# SOME DESCRIPTIVE TITLE. # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER # This file is distributed under the same license as the minetest package. # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2017-05-21 17:40+0200\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=CHARSET\n" "Content-Transfer-Encoding: 8bit\n" #: builtin/client/init.lua msgid "Respawn" msgstr "" #: builtin/client/init.lua msgid "You died." msgstr "" #: builtin/fstk/ui.lua msgid "The server has requested a reconnect:" msgstr "" #: builtin/fstk/ui.lua msgid "Main menu" msgstr "" #: builtin/fstk/ui.lua msgid "Reconnect" msgstr "" #: builtin/fstk/ui.lua msgid "An error occured in a Lua script, such as a mod:" msgstr "" #: builtin/fstk/ui.lua msgid "An error occured:" msgstr "" #: builtin/fstk/ui.lua builtin/mainmenu/store.lua msgid "Ok" msgstr "" #: builtin/mainmenu/common.lua src/game.cpp msgid "Loading..." msgstr "" #: builtin/mainmenu/common.lua msgid "Try reenabling public serverlist and check your internet connection." msgstr "" #: builtin/mainmenu/common.lua msgid "Server supports protocol versions between $1 and $2. " msgstr "" #: builtin/mainmenu/common.lua msgid "Server enforces protocol version $1. " msgstr "" #: builtin/mainmenu/common.lua msgid "We support protocol versions between version $1 and $2." msgstr "" #: builtin/mainmenu/common.lua msgid "We only support protocol version $1." msgstr "" #: builtin/mainmenu/common.lua msgid "Protocol version mismatch. " msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "World:" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "Mod:" msgstr "" #: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_mods.lua msgid "Dependencies:" msgstr "" #: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_mods.lua msgid "Optional dependencies:" msgstr "" #: builtin/mainmenu/dlg_config_world.lua #: builtin/mainmenu/dlg_settings_advanced.lua src/guiKeyChangeMenu.cpp msgid "Save" msgstr "" #: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_mod.lua builtin/mainmenu/dlg_delete_world.lua #: builtin/mainmenu/dlg_rename_modpack.lua #: builtin/mainmenu/dlg_settings_advanced.lua src/guiKeyChangeMenu.cpp #: src/guiPasswordChange.cpp src/keycode.cpp msgid "Cancel" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "Disable MP" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "Enable MP" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "enabled" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "Disable all" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "Enable all" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "" "Failed to enable mod \"$1\" as it contains disallowed characters. Only " "chararacters [a-z0-9_] are allowed." msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "World name" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "" #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp msgid "Mapgen" msgstr "" #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp msgid "Game" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Create" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "You have no subgames installed." msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Download one from minetest.net" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Warning: The minimal development test is meant for developers." msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Download a subgame, such as minetest_game, from minetest.net" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "No worldname given or no game selected" msgstr "" #: builtin/mainmenu/dlg_delete_mod.lua msgid "Are you sure you want to delete \"$1\"?" msgstr "" #: builtin/mainmenu/dlg_delete_mod.lua builtin/mainmenu/dlg_delete_world.lua #: builtin/mainmenu/tab_local.lua src/keycode.cpp msgid "Delete" msgstr "" #: builtin/mainmenu/dlg_delete_mod.lua msgid "Modmgr: failed to delete \"$1\"" msgstr "" #: builtin/mainmenu/dlg_delete_mod.lua msgid "Modmgr: invalid modpath \"$1\"" msgstr "" #: builtin/mainmenu/dlg_delete_world.lua msgid "Delete World \"$1\"?" msgstr "" #: builtin/mainmenu/dlg_rename_modpack.lua msgid "Rename Modpack:" msgstr "" #: builtin/mainmenu/dlg_rename_modpack.lua msgid "Accept" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Games" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/tab_mods.lua msgid "Mods" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "(No description of setting given)" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Please enter a comma seperated list of flags." msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Possible values are: " msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "" "Format: , , (, , ), , " ", " msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Optionally the lacunarity can be appended with a leading comma." msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Format is 3 numbers separated by commas and inside brackets." msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Disabled" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Enabled" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Browse" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Please enter a valid integer." msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "The value must be at least $1." msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "The value must not be larger than $1." msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Please enter a valid number." msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "\"$1\" is not a valid flag." msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Select path" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/store.lua #: builtin/mainmenu/tab_online.lua msgid "Search" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "< Back to Settings page" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Edit" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Restore Default" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Show technical names" msgstr "" #: builtin/mainmenu/modmgr.lua msgid "Install Mod: file: \"$1\"" msgstr "" #: builtin/mainmenu/modmgr.lua msgid "" "\n" "Install Mod: unsupported filetype \"$1\" or broken archive" msgstr "" #: builtin/mainmenu/modmgr.lua msgid "Failed to install $1 to $2" msgstr "" #: builtin/mainmenu/modmgr.lua msgid "Install Mod: unable to find suitable foldername for modpack $1" msgstr "" #: builtin/mainmenu/modmgr.lua msgid "Install Mod: unable to find real modname for: $1" msgstr "" #: builtin/mainmenu/modmgr.lua msgid "Subgame Mods" msgstr "" #: builtin/mainmenu/store.lua msgid "Unsorted" msgstr "" #: builtin/mainmenu/store.lua msgid "Downloading $1, please wait..." msgstr "" #: builtin/mainmenu/store.lua msgid "Successfully installed:" msgstr "" #: builtin/mainmenu/store.lua msgid "Shortname:" msgstr "" #: builtin/mainmenu/store.lua msgid "Rating" msgstr "" #: builtin/mainmenu/store.lua msgid "re-Install" msgstr "" #: builtin/mainmenu/store.lua msgid "Install" msgstr "" #: builtin/mainmenu/store.lua msgid "Close store" msgstr "" #: builtin/mainmenu/store.lua msgid "Page $1 of $2" msgstr "" #: builtin/mainmenu/tab_credits.lua msgid "Credits" msgstr "" #: builtin/mainmenu/tab_credits.lua msgid "Core Developers" msgstr "" #: builtin/mainmenu/tab_credits.lua msgid "Active Contributors" msgstr "" #: builtin/mainmenu/tab_credits.lua msgid "Previous Core Developers" msgstr "" #: builtin/mainmenu/tab_credits.lua msgid "Previous Contributors" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "New" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Configure" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Select World:" msgstr "" #: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_simple_main.lua msgid "Creative Mode" msgstr "" #: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_simple_main.lua msgid "Enable Damage" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Host Server" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Host Game" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Announce Server" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Name/Password" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Bind Address" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Port" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Server Port" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Play Game" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "No world created or selected!" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Local Game" msgstr "" #: builtin/mainmenu/tab_mods.lua msgid "Installed Mods:" msgstr "" #: builtin/mainmenu/tab_mods.lua msgid "No mod description available" msgstr "" #: builtin/mainmenu/tab_mods.lua msgid "Mod information:" msgstr "" #: builtin/mainmenu/tab_mods.lua msgid "Rename" msgstr "" #: builtin/mainmenu/tab_mods.lua msgid "Uninstall selected modpack" msgstr "" #: builtin/mainmenu/tab_mods.lua msgid "No dependencies." msgstr "" #: builtin/mainmenu/tab_mods.lua msgid "Uninstall selected mod" msgstr "" #: builtin/mainmenu/tab_mods.lua msgid "Select Mod File:" msgstr "" #: builtin/mainmenu/tab_online.lua msgid "Address / Port" msgstr "" #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua msgid "Name / Password" msgstr "" #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua msgid "Connect" msgstr "" #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua msgid "Del. Favorite" msgstr "" #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua msgid "Favorite" msgstr "" #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua msgid "Ping" msgstr "" #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua msgid "Creative mode" msgstr "" #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua msgid "Damage enabled" msgstr "" #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua msgid "PvP enabled" msgstr "" #: builtin/mainmenu/tab_online.lua msgid "Play Online" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Opaque Leaves" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Simple Leaves" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Fancy Leaves" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Node Outlining" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Node Highlighting" msgstr "" #: builtin/mainmenu/tab_settings.lua builtin/mainmenu/tab_texturepacks.lua msgid "None" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "No Filter" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Bilinear Filter" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Trilinear Filter" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "No Mipmap" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Mipmap" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Mipmap + Aniso. Filter" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "2x" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "4x" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "8x" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Are you sure to reset your singleplayer world?" