From b82952bdba27fecb1ac5373c3cb65ef5b41ce466 Mon Sep 17 00:00:00 2001 From: Perttu Ahola <celeron55@gmail.com> Date: Tue, 6 Sep 2011 17:13:24 +0300 Subject: Fix some texture stuff: remove item_fence.png, use fence.png, remove inexisting cactus.png from texture atlas (replace with nothing because cactus is rare) --- src/content_mapnode.cpp | 2 +- src/tile.cpp | 1 - 2 files changed, 1 insertion(+), 2 deletions(-) (limited to 'src') diff --git a/src/content_mapnode.cpp b/src/content_mapnode.cpp index 386a5e4ee..e18112ae4 100644 --- a/src/content_mapnode.cpp +++ b/src/content_mapnode.cpp @@ -293,7 +293,7 @@ void content_mapnode_init() f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1"; f->solidness = 0; // drawn separately, makes no faces f->air_equivalent = true; // grass grows underneath - f->setInventoryTexture("item_fence.png"); + f->setInventoryTexture("fence.png"); setWoodLikeDiggingProperties(f->digging_properties, 0.75); i = CONTENT_RAIL; diff --git a/src/tile.cpp b/src/tile.cpp index c93c0680b..d4244bd42 100644 --- a/src/tile.cpp +++ b/src/tile.cpp @@ -524,7 +524,6 @@ void TextureSource::buildMainAtlas() sourcelist.push_back("cobble.png"); sourcelist.push_back("mossycobble.png"); sourcelist.push_back("gravel.png"); - sourcelist.push_back("cactus.png"); sourcelist.push_back("jungletree.png"); sourcelist.push_back("stone.png^mineral_coal.png"); -- cgit v1.2.3