From b55d2d4a6509908485b1f192b8977cbe38d03311 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sat, 25 Jun 2011 17:46:08 +0300 Subject: added minetestmapper in utils/ --- util/minetestmapper.py | 444 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 444 insertions(+) create mode 100755 util/minetestmapper.py (limited to 'util/minetestmapper.py') diff --git a/util/minetestmapper.py b/util/minetestmapper.py new file mode 100755 index 000000000..5f3aab456 --- /dev/null +++ b/util/minetestmapper.py @@ -0,0 +1,444 @@ +#!/usr/bin/python2 +# -*- coding: windows-1252 -*- + +# This program is free software. It comes without any warranty, to +# the extent permitted by applicable law. You can redistribute it +# and/or modify it under the terms of the Do What The Fuck You Want +# To Public License, Version 2, as published by Sam Hocevar. See +# COPYING for more details. + +# Made by Jogge, modified by celeron55 +# 2011-05-29: j0gge: initial release +# 2011-05-30: celeron55: simultaneous support for sectors/sectors2, removed +# 2011-06-02: j0gge: command line parameters, coordinates, players, ... +# 2011-06-04: celeron55: added #!/usr/bin/python2 and converted \r\n to \n +# to make it easily executable on Linux + +# Requires Python Imaging Library: http://www.pythonware.com/products/pil/ + +# Some speed-up: ...lol, actually it slows it down. +#import psyco ; psyco.full() +#from psyco.classes import * + +import zlib +import Image, ImageDraw, ImageFont, ImageColor +import os +import string +import time +import getopt +import sys + +def hex_to_int(h): + i = int(h, 16) + if(i > 2047): + i -= 4096 + return i + +def hex4_to_int(h): + i = int(h, 16) + if(i > 32767): + i -= 65536 + return i + +def int_to_hex3(i): + if(i < 0): + return "%03X" % (i + 4096) + else: + return "%03X" % i + +def int_to_hex4(i): + if(i < 0): + return "%04X" % (i + 65536) + else: + return "%04X" % i + +def limit(i, l, h): + if(i > h): + i = h + if(i < l): + i = l + return i + +def usage(): + print "TODO: Help" +try: + opts, args = getopt.getopt(sys.argv[1:], "hi:o:", ["help", "input=", "output=", "bgcolor=", "scalecolor=", "origincolor=", "playercolor=", "draworigin", "drawplayers", "drawscale"]) +except getopt.GetoptError, err: + # print help information and exit: + print str(err) # will print something like "option -a not recognized" + usage() + sys.exit(2) + +path = "../world/" +output = "uloste.png" +border = 0 +scalecolor = "black" +bgcolor = "white" +origincolor = "red" +playercolor = "red" +drawscale = False +drawplayers = False +draworigin = False + +sector_xmin = -1500 / 16 +sector_xmax = 1500 / 16 +sector_zmin = -1500 / 16 +sector_zmax = 1500 / 16 + +for o, a in opts: + if o in ("-h", "--help"): + usage() + sys.exit() + elif o in ("-i", "--input"): + path = a + elif o in ("-o", "--output"): + output = a + elif o == "--bgcolor": + bgcolor = ImageColor.getrgb(a) + elif o == "--scalecolor": + scalecolor = ImageColor.getrgb(a) + elif o == "--playercolor": + playercolor = ImageColor.getrgb(a) + elif o == "--origincolor": + origincolor = ImageColor.getrgb(a) + elif o == "--drawscale": + drawscale = True + border = 40 + elif o == "--drawplayers": + drawplayers = True + elif o == "--draworigin": + draworigin = True + else: + assert False, "unhandled option" + +if path[-1:]!="/" and path[-1:]!="\\": + path = path + "/" + +# Load color information for the blocks. +colors = {} +f = file("colors.txt") +for line in f: + values = string.split(line) + colors[int(values[0])] = (int(values[1]), int(values[2]), int(values[3])) +f.close() + +xlist = [] +zlist = [] + +# List all sectors to memory and calculate the width and heigth of the resulting picture. +try: + for filename in os.listdir(path + "sectors2"): + for filename2 in os.listdir(path + "sectors2/" + filename): + x = hex_to_int(filename) + z = hex_to_int(filename2) + if x < sector_xmin or x > sector_xmax: + continue + if z < sector_zmin or z > sector_zmax: + continue + xlist.append(x) + zlist.append(z) +except OSError: + pass +try: + for filename in os.listdir(path + "sectors"): + x = hex4_to_int(filename[:4]) + z = hex4_to_int(filename[-4:]) + if x < sector_xmin or x > sector_xmax: + continue + if z < sector_zmin or z > sector_zmax: + continue + xlist.append(x) + zlist.append(z) +except OSError: + pass + +minx = min(xlist) +minz = min(zlist) +maxx = max(xlist) +maxz = max(zlist) + +w = (maxx - minx) * 16 + 16 +h = (maxz - minz) * 16 + 16 + +print "w="+str(w)+" h="+str(h) + +im = Image.new("RGB", (w + border, h + border), bgcolor) +draw = ImageDraw.Draw(im) +impix = im.load() + +stuff = {} + +starttime = time.time() + +# Go through all sectors. +for n in range(len(xlist)): + #if n > 500: + # break + if n % 200 == 0: + nowtime = time.time() + dtime = nowtime - starttime + try: + n_per_second = 1.0 * n / dtime + except ZeroDivisionError: + n_per_second = 0 + if n_per_second != 0: + seconds_per_n = 1.0 / n_per_second + time_guess = seconds_per_n * len(xlist) + remaining_s = time_guess - dtime + remaining_minutes = int(remaining_s / 60) + remaining_s -= remaining_minutes * 60; + print("Processing sector "+str(n)+" of "+str(len(xlist)) + +" ("+str(round(100.0*n/len(xlist), 1))+"%)" + +" (ETA: "+str(remaining_minutes)+"m " + +str(int(remaining_s))+"s)") + + xpos = xlist[n] + zpos = zlist[n] + + xhex = int_to_hex3(xpos) + zhex = int_to_hex3(zpos) + xhex4 = int_to_hex4(xpos) + zhex4 = int_to_hex4(zpos) + + sector1 = xhex4.lower() + zhex4.lower() + sector2 = xhex.lower() + "/" + zhex.lower() + + ylist = [] + + sectortype = "" + + try: + for filename in os.listdir(path + "sectors/" + sector1): + if(filename != "meta"): + pos = int(filename, 16) + if(pos > 32767): + pos -= 65536 + ylist.append(pos) + sectortype = "old" + except OSError: + pass + + if sectortype != "old": + try: + for filename in os.listdir(path + "sectors2/" + sector2): + if(filename != "meta"): + pos = int(filename, 16) + if(pos > 32767): + pos -= 65536 + ylist.append(pos) + sectortype = "new" + except OSError: + pass + + if sectortype == "": + continue + + ylist.sort() + + # Make a list of pixels of the sector that are to be looked for. + pixellist = [] + water = {} + for x in range(16): + for z in range(16): + pixellist.append((x, z)) + water[(x, z)] = 0 + + # Go through the Y axis from top to bottom. + ylist2=[] + for ypos in reversed(ylist): + + yhex = int_to_hex4(ypos) + + filename = "" + if sectortype == "old": + filename = path + "sectors/" + sector1 + "/" + yhex.lower() + else: + filename = path + "sectors2/" + sector2 + "/" + yhex.lower() + + f = file(filename, "rb") + + version = f.read(1) + flags = f.read(1) + + # Checking day and night differs -flag + if not ord(flags) & 2: + ylist2.append((ypos,filename)) + f.close() + continue + + dec_o = zlib.decompressobj() + try: + mapdata = dec_o.decompress(f.read()) + except: + mapdata = [] + + f.close() + + if(len(mapdata) < 4096): + print "bad: " + xhex + "/" + zhex + "/" + yhex + " " + str(len(mapdata)) + else: + chunkxpos = xpos * 16 + chunkypos = ypos * 16 + chunkzpos = zpos * 16 + for (x, z) in reversed(pixellist): + for y in reversed(range(16)): + datapos = x + y * 16 + z * 256 + if(ord(mapdata[datapos]) != 254 and ord(mapdata[datapos]) in colors): + if(ord(mapdata[datapos]) == 2 or ord(mapdata[datapos]) == 9): + water[(x, z)] += 1 + # Add dummy stuff for drawing sea without seabed + stuff[(chunkxpos + x, chunkzpos + z)] = (chunkypos + y, ord(mapdata[datapos]), water[(x, z)]) + else: + pixellist.remove((x, z)) + # Memorize information on the type and height of the block and for drawing the picture. + stuff[(chunkxpos + x, chunkzpos + z)] = (chunkypos + y, ord(mapdata[datapos]), water[(x, z)]) + break + elif(ord(mapdata[datapos]) != 254 and ord(mapdata[datapos]) not in colors): + print "strange block: " + xhex + "/" + zhex + "/" + yhex + " x: " + str(x) + " y: " + str(y) + " z: " + str(z) + " palikka: " + str(ord(mapdata[datapos])) + + # After finding all the pixels in the sector, we can move on to the next sector without having to continue the Y axis. + if(len(pixellist) == 0): + break + + if len(pixellist) > 0: + for (ypos, filename) in ylist2: + f = file(filename, "rb") + + version = f.read(1) + flags = f.read(1) + + dec_o = zlib.decompressobj() + try: + mapdata = dec_o.decompress(f.read()) + except: + mapdata = [] + + f.close() + + if(len(mapdata) < 4096): + print "bad: " + xhex + "/" + zhex + "/" + yhex + " " + str(len(mapdata)) + else: + chunkxpos = xpos * 