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Yes" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "No" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Smooth Lighting" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Particles" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "3D Clouds" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Opaque Water" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Connected Glass" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Texturing:" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Antialiasing:" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Screen:" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Autosave screen size" msgstr "" #: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp msgid "Shaders" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Reset singleplayer world" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Change keys" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Advanced Settings" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Touchthreshold (px)" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Bump Mapping" msgstr "" #: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp msgid "Tone Mapping" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Normal Mapping" msgstr "" #: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp msgid "Parallax Occlusion" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Waving Water" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Waving Leaves" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Waving Plants" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "To enable shaders the OpenGL driver needs to be used." msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Settings" msgstr "" #: builtin/mainmenu/tab_simple_main.lua msgid "Start Singleplayer" msgstr "" #: builtin/mainmenu/tab_simple_main.lua msgid "Config mods" msgstr "" #: builtin/mainmenu/tab_simple_main.lua msgid "Main" msgstr "" #: builtin/mainmenu/tab_texturepacks.lua msgid "Select texture pack:" msgstr "" #: builtin/mainmenu/tab_texturepacks.lua msgid "No information available" msgstr "" #: builtin/mainmenu/tab_texturepacks.lua msgid "Texturepacks" msgstr "" #: src/client.cpp msgid "Connection timed out." msgstr "" #: src/client.cpp msgid "Loading textures..." msgstr "" #: src/client.cpp msgid "Rebuilding shaders..." msgstr "" #: src/client.cpp msgid "Initializing nodes..." msgstr "" #: src/client.cpp msgid "Initializing nodes" msgstr "" #: src/client.cpp msgid "Done!" msgstr "" #: src/client/clientlauncher.cpp msgid "Main Menu" msgstr "" #: src/client/clientlauncher.cpp msgid "Player name too long." msgstr "" #: src/client/clientlauncher.cpp msgid "Connection error (timed out?)" msgstr "" #: src/client/clientlauncher.cpp msgid "Please choose a name!" msgstr "" #: src/client/clientlauncher.cpp msgid "No world selected and no address provided. Nothing to do." msgstr "" #: src/client/clientlauncher.cpp msgid "Provided world path doesn't exist: " msgstr "" #: src/client/clientlauncher.cpp msgid "Could not find or load game \"" msgstr "" #: src/client/clientlauncher.cpp msgid "Invalid gamespec." msgstr "" #: src/fontengine.cpp msgid "needs_fallback_font" msgstr "" #: src/game.cpp msgid "Shutting down..." msgstr "" #: src/game.cpp msgid "Creating server..." msgstr "" #: src/game.cpp msgid "Creating client..." msgstr "" #: src/game.cpp msgid "Resolving address..." msgstr "" #: src/game.cpp msgid "Connecting to server..." msgstr "" #: src/game.cpp msgid "Item definitions..." msgstr "" #: src/game.cpp msgid "Node definitions..." msgstr "" #: src/game.cpp msgid "Media..." msgstr "" #: src/game.cpp msgid "KiB/s" msgstr "" #: src/game.cpp msgid "MiB/s" msgstr "" #: src/game.cpp msgid "Volume changed to 100%" msgstr "" #: src/game.cpp msgid "Volume changed to 0%" msgstr "" #: src/game.cpp #, c-format msgid "Volume changed to %d%%" msgstr "" #: src/game.cpp src/guiFormSpecMenu.cpp msgid "ok" msgstr "" #: src/game.cpp msgid "" "Default Controls:\n" "No menu visible:\n" "- single tap: button activate\n" "- double tap: place/use\n" "- slide finger: look around\n" "Menu/Inventory visible:\n" "- double tap (outside):\n" " -->close\n" "- touch stack, touch slot:\n" " --> move stack\n" "- touch&drag, tap 2nd finger\n" " --> place single item to slot\n" msgstr "" #: src/game.cpp #, c-format msgid "" "Controls:\n" "- %s: move forwards\n" "- %s: move backwards\n" "- %s: move left\n" "- %s: move right\n" "- %s: jump/climb\n" "- %s: sneak/go down\n" "- %s: drop item\n" "- %s: inventory\n" "- Mouse: turn/look\n" "- Mouse left: dig/punch\n" "- Mouse right: place/use\n" "- Mouse wheel: select item\n" "- %s: chat\n" msgstr "" #: src/game.cpp msgid "Continue" msgstr "" #: src/game.cpp msgid "Change Password" msgstr "" #: src/game.cpp msgid "Game paused" msgstr "" #: src/game.cpp msgid "Sound Volume" msgstr "" #: src/game.cpp msgid "Change Keys" msgstr "" #: src/game.cpp msgid "Exit to Menu" msgstr "" #: src/game.cpp msgid "Exit to OS" msgstr "" #: src/game.cpp msgid "Game info:" msgstr "" #: src/game.cpp msgid "- Mode: " msgstr "" #: src/game.cpp msgid "Remote server" msgstr "" #: src/game.cpp msgid "- Address: " msgstr "" #: src/game.cpp msgid "Hosting server" msgstr "" #: src/game.cpp msgid "- Port: " msgstr "" #: src/game.cpp msgid "Singleplayer" msgstr "" #: src/game.cpp msgid "On" msgstr "" #: src/game.cpp msgid "Off" msgstr "" #: src/game.cpp msgid "- Damage: " msgstr "" #: src/game.cpp msgid "- Creative Mode: " msgstr "" #: src/game.cpp msgid "- PvP: " msgstr "" #: src/game.cpp msgid "- Public: " msgstr "" #: src/game.cpp msgid "- Server Name: " msgstr "" #: src/game.cpp msgid "" "\n" "Check debug.txt for details." msgstr "" #: src/guiFormSpecMenu.cpp msgid "Proceed" msgstr "" #: src/guiFormSpecMenu.cpp msgid "Enter " msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Keybindings. (If this menu screws up, remove stuff from minetest.conf)" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "\"Use\" = climb down" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Double tap \"jump\" to toggle fly" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Key already in use" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "press key" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Forward" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Backward" msgstr "" #: src/guiKeyChangeMenu.cpp src/keycode.cpp msgid "Left" msgstr "" #: src/guiKeyChangeMenu.cpp src/keycode.cpp msgid "Right" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Use" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Jump" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Sneak" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Drop" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Inventory" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Prev. item" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Next item" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Mute" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Dec. volume" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Inc. volume" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Chat" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Command" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Local command" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Console" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Toggle fly" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Toggle fast" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Toggle Cinematic" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Toggle noclip" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Range select" msgstr "" #: src/guiKeyChangeMenu.cpp src/settings_translation_file.cpp msgid "Print stacks" msgstr "" #: src/guiKeyChangeMenu.cpp src/keycode.cpp msgid "Zoom" msgstr "" #: src/guiPasswordChange.cpp msgid "Old Password" msgstr "" #: src/guiPasswordChange.cpp msgid "New Password" msgstr "" #: src/guiPasswordChange.cpp msgid "Confirm Password" msgstr "" #: src/guiPasswordChange.cpp msgid "Change" msgstr "" #: src/guiPasswordChange.cpp msgid "Passwords do not match!" msgstr "" #: src/guiVolumeChange.cpp msgid "Sound Volume: " msgstr "" #: src/guiVolumeChange.cpp msgid "Exit" msgstr "" #: src/keycode.cpp msgid "Left Button" msgstr "" #: src/keycode.cpp msgid "Right Button" msgstr "" #: src/keycode.cpp msgid "Middle Button" msgstr "" #: src/keycode.cpp msgid "X Button 1" msgstr "" #: src/keycode.cpp msgid "X Button 2" msgstr "" #: src/keycode.cpp msgid "Back" msgstr "" #: src/keycode.cpp msgid "Tab" msgstr "" #: src/keycode.cpp msgid "Clear" msgstr "" #: src/keycode.cpp msgid "Return" msgstr "" #: src/keycode.cpp msgid "Shift" msgstr "" #: src/keycode.cpp msgid "Control" msgstr "" #: src/keycode.cpp msgid "Menu" msgstr "" #: src/keycode.cpp msgid "Pause" msgstr "" #: src/keycode.cpp msgid "Caps Lock" msgstr "" #: src/keycode.cpp msgid "Space" msgstr "" #: src/keycode.cpp msgid "Prior" msgstr "" #: src/keycode.cpp msgid "Next" msgstr "" #: src/keycode.cpp msgid "End" msgstr "" #: src/keycode.cpp msgid "Home" msgstr "" #: src/keycode.cpp msgid "Up" msgstr "" #: src/keycode.cpp msgid "Down" msgstr "" #: src/keycode.cpp msgid "Select" msgstr "" #: src/keycode.cpp msgid "Print" msgstr "" #: src/keycode.cpp msgid "Execute" msgstr "" #: src/keycode.cpp msgid "Snapshot" msgstr "" #: src/keycode.cpp msgid "Insert" msgstr "" #: src/keycode.cpp msgid "Help" msgstr "" #: src/keycode.cpp msgid "Left Windows" msgstr "" #: src/keycode.cpp msgid "Right Windows" msgstr "" #: src/keycode.cpp msgid "Numpad 0" msgstr "" #: src/keycode.cpp msgid "Numpad 1" msgstr "" #: src/keycode.cpp msgid "Numpad 2" msgstr "" #: src/keycode.cpp msgid "Numpad 3" msgstr "" #: src/keycode.cpp msgid "Numpad 4" msgstr "" #: src/keycode.cpp msgid "Numpad 5" msgstr "" #: src/keycode.cpp msgid "Numpad 6" msgstr "" #: src/keycode.cpp msgid "Numpad 7" msgstr "" #: src/keycode.cpp msgid "Numpad 8" msgstr "" #: src/keycode.cpp msgid "Numpad 9" msgstr "" #: src/keycode.cpp msgid "Numpad *" msgstr "" #: src/keycode.cpp msgid "Numpad +" msgstr "" #: src/keycode.cpp msgid "Numpad ." msgstr "" #: src/keycode.cpp msgid "Numpad -" msgstr "" #: src/keycode.cpp msgid "Numpad /" msgstr "" #: src/keycode.cpp msgid "Num Lock" msgstr "" #: src/keycode.cpp msgid "Scroll Lock" msgstr "" #: src/keycode.cpp msgid "Left Shift" msgstr "" #: src/keycode.cpp msgid "Right Shift" msgstr "" #: src/keycode.cpp msgid "Left Control" msgstr "" #: src/keycode.cpp msgid "Right Control" msgstr "" #: src/keycode.cpp msgid "Left Menu" msgstr "" #: src/keycode.cpp msgid "Right Menu" msgstr "" #: src/keycode.cpp msgid "IME Escape" msgstr "" #: src/keycode.cpp msgid "IME Convert" msgstr "" #: src/keycode.cpp msgid "IME Nonconvert" msgstr "" #: src/keycode.cpp msgid "IME Accept" msgstr "" #: src/keycode.cpp msgid "IME Mode Change" msgstr "" #: src/keycode.cpp msgid "Apps" msgstr "" #: src/keycode.cpp msgid "Sleep" msgstr "" #: src/keycode.cpp msgid "Erase EOF" msgstr "" #: src/keycode.cpp msgid "Play" msgstr "" #: src/keycode.cpp msgid "OEM Clear" msgstr "" #: src/settings_translation_file.cpp msgid "Client" msgstr "" #: src/settings_translation_file.cpp msgid "Controls" msgstr "" #: src/settings_translation_file.cpp msgid "Build inside player" msgstr "" #: src/settings_translation_file.cpp msgid "" "If enabled, you can place blocks at the position (feet + eye level) where " "you stand.