, 1); + lua_getfield(L, index, "y"); + p.Y = lua_tonumber(L, -1); + lua_pop(L, 1); + return p; +} + +static v2f read_v2f(lua_State *L, int index) +{ + v2f p; + luaL_checktype(L, index, LUA_TTABLE); + lua_getfield(L, index, "x"); + p.X = lua_tonumber(L, -1); + lua_pop(L, 1); + lua_getfield(L, index, "y"); + p.Y = lua_tonumber(L, -1); + lua_pop(L, 1); + return p; +} + static v3f readFloatPos(lua_State *L, int index) { v3f pos; @@ -187,13 +224,7 @@ static v3f readFloatPos(lua_State *L, int index) static void pushFloatPos(lua_State *L, v3f p) { p /= BS; - lua_newtable(L); - lua_pushnumber(L, p.X); - lua_setfield(L, -2, "x"); - lua_pushnumber(L, p.Y); - lua_setfield(L, -2, "y"); - lua_pushnumber(L, p.Z); - lua_setfield(L, -2, "z"); + push_v3f(L, p); } static void pushpos(lua_State *L, v3s16 p) @@ -293,32 +324,6 @@ static core::aabbox3d read_aabbox3df32(lua_State *L, int index, f32 scale) return box; } -static v2s16 read_v2s16(lua_State *L, int index) -{ - v2s16 p; - luaL_checktype(L, index, LUA_TTABLE); - lua_getfield(L, index, "x"); - p.X = lua_tonumber(L, -1); - lua_pop(L, 1); - lua_getfield(L, index, "y"); - p.Y = lua_tonumber(L, -1); - lua_pop(L, 1); - return p; -} - -static v2f read_v2f(lua_State *L, int index) -{ - v2f p; - luaL_checktype(L, index, LUA_TTABLE); - lua_getfield(L, index, "x"); - p.X = lua_tonumber(L, -1); - lua_pop(L, 1); - lua_getfield(L, index, "y"); - p.Y = lua_tonumber(L, -1); - lua_pop(L, 1); - return p; -} - static bool getstringfield(lua_State *L, int table, const char *fieldname, std::string &result) { @@ -2222,6 +2227,42 @@ private: return 1; } + // get_look_dir(self) + static int l_get_look_dir(lua_State *L) + { + ObjectRef *ref = checkobject(L, 1); + ServerRemotePlayer *player = getplayer(ref); + if(player == NULL) return 0; + // Do it + float pitch = player->getRadPitch(); + float yaw = player->getRadYaw(); + v3f v(cos(pitch)*cos(yaw), sin(pitch), cos(pitch)*sin(yaw)); + push_v3f(L, v); + return 1; + } + + // get_look_pitch(self) + static int l_get_look_pitch(lua_State *L) + { + ObjectRef *ref = checkobject(L, 1); + ServerRemotePlayer *player = getplayer(ref); + if(player == NULL) return 0; + // Do it + lua_pushnumber(L, player->getRadPitch()); + return 1; + } + + // get_look_yaw(self) + static int l_get_look_yaw(lua_State *L) + { + ObjectRef *ref = checkobject(L, 1); + ServerRemotePlayer *player = getplayer(ref); + if(player == NULL) return 0; + // Do it + lua_pushnumber(L, player->getRadYaw()); + return 1; + } + public: ObjectRef(ServerActiveObject *object): m_object(object) @@ -2310,6 +2351,9 @@ const luaL_reg ObjectRef::methods[] = { method(ObjectRef, inventory_get_list), method(ObjectRef, get_wielded_itemstring), method(ObjectRef, get_wielded_item), + method(ObjectRef, get_look_dir), + method(ObjectRef, get_look_pitch), + method(ObjectRef, get_look_yaw), {0,0} }; -- cgit v1.2.3