16 + chunkypos = ypos * 16 + chunkzpos = zpos * 16 + for (x, z) in reversed(pixellist): + for y in reversed(range(16)): + datapos = x + y * 16 + z * 256 + if(ord(mapdata[datapos]) != 254 and ord(mapdata[datapos]) in colors): + if(ord(mapdata[datapos]) == 2 or ord(mapdata[datapos]) == 9): + water[(x, z)] += 1 + # Add dummy stuff for drawing sea without seabed + stuff[(chunkxpos + x, chunkzpos + z)] = (chunkypos + y, ord(mapdata[datapos]), water[(x, z)]) + else: + pixellist.remove((x, z)) + # Memorize information on the type and height of the block and for drawing the picture. + stuff[(chunkxpos + x, chunkzpos + z)] = (chunkypos + y, ord(mapdata[datapos]), water[(x, z)]) + break + elif(ord(mapdata[datapos]) != 254 and ord(mapdata[datapos]) not in colors): + print "outo palikka: " + xhex + "/" + zhex + "/" + yhex + " x: " + str(x) + " y: " + str(y) + " z: " + str(z) + " palikka: " + str(ord(mapdata[datapos])) + + # After finding all the pixels in the sector, we can move on to the next sector without having to continue the Y axis. + if(len(pixellist) == 0): + break + +print "Drawing image" +# Drawing the picture +starttime = time.time() +n = 0 +for (x, z) in stuff.iterkeys(): + if n % 500000 == 0: + nowtime = time.time() + dtime = nowtime - starttime + try: + n_per_second = 1.0 * n / dtime + except ZeroDivisionError: + n_per_second = 0 + if n_per_second != 0: + listlen = len(stuff) + seconds_per_n = 1.0 / n_per_second + time_guess = seconds_per_n * listlen + remaining_s = time_guess - dtime + remaining_minutes = int(remaining_s / 60) + remaining_s -= remaining_minutes * 60; + print("Drawing pixel "+str(n)+" of "+str(listlen) + +" ("+str(round(100.0*n/listlen, 1))+"%)" + +" (ETA: "+str(remaining_minutes)+"m " + +str(int(remaining_s))+"s)") + n += 1 + + (r, g, b) = colors[stuff[(x,z)][1]] + # Comparing heights of a couple of adjacent blocks and changing brightness accordingly. + try: + c1 = stuff[(x - 1, z)][1] + c2 = stuff[(x, z + 1)][1] + c = stuff[(x, z)][1] + if c1 != 2 and c1 != 9 and c2 != 2 and c2 != 9 and c != 2 and c != 9: + y1 = stuff[(x - 1, z)][0] + y2 = stuff[(x, z + 1)][0] + y = stuff[(x, z)][0] + + d = ((y - y1) + (y - y2)) * 12 + else: + d = 0 + + if(d > 36): + d = 36 + + r = limit(r + d, 0, 255) + g = limit(g + d, 0, 255) + b = limit(b + d, 0, 255) + except: + pass + + # Water + if(stuff[(x,z)][2] > 0): + r=int(r * .15 + colors[2][0] * .85) + g=int(g * .15 + colors[2][1] * .85) + b=int(b * .15 + colors[2][2] * .85) + + impix[x - minx * 16 + border, h - 1 - (z - minz * 16) + border] = (r, g, b) + + +if draworigin: + draw.ellipse((minx * -16 - 5 + border, h - minz * -16 - 6 + border, minx * -16 + 5 + border, h - minz * -16 + 4 + border), outline = origincolor) + +font = ImageFont.load_default() + +if drawscale: + draw.text((24, 0), "X", font = font, fill = scalecolor) + draw.text((2, 24), "Z", font = font, fill = scalecolor) + + for n in range(int(minx / -4) * -4, maxx, 4): + draw.text((minx * -16 + n * 16 + 2 + border, 0), str(n * 16), font = font, fill = scalecolor) + draw.line((minx * -16 + n * 16 + border, 0, minx * -16 + n * 16 + border, border - 1), fill = scalecolor) + + for n in range(int(maxz / 4) * 4, minz, -4): + draw.text((2, h - 1 - (n * 16 - minz * 16) + border), str(n * 16), font = font, fill = scalecolor) + draw.line((0, h - 1 - (n * 16 - minz * 16) + border, border - 1, h - 1 - (n * 16 - minz * 16) + border), fill = scalecolor) + +if drawplayers: + try: + for filename in os.listdir(path + "players"): + f = file(path + "players/" + filename) + lines = f.readlines() + name="" + position=[] + for line in lines: + p = string.split(line) + if p[0] == "name": + name = p[2] + print filename + ": name = " + name + if p[0] == "position": + position = string.split(p[2][1:-1], ",") + print filename + ": position = " + p[2] + if len(name) > 0 and len(position) == 3: + x=(int(float(position[0]) / 10 - minx * 16)) + z=int(h - (float(position[2]) / 10 - minz * 16)) + draw.ellipse((x - 2 + border, z - 2 + border, x + 2 + border, z + 2 + border), outline = playercolor) + draw.text((x + 2 + border, z + 2 + border), name, font = font, fill = playercolor) + f.close() + except OSError: + pass + +print "Saving" +im.save(output) -- cgit v1.2.3