\n" "This is helpful when working with nodeboxes in small areas." msgstr "" #: src/settings_translation_file.cpp msgid "Flying" msgstr "" #: src/settings_translation_file.cpp msgid "" "Player is able to fly without being affected by gravity.\n" "This requires the \"fly\" privilege on the server." msgstr "" #: src/settings_translation_file.cpp msgid "Fast movement" msgstr "" #: src/settings_translation_file.cpp msgid "" "Fast movement (via use key).\n" "This requires the \"fast\" privilege on the server." msgstr "" #: src/settings_translation_file.cpp msgid "Noclip" msgstr "" #: src/settings_translation_file.cpp msgid "" "If enabled together with fly mode, player is able to fly through solid " "nodes.\n" "This requires the \"noclip\" privilege on the server." msgstr "" #: src/settings_translation_file.cpp msgid "Cinematic mode" msgstr "" #: src/settings_translation_file.cpp msgid "" "Smooths camera when looking around. Also called look or mouse smoothing.\n" "Useful for recording videos." msgstr "" #: src/settings_translation_file.cpp msgid "Camera smoothing" msgstr "" #: src/settings_translation_file.cpp msgid "Smooths rotation of camera. 0 to disable." msgstr "" #: src/settings_translation_file.cpp msgid "Camera smoothing in cinematic mode" msgstr "" #: src/settings_translation_file.cpp msgid "Smooths rotation of camera in cinematic mode. 0 to disable." msgstr "" #: src/settings_translation_file.cpp msgid "Invert mouse" msgstr "" #: src/settings_translation_file.cpp msgid "Invert vertical mouse movement." msgstr "" #: src/settings_translation_file.cpp msgid "Mouse sensitivity" msgstr "" #: src/settings_translation_file.cpp msgid "Mouse sensitivity multiplier." msgstr "" #: src/settings_translation_file.cpp msgid "Key use for climbing/descending" msgstr "" #: src/settings_translation_file.cpp msgid "" "If enabled, \"use\" key instead of \"sneak\" key is used for climbing down " "and descending." msgstr "" #: src/settings_translation_file.cpp msgid "Double tap jump for fly" msgstr "" #: src/settings_translation_file.cpp msgid "Double-tapping the jump key toggles fly mode." msgstr "" #: src/settings_translation_file.cpp msgid "Always fly and fast" msgstr "" #: src/settings_translation_file.cpp msgid "" "If disabled \"use\" key is used to fly fast if both fly and fast mode are " "enabled." msgstr "" #: src/settings_translation_file.cpp msgid "Rightclick repetition interval" msgstr "" #: src/settings_translation_file.cpp msgid "" "The time in seconds it takes between repeated right clicks when holding the " "right mouse button." msgstr "" #: src/settings_translation_file.cpp msgid "Random input" msgstr "" #: src/settings_translation_file.cpp msgid "Enable random user input (only used for testing)." msgstr "" #: src/settings_translation_file.cpp msgid "Continuous forward" msgstr "" #: src/settings_translation_file.cpp msgid "Continuous forward movement (only used for testing)." msgstr "" #: src/settings_translation_file.cpp msgid "Enable Joysticks" msgstr "" #: src/settings_translation_file.cpp msgid "Joystick ID" msgstr "" #: src/settings_translation_file.cpp msgid "The identifier of the joystick to use" msgstr "" #: src/settings_translation_file.cpp msgid "Joystick Type" msgstr "" #: src/settings_translation_file.cpp msgid "The type of joystick" msgstr "" #: src/settings_translation_file.cpp msgid "Joystick button repetition interval" msgstr "" #: src/settings_translation_file.cpp msgid "" "The time in seconds it takes between repeated events\n" "when holding down a joystick button combination." msgstr "" #: src/settings_translation_file.cpp msgid "Joystick frustum sensitivity" msgstr "" #: src/settings_translation_file.cpp msgid "" "The sensitivity of the joystick axes for moving the\n" "ingame view frustum around." msgstr "" #: src/settings_translation_file.cpp msgid "Forward key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for moving the player forward.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Backward key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for moving the player backward.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Left key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for moving the player left.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Right key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for moving the player right.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Jump key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for jumping.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Sneak key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for sneaking.\n" "Also used for climbing down and descending in water if aux1_descends is " "disabled.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Inventory key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for opening the inventory.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Use key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for moving fast in fast mode.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Chat key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for opening the chat window.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Command key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for opening the chat window to type commands.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for opening the chat window to type local commands.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Console key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for opening the chat console.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Range select key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling unlimited view range.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Fly key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling flying.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Fast key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling fast mode.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Noclip key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling noclip mode.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar next key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the next item in the hotbar.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar previous key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the previous item in the hotbar.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Mute key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for muting the game.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Inc. volume key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for increasing the volume.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Dec. volume key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for decreasing the volume.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Autorun key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling autorun.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Cinematic mode key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling cinematic mode.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Minimap key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling display of minimap.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Screenshot" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for taking screenshots.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Drop item key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for dropping the currently selected item.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "View zoom key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key to use view zoom when possible.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "HUD toggle key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling the display of the HUD.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Chat toggle key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling the display of the chat.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Large chat console key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling the display of the large chat console.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Fog toggle key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling the display of the fog.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Camera update toggle key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling the camera update. Only used for development\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Debug info toggle key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling the display of debug info.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Profiler toggle key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling the display of the profiler. Used for development.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Toggle camera mode key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for switching between first- and third-person camera.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "View range increase key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for increasing the viewing range.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "View range decrease key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for decreasing the viewing range.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for printing debug stacks. Used for development.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Network" msgstr "" #: src/settings_translation_file.cpp msgid "Server address" msgstr "" #: src/settings_translation_file.cpp msgid "" "Address to connect to.\n" "Leave this blank to start a local server.\n" "Note that the address field in the main menu overrides this setting." msgstr "" #: src/settings_translation_file.cpp msgid "Remote port" msgstr "" #: src/settings_translation_file.cpp msgid "" "Port to connect to (UDP).\n" "Note that the port field in the main menu overrides this setting." msgstr "" #: src/settings_translation_file.cpp msgid "Support older servers" msgstr "" #: src/settings_translation_file.cpp msgid "" "Whether to support older servers before protocol version 25.\n" "Enable if you want to connect to 0.4.12 servers and before.\n" "Servers starting with 0.4.13 will work, 0.4.12-dev servers may work.