From be2c7dfb97c4e617eaa2fef94da822c5e4e9ffd1 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Tue, 14 Dec 2010 03:07:37 +0200 Subject: pausemenu stuff --- src/guiPauseMenu.cpp | 120 +++++++++++++++++++++++++++++++++++++++++++++++++++ src/guiPauseMenu.h | 53 +++++++++++++++++++++++ 2 files changed, 173 insertions(+) create mode 100644 src/guiPauseMenu.cpp create mode 100644 src/guiPauseMenu.h (limited to 'src') diff --git a/src/guiPauseMenu.cpp b/src/guiPauseMenu.cpp new file mode 100644 index 000000000..676c145f2 --- /dev/null +++ b/src/guiPauseMenu.cpp @@ -0,0 +1,120 @@ +/* +Minetest-c55 +Copyright (C) 2010 celeron55, Perttu Ahola +Original author Kabak Dmitry , contributed under +the minetest contributor agreement. + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + + +#include "guiPauseMenu.h" + +void guiPauseMenu::scaleGui() // this function scales gui from the size stored in file to screen size +{ + core::dimension2du screen=dev->getVideoDriver()->getScreenSize(); + core::vector2di real=root->getAbsolutePosition().LowerRightCorner; // determine gui size stored in file (which is size of my menu root node) + float factorX=(float)screen.Width/(float)real.X; + float factorY=(float)screen.Height/(float)real.Y; + scaleGui(guienv->getRootGUIElement(),factorX,factorY); +} +void guiPauseMenu::scaleGui(gui::IGUIElement *node,float factorX,float factorY) // recursive set scale +{ + if((node->getParent() && node->getParent()->getID()==255) || node->getID()==255) // modify only menu's elements + { + int lx,rx,ly,ry; + lx=(float)node->getRelativePosition().UpperLeftCorner.X*factorX; + ly=(float)node->getRelativePosition().UpperLeftCorner.Y*factorY; + rx=(float)node->getRelativePosition().LowerRightCorner.X*factorX; + ry=(float)node->getRelativePosition().LowerRightCorner.Y*factorY; + node->setRelativePosition(core::recti(lx,ly,rx,ry)); + } + + core::list::ConstIterator it = node->getChildren().begin(); + for(; it != node->getChildren().end(); ++it) + scaleGui((*it),factorX,factorY); +} + +bool guiPauseMenu::loadMenu() +{ + guienv->loadGUI("../data/pauseMenu.gui"); + + root=(gui::IGUIStaticText*)guienv->getRootGUIElement()->getElementFromId(255,true); + if(!root) // if there is no my root node then menu file not found or corrupted + return false; + + scaleGui(); // scale gui to our screen size + + root->setVisible(false); // hide our menu + // make it transparent + //root->setBackgroundColor(video::SColor(100,128,100,128)); + root->setBackgroundColor(video::SColor(140,0,0,0)); + + return true; +} + +guiPauseMenu::guiPauseMenu(IrrlichtDevice *device, IEventReceiver *recv) : dev(device), oldRecv(recv) +{ + if(!dev) + return; + guienv=dev->getGUIEnvironment(); + + if (!loadMenu()) + return; + + device->setEventReceiver(this); // now WE are the input receiver! ahhaha! +} + +bool guiPauseMenu::OnEvent(const SEvent& event) +{ + if(!dev->isWindowFocused()) + setVisible(true); + + bool ret=false; + if(oldRecv && !isVisible()) // call master if we have it and if we are inactive + ret=oldRecv->OnEvent(event); + + if(ret==true) + return true; // if the master receiver does the work + + if(event.EventType==EET_KEY_INPUT_EVENT) + { + if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown) + { + setVisible(!isVisible()); + } + } + if(event.EventType==EET_GUI_EVENT) + { + if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED) + { + switch(event.GUIEvent.Caller->getID()) + { + case 256: // continue + setVisible(false); + break; + case 257: // exit + dev->closeDevice(); + break; + } + } + } + + return false; +} + +guiPauseMenu::~guiPauseMenu(void) +{ +} diff --git a/src/guiPauseMenu.h b/src/guiPauseMenu.h new file mode 100644 index 000000000..28ac02bc9 --- /dev/null +++ b/src/guiPauseMenu.h @@ -0,0 +1,53 @@ +/* +Minetest-c55 +Copyright (C) 2010 celeron55, Perttu Ahola +Original author Kabak Dmitry , contributed under +the minetest contributor agreement. + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + + +#ifndef GUIPAUSEMENU_HEADER +#define GUIPAUSEMENU_HEADER + +#include +using namespace irr; + +class guiPauseMenu : public IEventReceiver +{ +private: + IrrlichtDevice *dev; + gui::IGUIEnvironment *guienv; + IEventReceiver *oldRecv; + + gui::IGUIStaticText *root; + + bool loadMenu(); + void scaleGui(); + void scaleGui(gui::IGUIElement *node,float factorX,float factorY); +public: + guiPauseMenu(IrrlichtDevice *device,IEventReceiver *recv); + + void setVisible(bool visible){root->setVisible(visible);}; + bool isVisible(){return root->isVisible();}; + + bool OnEvent(const SEvent& event); + + ~guiPauseMenu(void); +}; + +#endif + -- cgit v1.2.3