minetest.register_on_newplayer(function(player) print("on_newplayer") if minetest.setting_getbool("give_initial_stuff") then print("giving give_initial_stuff to player") player:add_to_inventory('tool "SteelPick" 0') player:add_to_inventory('node "torch" 99') player:add_to_inventory('tool "SteelAxe" 0') player:add_to_inventory('tool "SteelShovel" 0') player:add_to_inventory('node "cobble" 99') end end)