\n" "Disabling this option will protect your password better." msgstr "" #: src/settings_translation_file.cpp msgid "Saving map received from server" msgstr "" #: src/settings_translation_file.cpp msgid "Save the map received by the client on disk." msgstr "" #: src/settings_translation_file.cpp msgid "Show entity selection boxes" msgstr "" #: src/settings_translation_file.cpp msgid "Connect to external media server" msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable usage of remote media server (if provided by server).\n" "Remote servers offer a significantly faster way to download media (e.g. " "textures)\n" "when connecting to the server." msgstr "" #: src/settings_translation_file.cpp msgid "Client modding" msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable Lua modding support on client.\n" "This support is experimental and API can change." msgstr "" #: src/settings_translation_file.cpp msgid "Serverlist URL" msgstr "" #: src/settings_translation_file.cpp msgid "URL to the server list displayed in the Multiplayer Tab." msgstr "" #: src/settings_translation_file.cpp msgid "Serverlist file" msgstr "" #: src/settings_translation_file.cpp msgid "" "File in client/serverlist/ that contains your favorite servers displayed in " "the Multiplayer Tab." msgstr "" #: src/settings_translation_file.cpp msgid "Graphics" msgstr "" #: src/settings_translation_file.cpp msgid "In-Game" msgstr "" #: src/settings_translation_file.cpp msgid "Basic" msgstr "" #: src/settings_translation_file.cpp msgid "VBO" msgstr "" #: src/settings_translation_file.cpp msgid "Enable VBO" msgstr "" #: src/settings_translation_file.cpp msgid "Fog" msgstr "" #: src/settings_translation_file.cpp msgid "Whether to fog out the end of the visible area." msgstr "" #: src/settings_translation_file.cpp msgid "Leaves style" msgstr "" #: src/settings_translation_file.cpp msgid "" "Leaves style:\n" "- Fancy: all faces visible\n" "- Simple: only outer faces, if defined special_tiles are used\n" "- Opaque: disable transparency" msgstr "" #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" #: src/settings_translation_file.cpp msgid "Connects glass if supported by node." msgstr "" #: src/settings_translation_file.cpp msgid "Smooth lighting" msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable smooth lighting with simple ambient occlusion.\n" "Disable for speed or for different looks." msgstr "" #: src/settings_translation_file.cpp msgid "Clouds" msgstr "" #: src/settings_translation_file.cpp msgid "Clouds are a client side effect." msgstr "" #: src/settings_translation_file.cpp msgid "3D clouds" msgstr "" #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "" #: src/settings_translation_file.cpp msgid "Node highlighting" msgstr "" #: src/settings_translation_file.cpp msgid "Method used to highlight selected object." msgstr "" #: src/settings_translation_file.cpp msgid "Digging particles" msgstr "" #: src/settings_translation_file.cpp msgid "Adds particles when digging a node." msgstr "" #: src/settings_translation_file.cpp msgid "Filtering" msgstr "" #: src/settings_translation_file.cpp msgid "Mipmapping" msgstr "" #: src/settings_translation_file.cpp msgid "Use mip mapping to scale textures. May slightly increase performance." msgstr "" #: src/settings_translation_file.cpp msgid "Anisotropic filtering" msgstr "" #: src/settings_translation_file.cpp msgid "Use anisotropic filtering when viewing at textures from an angle." msgstr "" #: src/settings_translation_file.cpp msgid "Bilinear filtering" msgstr "" #: src/settings_translation_file.cpp msgid "Use bilinear filtering when scaling textures." msgstr "" #: src/settings_translation_file.cpp msgid "Trilinear filtering" msgstr "" #: src/settings_translation_file.cpp msgid "Use trilinear filtering when scaling textures." msgstr "" #: src/settings_translation_file.cpp msgid "Clean transparent textures" msgstr "" #: src/settings_translation_file.cpp msgid "" "Filtered textures can blend RGB values with fully-transparent neighbors,\n" "which PNG optimizers usually discard, sometimes resulting in a dark or\n" "light edge to transparent textures. Apply this filter to clean that up\n" "at texture load time." msgstr "" #: src/settings_translation_file.cpp msgid "Minimum texture size for filters" msgstr "" #: src/settings_translation_file.cpp msgid "" "When using bilinear/trilinear/anisotropic filters, low-resolution textures\n" "can be blurred, so automatically upscale them with nearest-neighbor\n" "interpolation to preserve crisp pixels. This sets the minimum texture size\n" "for the upscaled textures; higher values look sharper, but require more\n" "memory. Powers of 2 are recommended. Setting this higher than 1 may not\n" "have a visible effect unless bilinear/trilinear/anisotropic filtering is\n" "enabled." msgstr "" #: src/settings_translation_file.cpp msgid "FSAA" msgstr "" #: src/settings_translation_file.cpp msgid "" "Experimental option, might cause visible spaces between blocks\n" "when set to higher number than 0." msgstr "" #: src/settings_translation_file.cpp msgid "Undersampling" msgstr "" #: src/settings_translation_file.cpp msgid "" "Undersampling is similar to using lower screen resolution, but it applies\n" "to the game world only, keeping the GUI intact.\n" "It should give significant performance boost at the cost of less detailed " "image." msgstr "" #: src/settings_translation_file.cpp msgid "" "Shaders allow advanced visual effects and may increase performance on some " "video cards.\n" "This only works with the OpenGL video backend." msgstr "" #: src/settings_translation_file.cpp msgid "Shader path" msgstr "" #: src/settings_translation_file.cpp msgid "" "Path to shader directory. If no path is defined, default location will be " "used." msgstr "" #: src/settings_translation_file.cpp msgid "Filmic tone mapping" msgstr "" #: src/settings_translation_file.cpp msgid "Enables filmic tone mapping" msgstr "" #: src/settings_translation_file.cpp msgid "Bumpmapping" msgstr "" #: src/settings_translation_file.cpp msgid "" "Enables bumpmapping for textures. Normalmaps need to be supplied by the " "texture pack\n" "or need to be auto-generated.\n" "Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "Generate normalmaps" msgstr "" #: src/settings_translation_file.cpp msgid "" "Enables on the fly normalmap generation (Emboss effect).\n" "Requires bumpmapping to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "Normalmaps strength" msgstr "" #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "" #: src/settings_translation_file.cpp msgid "Normalmaps sampling" msgstr "" #: src/settings_translation_file.cpp msgid "" "Defines sampling step of texture.\n" "A higher value results in smoother normal maps." msgstr "" #: src/settings_translation_file.cpp msgid "Parallax occlusion" msgstr "" #: src/settings_translation_file.cpp msgid "" "Enables parallax occlusion mapping.\n" "Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "Parallax occlusion mode" msgstr "" #: src/settings_translation_file.cpp msgid "" "0 = parallax occlusion with slope information (faster).\n" "1 = relief mapping (slower, more accurate)." msgstr "" #: src/settings_translation_file.cpp msgid "Parallax occlusion strength" msgstr "" #: src/settings_translation_file.cpp msgid "Strength of parallax." msgstr "" #: src/settings_translation_file.cpp msgid "Parallax occlusion iterations" msgstr "" #: src/settings_translation_file.cpp msgid "Number of parallax occlusion iterations." msgstr "" #: src/settings_translation_file.cpp msgid "Parallax occlusion Scale" msgstr "" #: src/settings_translation_file.cpp msgid "Overall scale of parallax occlusion effect." msgstr "" #: src/settings_translation_file.cpp msgid "Parallax occlusion bias" msgstr "" #: src/settings_translation_file.cpp msgid "Overall bias of parallax occlusion effect, usually scale/2." msgstr "" #: src/settings_translation_file.cpp msgid "Waving Nodes" msgstr "" #: src/settings_translation_file.cpp msgid "Waving water" msgstr "" #: src/settings_translation_file.cpp msgid "" "Set to true enables waving water.\n" "Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "Waving water height" msgstr "" #: src/settings_translation_file.cpp msgid "Waving water length" msgstr "" #: src/settings_translation_file.cpp msgid "Waving water speed" msgstr "" #: src/settings_translation_file.cpp msgid "Waving leaves" msgstr "" #: src/settings_translation_file.cpp msgid "" "Set to true enables waving leaves.\n" "Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "Waving plants" msgstr "" #: src/settings_translation_file.cpp msgid "" "Set to true enables waving plants.\n" "Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "Advanced" msgstr "" #: src/settings_translation_file.cpp msgid "Maximum FPS" msgstr "" #: src/settings_translation_file.cpp msgid "" "If FPS would go higher than this, limit it by sleeping\n" "to not waste CPU power for no benefit." msgstr "" #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "" #: src/settings_translation_file.cpp msgid "Maximum FPS when game is paused." msgstr "" #: src/settings_translation_file.cpp msgid "Viewing range" msgstr "" #: src/settings_translation_file.cpp msgid "View distance in nodes." msgstr "" #: src/settings_translation_file.cpp msgid "Screen width" msgstr "" #: src/settings_translation_file.cpp msgid "Width component of the initial window size." msgstr "" #: src/settings_translation_file.cpp msgid "Screen height" msgstr "" #: src/settings_translation_file.cpp msgid "Height component of the initial window size." msgstr "" #: src/settings_translation_file.cpp msgid "Full screen" msgstr "" #: src/settings_translation_file.cpp msgid "Fullscreen mode." msgstr "" #: src/settings_translation_file.cpp msgid "Full screen BPP" msgstr "" #: src/settings_translation_file.cpp msgid "Bits per pixel (aka color depth) in fullscreen mode." msgstr "" #: src/settings_translation_file.cpp msgid "V-Sync" msgstr "" #: src/settings_translation_file.cpp msgid "Vertical screen synchronization." msgstr "" #: src/settings_translation_file.cpp msgid "Field of view" msgstr "" #: src/settings_translation_file.cpp msgid "Field of view in degrees." msgstr "" #: src/settings_translation_file.cpp msgid "Field of view for zoom" msgstr "" #: src/settings_translation_file.cpp msgid "" "Field of view while zooming in degrees.\n" "This requires the \"zoom\" privilege on the server." msgstr "" #: src/settings_translation_file.cpp msgid "Gamma" msgstr "" #: src/settings_translation_file.cpp msgid "" "Adjust the gamma encoding for the light tables. Higher numbers are " "brighter.\n" "This setting is for the client only and is ignored by the server." msgstr "" #: src/settings_translation_file.cpp msgid "Texture path" msgstr "" #: src/settings_translation_file.cpp msgid "Path to texture directory. All textures are first searched from here." msgstr "" #: src/settings_translation_file.cpp msgid "Video driver" msgstr "" #: src/settings_translation_file.cpp msgid "The rendering back-end for Irrlicht." msgstr "" #: src/settings_translation_file.cpp msgid "Cloud height" msgstr "" #: src/settings_translation_file.cpp msgid "Height on which clouds are appearing." msgstr "" #: src/settings_translation_file.cpp msgid "Cloud radius" msgstr "" #: src/settings_translation_file.cpp msgid "" "Radius of cloud area stated in number of 64 node cloud squares.