From a61aa6690b5a5bf804c6de22eed95a68ba480e7d Mon Sep 17 00:00:00 2001 From: MetaDucky Date: Mon, 27 May 2013 19:33:33 +0200 Subject: Fix editbox default text being pre-selected in some cases --- src/guiCreateWorld.cpp | 3 +++ src/guiFormSpecMenu.cpp | 5 ++++- src/guiTextInputMenu.cpp | 3 +++ 3 files changed, 10 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/guiCreateWorld.cpp b/src/guiCreateWorld.cpp index 9fc764214..f9afe9592 100644 --- a/src/guiCreateWorld.cpp +++ b/src/guiCreateWorld.cpp @@ -135,6 +135,9 @@ void GUICreateWorld::regenerateGui(v2u32 screensize) evt.EventType = EET_KEY_INPUT_EVENT; evt.KeyInput.Key = KEY_END; evt.KeyInput.PressedDown = true; + evt.KeyInput.Char = 0; + evt.KeyInput.Control = 0; + evt.KeyInput.Shift = 0; e->OnEvent(evt); } { diff --git a/src/guiFormSpecMenu.cpp b/src/guiFormSpecMenu.cpp index 6ada77698..3e0d7fd46 100644 --- a/src/guiFormSpecMenu.cpp +++ b/src/guiFormSpecMenu.cpp @@ -418,9 +418,12 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize) e->setTextAlignment(gui::EGUIA_UPPERLEFT, gui::EGUIA_UPPERLEFT); } else { irr::SEvent evt; - evt.KeyInput.Key = KEY_END; evt.EventType = EET_KEY_INPUT_EVENT; + evt.KeyInput.Key = KEY_END; evt.KeyInput.PressedDown = true; + evt.KeyInput.Char = 0; + evt.KeyInput.Control = 0; + evt.KeyInput.Shift = 0; e->OnEvent(evt); } diff --git a/src/guiTextInputMenu.cpp b/src/guiTextInputMenu.cpp index c15eeedc5..d5229f415 100644 --- a/src/guiTextInputMenu.cpp +++ b/src/guiTextInputMenu.cpp @@ -121,6 +121,9 @@ void GUITextInputMenu::regenerateGui(v2u32 screensize) evt.EventType = EET_KEY_INPUT_EVENT; evt.KeyInput.Key = KEY_END; evt.KeyInput.PressedDown = true; + evt.KeyInput.Char = 0; + evt.KeyInput.Control = 0; + evt.KeyInput.Shift = 0; e->OnEvent(evt); } changeCtype(""); -- cgit v1.2.3