/po/eo/

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path: root/src/mesh.cpp
Commit message (Expand)AuthorAge
* Use Irrlicht's mesh cache for animated meshes.Lars Hofhansl2017-12-04
* Modernize various files (src/m*) (#6267)Loïc Blot2017-08-18
* Do not shade inventory items with textures (#5869)Dániel Juhász2017-06-01
* Fix a memory leak (#5636)Dániel Juhász2017-04-22
* Fix various performance issues reported by cppcheck + code style (CI) (#5635)Loïc Blot2017-04-21
* Soft node overlay (#5186)Dániel Juhász2017-04-21
* Face shading: Add shade factor commentsparamat2017-02-07
* Improve mesh shading (#5172)numberZero2017-02-05
* Add hardware node coloring. Includes:Dániel Juhász2017-01-23
* Meshes: Make object mesh face shading consistentparamat2017-01-13
* Halo: Highlight selected faceRealBadAngel2016-11-12
* v2d & aabbox3d<f32> & sky cleanupsnerzhul2016-02-11
* Use single box for halo meshRealBadAngel2016-02-11
* Cleanup selection mesh code, add shaders for halo and selection boxesRealBadAngel2016-02-08
* Make all mesh manipulators in mesh.cpp work with any vertex typeKahrl2016-01-15
* Change i++ to ++iDavid Jones2015-08-25
* Add wielded (and CAOs) shaderRealBadAngel2015-07-21
* Automated whitespace error fix for last commitest312015-06-14