\n" "Values larger than 26 will start to produce sharp cutoffs at cloud area " "corners." msgstr "" #: src/settings_translation_file.cpp msgid "Enable view bobbing" msgstr "" #: src/settings_translation_file.cpp msgid "Enables view bobbing when walking." msgstr "" #: src/settings_translation_file.cpp msgid "View bobbing factor" msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable view bobbing and amount of view bobbing.\n" "For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." msgstr "" #: src/settings_translation_file.cpp msgid "Fall bobbing factor" msgstr "" #: src/settings_translation_file.cpp msgid "" "Multiplier for fall bobbing.\n" "For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." msgstr "" #: src/settings_translation_file.cpp msgid "3D mode" msgstr "" #: src/settings_translation_file.cpp msgid "" "3D support.\n" "Currently supported:\n" "- none: no 3d output.\n" "- anaglyph: cyan/magenta color 3d.\n" "- interlaced: odd/even line based polarisation screen support.\n" "- topbottom: split screen top/bottom.\n" "- sidebyside: split screen side by side.\n" "- pageflip: quadbuffer based 3d." msgstr "" #: src/settings_translation_file.cpp msgid "Console height" msgstr "" #: src/settings_translation_file.cpp msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)." msgstr "" #: src/settings_translation_file.cpp msgid "Console color" msgstr "" #: src/settings_translation_file.cpp msgid "In-game chat console background color (R,G,B)." msgstr "" #: src/settings_translation_file.cpp msgid "Console alpha" msgstr "" #: src/settings_translation_file.cpp msgid "In-game chat console background alpha (opaqueness, between 0 and 255)." msgstr "" #: src/settings_translation_file.cpp msgid "Selection box color" msgstr "" #: src/settings_translation_file.cpp msgid "Selection box border color (R,G,B)." msgstr "" #: src/settings_translation_file.cpp msgid "Selection box width" msgstr "" #: src/settings_translation_file.cpp msgid "Width of the selectionbox's lines around nodes." msgstr "" #: src/settings_translation_file.cpp msgid "Crosshair color" msgstr "" #: src/settings_translation_file.cpp msgid "Crosshair color (R,G,B)." msgstr "" #: src/settings_translation_file.cpp msgid "Crosshair alpha" msgstr "" #: src/settings_translation_file.cpp msgid "Crosshair alpha (opaqueness, between 0 and 255)." msgstr "" #: src/settings_translation_file.cpp msgid "Desynchronize block animation" msgstr "" #: src/settings_translation_file.cpp msgid "Whether node texture animations should be desynchronized per mapblock." msgstr "" #: src/settings_translation_file.cpp msgid "Maximum hotbar width" msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum proportion of current window to be used for hotbar.\n" "Useful if there's something to be displayed right or left of hotbar." msgstr "" #: src/settings_translation_file.cpp msgid "HUD scale factor" msgstr "" #: src/settings_translation_file.cpp msgid "Modifies the size of the hudbar elements." msgstr "" #: src/settings_translation_file.cpp msgid "Mesh cache" msgstr "" #: src/settings_translation_file.cpp msgid "Enables caching of facedir rotated meshes." msgstr "" #: src/settings_translation_file.cpp msgid "Mapblock mesh generation delay" msgstr "" #: src/settings_translation_file.cpp msgid "" "Delay between mesh updates on the client in ms. Increasing this will slow\n" "down the rate of mesh updates, thus reducing jitter on slower clients." msgstr "" #: src/settings_translation_file.cpp msgid "Mapblock mesh generator's MapBlock cache size MB" msgstr "" #: src/settings_translation_file.cpp msgid "" "Size of the MapBlock cache of the mesh generator. Increasing this will\n" "increase the cache hit %, reducing the data being copied from the main\n" "thread, thus reducing jitter." msgstr "" #: src/settings_translation_file.cpp msgid "Minimap" msgstr "" #: src/settings_translation_file.cpp msgid "Enables minimap." msgstr "" #: src/settings_translation_file.cpp msgid "Round minimap" msgstr "" #: src/settings_translation_file.cpp msgid "Shape of the minimap. Enabled = round, disabled = square." msgstr "" #: src/settings_translation_file.cpp msgid "Minimap scan height" msgstr "" #: src/settings_translation_file.cpp msgid "" "True = 256\n" "False = 128\n" "Useable to make minimap smoother on slower machines." msgstr "" #: src/settings_translation_file.cpp msgid "Colored fog" msgstr "" #: src/settings_translation_file.cpp msgid "" "Make fog and sky colors depend on daytime (dawn/sunset) and view direction." msgstr "" #: src/settings_translation_file.cpp msgid "Ambient occlusion gamma" msgstr "" #: src/settings_translation_file.cpp msgid "" "The strength (darkness) of node ambient-occlusion shading.\n" "Lower is darker, Higher is lighter. The valid range of values for this\n" "setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n" "set to the nearest valid value." msgstr "" #: src/settings_translation_file.cpp msgid "Inventory items animations" msgstr "" #: src/settings_translation_file.cpp msgid "Enables animation of inventory items." msgstr "" #: src/settings_translation_file.cpp msgid "Inventory image hack" msgstr "" #: src/settings_translation_file.cpp msgid "" "Android systems only: Tries to create inventory textures from meshes\n" "when no supported render was found." msgstr "" #: src/settings_translation_file.cpp msgid "Fog Start" msgstr "" #: src/settings_translation_file.cpp msgid "Fraction of the visible distance at which fog starts to be rendered" msgstr "" #: src/settings_translation_file.cpp msgid "Opaque liquids" msgstr "" #: src/settings_translation_file.cpp msgid "Makes all liquids opaque" msgstr "" #: src/settings_translation_file.cpp msgid "Menus" msgstr "" #: src/settings_translation_file.cpp msgid "Clouds in menu" msgstr "" #: src/settings_translation_file.cpp msgid "Use a cloud animation for the main menu background." msgstr "" #: src/settings_translation_file.cpp msgid "GUI scaling" msgstr "" #: src/settings_translation_file.cpp msgid "" "Scale gui by a user specified value.\n" "Use a nearest-neighbor-anti-alias filter to scale the GUI.\n" "This will smooth over some of the rough edges, and blend\n" "pixels when scaling down, at the cost of blurring some\n" "edge pixels when images are scaled by non-integer sizes." msgstr "" #: src/settings_translation_file.cpp msgid "GUI scaling filter" msgstr "" #: src/settings_translation_file.cpp msgid "" "When gui_scaling_filter is true, all GUI images need to be\n" "filtered in software, but some images are generated directly\n" "to hardware (e.g. render-to-texture for nodes in inventory)." msgstr "" #: src/settings_translation_file.cpp msgid "GUI scaling filter txr2img" msgstr "" #: src/settings_translation_file.cpp msgid "" "When gui_scaling_filter_txr2img is true, copy those images\n" "from hardware to software for scaling. When false, fall back\n" "to the old scaling method, for video drivers that don't\n" "properly support downloading textures back from hardware." msgstr "" #: src/settings_translation_file.cpp msgid "Tooltip delay" msgstr "" #: src/settings_translation_file.cpp msgid "Delay showing tooltips, stated in milliseconds." msgstr "" #: src/settings_translation_file.cpp msgid "Freetype fonts" msgstr "" #: src/settings_translation_file.cpp msgid "" "Whether freetype fonts are used, requires freetype support to be compiled in." msgstr "" #: src/settings_translation_file.cpp msgid "Font path" msgstr "" #: src/settings_translation_file.cpp msgid "Path to TrueTypeFont or bitmap." msgstr "" #: src/settings_translation_file.cpp msgid "Font size" msgstr "" #: src/settings_translation_file.cpp msgid "Font shadow" msgstr "" #: src/settings_translation_file.cpp msgid "Font shadow offset, if 0 then shadow will not be drawn." msgstr "" #: src/settings_translation_file.cpp msgid "Font shadow alpha" msgstr "" #: src/settings_translation_file.cpp msgid "Font shadow alpha (opaqueness, between 0 and 255)." msgstr "" #: src/settings_translation_file.cpp msgid "Monospace font path" msgstr "" #: src/settings_translation_file.cpp msgid "Monospace font size" msgstr "" #: src/settings_translation_file.cpp msgid "Fallback font" msgstr "" #: src/settings_translation_file.cpp msgid "This font will be used for certain languages." msgstr "" #: src/settings_translation_file.cpp msgid "Fallback font size" msgstr "" #: src/settings_translation_file.cpp msgid "Fallback font shadow" msgstr "" #: src/settings_translation_file.cpp msgid "Fallback font shadow alpha" msgstr "" #: src/settings_translation_file.cpp msgid "Screenshot folder" msgstr "" #: src/settings_translation_file.cpp msgid "Path to save screenshots at." msgstr "" #: src/settings_translation_file.cpp msgid "Screenshot format" msgstr "" #: src/settings_translation_file.cpp msgid "Format of screenshots." msgstr "" #: src/settings_translation_file.cpp msgid "Screenshot quality" msgstr "" #: src/settings_translation_file.cpp msgid "" "Screenshot quality. Only used for JPEG format.\n" "1 means worst quality; 100 means best quality.\n" "Use 0 for default quality." msgstr "" #: src/settings_translation_file.cpp msgid "DPI" msgstr "" #: src/settings_translation_file.cpp msgid "" "Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k " "screens." msgstr "" #: src/settings_translation_file.cpp msgid "Enable console window" msgstr "" #: src/settings_translation_file.cpp msgid "" "Windows systems only: Start Minetest with the command line window in the " "background.\n" "Contains the same information as the file debug.txt (default name)." msgstr "" #: src/settings_translation_file.cpp msgid "Sound" msgstr "" #: src/settings_translation_file.cpp msgid "Volume" msgstr "" #: src/settings_translation_file.cpp msgid "Mapblock unload timeout" msgstr "" #: src/settings_translation_file.cpp msgid "Timeout for client to remove unused map data from memory." msgstr "" #: src/settings_translation_file.cpp msgid "Mapblock limit" msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of mapblocks for client to be kept in memory.\n" "Set to -1 for unlimited amount." msgstr "" #: src/settings_translation_file.cpp msgid "Show debug info" msgstr "" #: src/settings_translation_file.cpp msgid "" "Whether to show the client debug info (has the same effect as hitting F5)." msgstr "" #: src/settings_translation_file.cpp msgid "Server / Singleplayer" msgstr "" #: src/settings_translation_file.cpp msgid "Server name" msgstr "" #: src/settings_translation_file.cpp msgid "" "Name of the server, to be displayed when players join and in the serverlist." msgstr "" #: src/settings_translation_file.cpp msgid "Server description" msgstr "" #: src/settings_translation_file.cpp msgid "" "Description of server, to be displayed when players join and in the " "serverlist." msgstr "" #: src/settings_translation_file.cpp msgid "Domain name of server, to be displayed in the serverlist." msgstr "" #: src/settings_translation_file.cpp msgid "Server URL" msgstr "" #: src/settings_translation_file.cpp msgid "Homepage of server, to be displayed in the serverlist." msgstr "" #: src/settings_translation_file.cpp msgid "Announce server" msgstr "" #: src/settings_translation_file.cpp msgid "Automaticaly report to the serverlist." msgstr "" #: src/settings_translation_file.cpp msgid "" "Announce to this serverlist.