From d8a0efa6af9a10a0d5f97fbc9dc3c107a7c118b5 Mon Sep 17 00:00:00 2001 From: sapier Date: Wed, 16 Jan 2013 20:23:56 +0000 Subject: add support for saving settings by lua command (server doesn't autosave on exit) --- src/scriptapi.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src') diff --git a/src/scriptapi.cpp b/src/scriptapi.cpp index ec3d34676..13ba72056 100644 --- a/src/scriptapi.cpp +++ b/src/scriptapi.cpp @@ -4881,6 +4881,13 @@ static int l_setting_getbool(lua_State *L) return 1; } +// setting_save() +static int l_setting_save(lua_State *L) +{ + get_server(L)->saveConfig(); + return 0; +} + // chat_send_all(text) static int l_chat_send_all(lua_State *L) { @@ -5350,6 +5357,7 @@ static const struct luaL_Reg minetest_f [] = { {"setting_set", l_setting_set}, {"setting_get", l_setting_get}, {"setting_getbool", l_setting_getbool}, + {"setting_save",l_setting_save}, {"chat_send_all", l_chat_send_all}, {"chat_send_player", l_chat_send_player}, {"get_player_privs", l_get_player_privs}, -- cgit v1.2.3