\n" "If you want to announce your ipv6 address, use serverlist_url = v6.servers." "minetest.net." msgstr "" #: src/settings_translation_file.cpp msgid "Disable escape sequences" msgstr "" #: src/settings_translation_file.cpp msgid "" "Disable escape sequences, e.g. chat coloring.\n" "Use this if you want to run a server with pre-0.4.14 clients and you want to " "disable\n" "the escape sequences generated by mods." msgstr "" #: src/settings_translation_file.cpp msgid "Server port" msgstr "" #: src/settings_translation_file.cpp msgid "" "Network port to listen (UDP).\n" "This value will be overridden when starting from the main menu." msgstr "" #: src/settings_translation_file.cpp msgid "Bind address" msgstr "" #: src/settings_translation_file.cpp msgid "The network interface that the server listens on." msgstr "" #: src/settings_translation_file.cpp msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable to disallow old clients from connecting.\n" "Older clients are compatible in the sense that they will not crash when " "connecting\n" "to new servers, but they may not support all new features that you are " "expecting." msgstr "" #: src/settings_translation_file.cpp msgid "Remote media" msgstr "" #: src/settings_translation_file.cpp msgid "" "Specifies URL from which client fetches media instead of using UDP.\n" "$filename should be accessible from $remote_media$filename via cURL\n" "(obviously, remote_media should end with a slash).\n" "Files that are not present will be fetched the usual way." msgstr "" #: src/settings_translation_file.cpp msgid "IPv6 server" msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable/disable running an IPv6 server. An IPv6 server may be restricted\n" "to IPv6 clients, depending on system configuration.\n" "Ignored if bind_address is set." msgstr "" #: src/settings_translation_file.cpp msgid "Maximum simultaneous block sends per client" msgstr "" #: src/settings_translation_file.cpp msgid "Maximum number of blocks that are simultaneously sent per client." msgstr "" #: src/settings_translation_file.cpp msgid "Maximum simultaneous block sends total" msgstr "" #: src/settings_translation_file.cpp msgid "Maximum number of blocks that are simultaneously sent in total." msgstr "" #: src/settings_translation_file.cpp msgid "Delay in sending blocks after building" msgstr "" #: src/settings_translation_file.cpp msgid "" "To reduce lag, block transfers are slowed down when a player is building " "something.\n" "This determines how long they are slowed down after placing or removing a " "node." msgstr "" #: src/settings_translation_file.cpp msgid "Max. packets per iteration" msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of packets sent per send step, if you have a slow connection\n" "try reducing it, but don't reduce it to a number below double of targeted\n" "client number." msgstr "" #: src/settings_translation_file.cpp msgid "Default game" msgstr "" #: src/settings_translation_file.cpp msgid "" "Default game when creating a new world.\n" "This will be overridden when creating a world from the main menu." msgstr "" #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" #: src/settings_translation_file.cpp msgid "Message of the day displayed to players connecting." msgstr "" #: src/settings_translation_file.cpp msgid "Maximum users" msgstr "" #: src/settings_translation_file.cpp msgid "Maximum number of players that can connect simultaneously." msgstr "" #: src/settings_translation_file.cpp msgid "Map directory" msgstr "" #: src/settings_translation_file.cpp msgid "" "World directory (everything in the world is stored here).\n" "Not needed if starting from the main menu." msgstr "" #: src/settings_translation_file.cpp msgid "Item entity TTL" msgstr "" #: src/settings_translation_file.cpp msgid "" "Time in seconds for item entity (dropped items) to live.\n" "Setting it to -1 disables the feature." msgstr "" #: src/settings_translation_file.cpp msgid "Status message on connection" msgstr "" #: src/settings_translation_file.cpp msgid "If enabled, show the server status message on player connection." msgstr "" #: src/settings_translation_file.cpp msgid "Damage" msgstr "" #: src/settings_translation_file.cpp msgid "Enable players getting damage and dying." msgstr "" #: src/settings_translation_file.cpp msgid "Creative" msgstr "" #: src/settings_translation_file.cpp msgid "Enable creative mode for new created maps." msgstr "" #: src/settings_translation_file.cpp msgid "Fixed map seed" msgstr "" #: src/settings_translation_file.cpp msgid "" "A chosen map seed for a new map, leave empty for random.\n" "Will be overridden when creating a new world in the main menu." msgstr "" #: src/settings_translation_file.cpp msgid "Default password" msgstr "" #: src/settings_translation_file.cpp msgid "New users need to input this password." msgstr "" #: src/settings_translation_file.cpp msgid "Default privileges" msgstr "" #: src/settings_translation_file.cpp msgid "" "The privileges that new users automatically get.\n" "See /privs in game for a full list on your server and mod configuration." msgstr "" #: src/settings_translation_file.cpp msgid "Basic Privileges" msgstr "" #: src/settings_translation_file.cpp msgid "Privileges that players with basic_privs can grant" msgstr "" #: src/settings_translation_file.cpp msgid "Unlimited player transfer distance" msgstr "" #: src/settings_translation_file.cpp msgid "" "Whether players are shown to clients without any range limit.\n" "Deprecated, use the setting player_transfer_distance instead." msgstr "" #: src/settings_translation_file.cpp msgid "Player transfer distance" msgstr "" #: src/settings_translation_file.cpp msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)." msgstr "" #: src/settings_translation_file.cpp msgid "Player versus Player" msgstr "" #: src/settings_translation_file.cpp msgid "Whether to allow players to damage and kill each other." msgstr "" #: src/settings_translation_file.cpp msgid "Static spawnpoint" msgstr "" #: src/settings_translation_file.cpp msgid "If this is set, players will always (re)spawn at the given position." msgstr "" #: src/settings_translation_file.cpp msgid "Disallow empty passwords" msgstr "" #: src/settings_translation_file.cpp msgid "If enabled, new players cannot join with an empty password." msgstr "" #: src/settings_translation_file.cpp msgid "Disable anticheat" msgstr "" #: src/settings_translation_file.cpp msgid "If enabled, disable cheat prevention in multiplayer." msgstr "" #: src/settings_translation_file.cpp msgid "Rollback recording" msgstr "" #: src/settings_translation_file.cpp msgid "" "If enabled, actions are recorded for rollback.\n" "This option is only read when server starts." msgstr "" #: src/settings_translation_file.cpp msgid "Shutdown message" msgstr "" #: src/settings_translation_file.cpp msgid "A message to be displayed to all clients when the server shuts down." msgstr "" #: src/settings_translation_file.cpp msgid "Crash message" msgstr "" #: src/settings_translation_file.cpp msgid "A message to be displayed to all clients when the server crashes." msgstr "" #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" #: src/settings_translation_file.cpp msgid "" "Whether to ask clients to reconnect after a (Lua) crash.\n" "Set this to true if your server is set up to restart automatically." msgstr "" #: src/settings_translation_file.cpp msgid "Active object send range" msgstr "" #: src/settings_translation_file.cpp msgid "" "From how far clients know about objects, stated in mapblocks (16 nodes)." msgstr "" #: src/settings_translation_file.cpp msgid "Active block range" msgstr "" #: src/settings_translation_file.cpp msgid "" "How large area of blocks are subject to the active block stuff, stated in " "mapblocks (16 nodes).\n" "In active blocks objects are loaded and ABMs run." msgstr "" #: src/settings_translation_file.cpp msgid "Max block send distance" msgstr "" #: src/settings_translation_file.cpp msgid "" "From how far blocks are sent to clients, stated in mapblocks (16 nodes)." msgstr "" #: src/settings_translation_file.cpp msgid "Maximum forceloaded blocks" msgstr "" #: src/settings_translation_file.cpp msgid "Maximum number of forceloaded mapblocks." msgstr "" #: src/settings_translation_file.cpp msgid "Time send interval" msgstr "" #: src/settings_translation_file.cpp msgid "Interval of sending time of day to clients." msgstr "" #: src/settings_translation_file.cpp msgid "Time speed" msgstr "" #: src/settings_translation_file.cpp msgid "" "Controls length of day/night cycle.\n" "Examples: 72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays " "unchanged." msgstr "" #: src/settings_translation_file.cpp msgid "Map save interval" msgstr "" #: src/settings_translation_file.cpp msgid "Interval of saving important changes in the world, stated in seconds." msgstr "" #: src/settings_translation_file.cpp msgid "Physics" msgstr "" #: src/settings_translation_file.cpp msgid "Default acceleration" msgstr "" #: src/settings_translation_file.cpp msgid "Acceleration in air" msgstr "" #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" #: src/settings_translation_file.cpp msgid "Walking speed" msgstr "" #: src/settings_translation_file.cpp msgid "Crouch speed" msgstr "" #: src/settings_translation_file.cpp msgid "Fast mode speed" msgstr "" #: src/settings_translation_file.cpp msgid "Climbing speed" msgstr "" #: src/settings_translation_file.cpp msgid "Jumping speed" msgstr "" #: src/settings_translation_file.cpp msgid "Descending speed" msgstr "" #: src/settings_translation_file.cpp msgid "Liquid fluidity" msgstr "" #: src/settings_translation_file.cpp msgid "Liquid fluidity smoothing" msgstr "" #: src/settings_translation_file.cpp msgid "Liquid sink" msgstr "" #: src/settings_translation_file.cpp msgid "Gravity" msgstr "" #: src/settings_translation_file.cpp msgid "Deprecated Lua API handling" msgstr "" #: src/settings_translation_file.cpp msgid "" "Handling for deprecated lua api calls:\n" "- legacy: (try to) mimic old behaviour (default for release).\n" "- log: mimic and log backtrace of deprecated call (default for debug).\n" "- error: abort on usage of deprecated call (suggested for mod developers)." msgstr "" #: src/settings_translation_file.cpp msgid "Max. clearobjects extra blocks" msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of extra blocks that can be loaded by /clearobjects at once.\n" "This is a trade-off between sqlite transaction overhead and\n" "memory consumption (4096=100MB, as a rule of thumb)." msgstr "" #: src/settings_translation_file.cpp msgid "Unload unused server data" msgstr "" #: src/settings_translation_file.cpp msgid "" "How much the server will wait before unloading unused mapblocks.\n" "Higher value is smoother, but will use more RAM." msgstr "" #: src/settings_translation_file.cpp msgid "Maximum objects per block" msgstr "" #: src/settings_translation_file.cpp msgid "Maximum number of statically stored objects in a block." msgstr "" #: src/settings_translation_file.cpp msgid "Synchronous SQLite" msgstr "" #: src/settings_translation_file.cpp msgid "See http://www.sqlite.org/pragma.html#pragma_synchronous" msgstr "" #: src/settings_translation_file.cpp msgid "Dedicated server step" msgstr "" #: src/settings_translation_file.cpp msgid "" "Length of a server tick and the interval at which objects are generally " "updated over network." msgstr "" #: src/settings_translation_file.cpp msgid "Active Block Management interval" msgstr "" #: src/settings_translation_file.cpp msgid "Time in between active block management cycles" msgstr "" #: src/settings_translation_file.cpp msgid "Active Block Modifier interval" msgstr "" #: src/settings_translation_file.cpp msgid "Length of time between ABM execution cycles" msgstr "" #: src/settings_translation_file.cpp msgid "NodeTimer interval" msgstr "" #: src/settings_translation_file.cpp msgid "Length of time between NodeTimer execution cycles" msgstr "" #: src/settings_translation_file.cpp msgid "Ignore world errors" msgstr "" #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" "Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "Liquid loop max" msgstr "" #: src/settings_translation_file.cpp msgid "Max liquids processed per step." msgstr "" #: src/settings_translation_file.cpp msgid "Liquid queue purge time" msgstr "" #: src/settings_translation_file.cpp msgid "" "The time (in seconds) that the liquids queue may grow beyond processing\n" "capacity until an attempt is made to decrease its size by dumping old queue\n" "items. A value of 0 disables the functionality." msgstr "" #: src/settings_translation_file.cpp msgid "Liquid update tick" msgstr "" #: src/settings_translation_file.cpp msgid "Liquid update interval in seconds." msgstr "" #: src/settings_translation_file.cpp msgid "block send optimize distance" msgstr "" #: src/settings_translation_file.cpp msgid "" "At this distance the server will aggressively optimize which blocks are sent " "to clients.\n" "Small values potentially improve performance a lot, at the expense of " "visible rendering glitches.\n" "(some blocks will not be rendered under water and in caves, as well as " "sometimes on land)\n" "Setting this to a value greater than max_block_send_distance disables this " "optimization.\n" "Stated in mapblocks (16 nodes)" msgstr "" #: src/settings_translation_file.cpp msgid "Server side occlusion culling" msgstr "" #: src/settings_translation_file.cpp msgid "" "If enabled the server will perform map block occlusion culling based on\n" "on the eye position of the player. This can reduce the number of blocks\n" "sent to the client 50-80%. The client will not longer receive most " "invisible\n" "so that the utility of noclip mode is reduced." msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "" #: src/settings_translation_file.cpp msgid "" "Name of map generator to be used when creating a new world.\n" "Creating a world in the main menu will override this." msgstr "" #: src/settings_translation_file.cpp msgid "Water level" msgstr "" #: src/settings_translation_file.cpp msgid "Water surface level of the world." msgstr "" #: src/settings_translation_file.cpp msgid "Max block generate distance" msgstr "" #: src/settings_translation_file.cpp msgid "" "From how far blocks are generated for clients, stated in mapblocks (16 " "nodes)." msgstr "" #: src/settings_translation_file.cpp msgid "Map generation limit" msgstr "" #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" "Only mapchunks completely within the mapgen limit are generated.\n" "Value is stored per-world." msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen flags" msgstr "" #: src/settings_translation_file.cpp msgid "" "Global map generation attributes.\n" "In Mapgen v6 the 'decorations' flag controls all decorations except trees\n" "and junglegrass, in all other mapgens this flag controls all decorations.\n" "Flags that are not specified in the flag string are not modified from the " "default.\n" "Flags starting with 'no' are used to explicitly disable them." msgstr "" #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" #: src/settings_translation_file.cpp msgid "" "Size of chunks to be generated at once by mapgen, stated in mapblocks (16 " "nodes)." msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen debug" msgstr "" #: src/settings_translation_file.cpp msgid "Dump the mapgen debug infos." msgstr "" #: src/settings_translation_file.cpp msgid "Absolute limit of emerge queues" msgstr "" #: src/settings_translation_file.cpp msgid "Maximum number of blocks that can be queued for loading." msgstr "" #: src/settings_translation_file.cpp msgid "Limit of emerge queues on disk" msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" "Set to blank for an appropriate amount to be chosen automatically." msgstr "" #: src/settings_translation_file.cpp msgid "Limit of emerge queues to generate" msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" "Set to blank for an appropriate amount to be chosen automatically." msgstr "" #: src/settings_translation_file.cpp msgid "Number of emerge threads" msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use. Make this field blank, or increase this " "number\n" "to use multiple threads. On multiprocessor systems, this will improve mapgen " "speed greatly\n" "at the cost of slightly buggy caves." msgstr "" #: src/settings_translation_file.cpp msgid "Biome API temperature and humidity noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Heat noise" msgstr "" #: src/settings_translation_file.cpp msgid "Temperature variation for biomes." msgstr "" #: src/settings_translation_file.cpp msgid "Heat blend noise" msgstr "" #: src/settings_translation_file.cpp msgid "Small-scale temperature variation for blending biomes on borders." msgstr "" #: src/settings_translation_file.cpp msgid "Humidity noise" msgstr "" #: src/settings_translation_file.cpp msgid "Humidity variation for biomes." msgstr "" #: src/settings_translation_file.cpp msgid "Humidity blend noise" msgstr "" #: src/settings_translation_file.cpp msgid "Small-scale humidity variation for blending biomes on borders." msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v5" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v5 specific flags" msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v5.\n" "Flags that are not specified in the flag string are not modified from the " "default.\n" "Flags starting with 'no' are used to explicitly disable them." msgstr "" #: src/settings_translation_file.cpp msgid "Cave width" msgstr "" #: src/settings_translation_file.cpp msgid "Controls width of tunnels, a smaller value creates wider tunnels." msgstr "" #: src/settings_translation_file.cpp msgid "Cavern limit" msgstr "" #: src/settings_translation_file.cpp msgid "Y-level of cavern upper limit." msgstr "" #: src/settings_translation_file.cpp msgid "Cavern taper" msgstr "" #: src/settings_translation_file.cpp msgid "Y-distance over which caverns expand to full size." msgstr "" #: src/settings_translation_file.cpp msgid "Cavern threshold" msgstr "" #: src/settings_translation_file.cpp msgid "Defines full size of caverns, smaller values create larger caverns." msgstr "" #: src/settings_translation_file.cpp msgid "Filler depth noise" msgstr "" #: src/settings_translation_file.cpp msgid "Variation of biome filler depth." msgstr "" #: src/settings_translation_file.cpp msgid "Factor noise" msgstr "" #: src/settings_translation_file.cpp msgid "" "Variation of terrain vertical scale.\n" "When noise is < -0.55 terrain is near-flat." msgstr "" #: src/settings_translation_file.cpp msgid "Height noise" msgstr "" #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" #: src/settings_translation_file.cpp msgid "Cave1 noise" msgstr "" #: src/settings_translation_file.cpp msgid "First of 2 3D noises that together define tunnels." msgstr "" #: src/settings_translation_file.cpp msgid "Cave2 noise" msgstr "" #: src/settings_translation_file.cpp msgid "Second of 2 3D noises that together define tunnels." msgstr "" #: src/settings_translation_file.cpp msgid "Cavern noise" msgstr "" #: src/settings_translation_file.cpp msgid "3D noise defining giant caverns." msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v6" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v6 specific flags" msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v6.\n" "The 'snowbiomes' flag enables the new 5 biome system.\n" "When the new biome system is enabled jungles are automatically enabled and\n" "the 'jungles' flag is ignored.\n" "Flags that are not specified in the flag string are not modified from the " "default.\n" "Flags starting with 'no' are used to explicitly disable them." msgstr "" #: src/settings_translation_file.cpp msgid "Desert noise threshold" msgstr "" #: src/settings_translation_file.cpp msgid "" "Deserts occur when np_biome exceeds this value.\n" "When the new biome system is enabled, this is ignored." msgstr "" #: src/settings_translation_file.cpp msgid "Beach noise threshold" msgstr "" #: src/settings_translation_file.cpp msgid "Sandy beaches occur when np_beach exceeds this value." msgstr "" #: src/settings_translation_file.cpp msgid "Terrain base noise" msgstr "" #: src/settings_translation_file.cpp msgid "Y-level of lower terrain and lakebeds." msgstr "" #: src/settings_translation_file.cpp msgid "Terrain higher noise" msgstr "" #: src/settings_translation_file.cpp msgid "Y-level of higher (cliff-top) terrain." msgstr "" #: src/settings_translation_file.cpp msgid "Steepness noise" msgstr "" #: src/settings_translation_file.cpp msgid "Varies steepness of cliffs." msgstr "" #: src/settings_translation_file.cpp msgid "Height select noise" msgstr "" #: src/settings_translation_file.cpp msgid "Defines areas of 'terrain_higher' (cliff-top terrain)." msgstr "" #: src/settings_translation_file.cpp msgid "Mud noise" msgstr "" #: src/settings_translation_file.cpp msgid "Varies depth of biome surface nodes." msgstr "" #: src/settings_translation_file.cpp msgid "Beach noise" msgstr "" #: src/settings_translation_file.cpp msgid "Defines areas with sandy beaches." msgstr "" #: src/settings_translation_file.cpp msgid "Biome noise" msgstr "" #: src/settings_translation_file.cpp msgid "Cave noise" msgstr "" #: src/settings_translation_file.cpp msgid "Variation of number of caves." msgstr "" #: src/settings_translation_file.cpp msgid "Trees noise" msgstr "" #: src/settings_translation_file.cpp msgid "Defines tree areas and tree density." msgstr "" #: src/settings_translation_file.cpp msgid "Apple trees noise" msgstr "" #: src/settings_translation_file.cpp msgid "Defines areas where trees have apples." msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v7" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v7 specific flags" msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" "The 'ridges' flag enables the rivers.\n" "Floatlands are currently experimental and subject to change.\n" "Flags that are not specified in the flag string are not modified from the " "default.\n" "Flags starting with 'no' are used to explicitly disable them." msgstr "" #: src/settings_translation_file.cpp msgid "Floatland mountain density" msgstr "" #: src/settings_translation_file.cpp msgid "" "Controls the density of floatland mountain terrain.\n" "Is an offset added to the 'np_mountain' noise value." msgstr "" #: src/settings_translation_file.cpp msgid "Floatland mountain height" msgstr "" #: src/settings_translation_file.cpp msgid "" "Typical maximum height, above and below midpoint, of floatland mountain " "terrain." msgstr "" #: src/settings_translation_file.cpp msgid "Floatland level" msgstr "" #: src/settings_translation_file.cpp msgid "Y-level of floatland midpoint and lake surface." msgstr "" #: src/settings_translation_file.cpp msgid "Shadow limit" msgstr "" #: src/settings_translation_file.cpp msgid "Y-level to which floatland shadows extend." msgstr "" #: src/settings_translation_file.cpp msgid "Terrain alt noise" msgstr "" #: src/settings_translation_file.cpp msgid "Terrain persistence noise" msgstr "" #: src/settings_translation_file.cpp msgid "" "Varies roughness of terrain.\n" "Defines the 'persistence' value for terrain_base and terrain_alt noises." msgstr "" #: src/settings_translation_file.cpp msgid "" "Defines areas of higher (cliff-top) terrain and affects steepness of cliffs." msgstr "" #: src/settings_translation_file.cpp msgid "Mountain height noise" msgstr "" #: src/settings_translation_file.cpp msgid "Variation of maximum mountain height (in nodes)." msgstr "" #: src/settings_translation_file.cpp msgid "Ridge underwater noise" msgstr "" #: src/settings_translation_file.cpp msgid "Defines large-scale river channel structure." msgstr "" #: src/settings_translation_file.cpp msgid "Floatland base noise" msgstr "" #: src/settings_translation_file.cpp msgid "" "Defines areas of floatland smooth terrain.\n" "Smooth floatlands occur when noise > 0." msgstr "" #: src/settings_translation_file.cpp msgid "Floatland base height noise" msgstr "" #: src/settings_translation_file.cpp msgid "Variation of hill height and lake depth on floatland smooth terrain." msgstr "" #: src/settings_translation_file.cpp msgid "Mountain noise" msgstr "" #: src/settings_translation_file.cpp msgid "" "3D noise defining mountain structure and height.\n" "Also defines structure of floatland mountain terrain." msgstr "" #: src/settings_translation_file.cpp msgid "Ridge noise" msgstr "" #: src/settings_translation_file.cpp msgid "3D noise defining structure of river canyon walls." msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen flat" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen flat specific flags" msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen flat.\n" "Occasional lakes and hills can be added to the flat world.\n" "Flags that are not specified in the flag string are not modified from the " "default.\n" "Flags starting with 'no' are used to explicitly disable them." msgstr "" #: src/settings_translation_file.cpp msgid "Ground level" msgstr "" #: src/settings_translation_file.cpp msgid "Y of flat ground." msgstr "" #: src/settings_translation_file.cpp msgid "Large cave depth" msgstr "" #: src/settings_translation_file.cpp msgid "Y of upper limit of large pseudorandom caves." msgstr "" #: src/settings_translation_file.cpp msgid "Lake threshold" msgstr "" #: src/settings_translation_file.cpp msgid "" "Terrain noise threshold for lakes.\n" "Controls proportion of world area covered by lakes.\n" "Adjust towards 0.0 for a larger proportion." msgstr "" #: src/settings_translation_file.cpp msgid "Lake steepness" msgstr "" #: src/settings_translation_file.cpp msgid "Controls steepness/depth of lake depressions." msgstr "" #: src/settings_translation_file.cpp msgid "Hill threshold" msgstr "" #: src/settings_translation_file.cpp msgid "" "Terrain noise threshold for hills.\n" "Controls proportion of world area covered by hills.\n" "Adjust towards 0.0 for a larger proportion." msgstr "" #: src/settings_translation_file.cpp msgid "Hill steepness" msgstr "" #: src/settings_translation_file.cpp msgid "Controls steepness/height of hills." msgstr "" #: src/settings_translation_file.cpp msgid "Terrain noise" msgstr "" #: src/settings_translation_file.cpp msgid "Defines location and terrain of optional hills and lakes." msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen fractal" msgstr "" #: src/settings_translation_file.cpp msgid "Fractal type" msgstr "" #: src/settings_translation_file.cpp msgid "" "Choice of 18 fractals from 9 formulas.\n" "1 = 4D \"Roundy\" mandelbrot set.\n" "2 = 4D \"Roundy\" julia set.\n" "3 = 4D \"Squarry\" mandelbrot set.\n" "4 = 4D \"Squarry\" julia set.\n" "5 = 4D \"Mandy Cousin\" mandelbrot set.\n" "6 = 4D \"Mandy Cousin\" julia set.\n" "7 = 4D \"Variation\" mandelbrot set.\n" "8 = 4D \"Variation\" julia set.\n" "9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n" "10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n" "11 = 3D \"Christmas Tree\" mandelbrot set.\n" "12 = 3D \"Christmas Tree\" julia set.\n" "13 = 3D \"Mandelbulb\" mandelbrot set.\n" "14 = 3D \"Mandelbulb\" julia set.\n" "15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n" "16 = 3D \"Cosine Mandelbulb\" julia set.\n" "17 = 4D \"Mandelbulb\" mandelbrot set.\n" "18 = 4D \"Mandelbulb\" julia set." msgstr "" #: src/settings_translation_file.cpp msgid "Iterations" msgstr "" #: src/settings_translation_file.cpp msgid "" "Iterations of the recursive function.\n" "Controls the amount of fine detail." msgstr "" #: src/settings_translation_file.cpp msgid "Scale" msgstr "" #: src/settings_translation_file.cpp msgid "Approximate (X,Y,Z) scale of fractal in nodes." msgstr "" #: src/settings_translation_file.cpp msgid "Offset" msgstr "" #: src/settings_translation_file.cpp msgid "" "(X,Y,Z) offset of fractal from world centre in units of 'scale'.\n" "Used to move a suitable spawn area of low land close to (0, 0).\n" "The default is suitable for mandelbrot sets, it needs to be edited for julia " "sets.\n" "Range roughly -2 to 2. Multiply by 'scale' for offset in nodes." msgstr "" #: src/settings_translation_file.cpp msgid "Slice w" msgstr "" #: src/settings_translation_file.cpp msgid "" "W co-ordinate of the generated 3D slice of a 4D fractal.\n" "Determines which 3D slice of the 4D shape is generated.\n" "Has no effect on 3D fractals.\n" "Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp msgid "Julia x" msgstr "" #: src/settings_translation_file.cpp msgid "" "Julia set only: X component of hypercomplex constant determining julia " "shape.\n" "Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp msgid "Julia y" msgstr "" #: src/settings_translation_file.cpp msgid "" "Julia set only: Y component of hypercomplex constant determining julia " "shape.\n" "Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp msgid "Julia z" msgstr "" #: src/settings_translation_file.cpp msgid "" "Julia set only: Z component of hypercomplex constant determining julia " "shape.\n" "Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp msgid "Julia w" msgstr "" #: src/settings_translation_file.cpp msgid "" "Julia set only: W component of hypercomplex constant determining julia " "shape.\n" "Has no effect on 3D fractals.\n" "Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp msgid "Seabed noise" msgstr "" #: src/settings_translation_file.cpp msgid "Y-level of seabed." msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen Valleys" msgstr "" #: src/settings_translation_file.cpp msgid "General" msgstr "" #: src/settings_translation_file.cpp msgid "Valleys C Flags" msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen Valleys.\n" "'altitude_chill' makes higher elevations colder, which may cause biome " "issues.\n" "'humid_rivers' modifies the humidity around rivers and in areas where water " "would tend to pool,\n" "it may interfere with delicately adjusted biomes.\n" "Flags that are not specified in the flag string are not modified from the " "default.\n" "Flags starting with 'no' are used to explicitly disable them." msgstr "" #: src/settings_translation_file.cpp msgid "Altitude Chill" msgstr "" #: src/settings_translation_file.cpp msgid "The altitude at which temperature drops by 20C" msgstr "" #: src/settings_translation_file.cpp msgid "Depth below which you'll find large caves." msgstr "" #: src/settings_translation_file.cpp msgid "Lava Features" msgstr "" #: src/settings_translation_file.cpp msgid "" "Creates unpredictable lava features in caves.\n" "These can make mining difficult. Zero disables them. (0-10)" msgstr "" #: src/settings_translation_file.cpp msgid "Massive cave depth" msgstr "" #: src/settings_translation_file.cpp msgid "Depth below which you'll find massive caves." msgstr "" #: src/settings_translation_file.cpp msgid "River Depth" msgstr "" #: src/settings_translation_file.cpp msgid "How deep to make rivers" msgstr "" #: src/settings_translation_file.cpp msgid "River Size" msgstr "" #: src/settings_translation_file.cpp msgid "How wide to make rivers" msgstr "" #: src/settings_translation_file.cpp msgid "Water Features" msgstr "" #: src/settings_translation_file.cpp msgid "" "Creates unpredictable water features in caves.\n" "These can make mining difficult. Zero disables them. (0-10)" msgstr "" #: src/settings_translation_file.cpp msgid "Noises" msgstr "" #: src/settings_translation_file.cpp msgid "Cave noise #1" msgstr "" #: src/settings_translation_file.cpp msgid "Caves and tunnels form at the intersection of the two noises" msgstr "" #: src/settings_translation_file.cpp msgid "Cave noise #2" msgstr "" #: src/settings_translation_file.cpp msgid "Filler Depth" msgstr "" #: src/settings_translation_file.cpp msgid "The depth of dirt or other filler" msgstr "" #: src/settings_translation_file.cpp msgid "Massive cave noise" msgstr "" #: src/settings_translation_file.cpp msgid "Massive caves form here." msgstr "" #: src/settings_translation_file.cpp msgid "River Noise" msgstr "" #: src/settings_translation_file.cpp msgid "River noise -- rivers occur close to zero" msgstr "" #: src/settings_translation_file.cpp msgid "Terrain Height" msgstr "" #: src/settings_translation_file.cpp msgid "Base terrain height" msgstr "" #: src/settings_translation_file.cpp msgid "Valley Depth" msgstr "" #: src/settings_translation_file.cpp msgid "Raises terrain to make valleys around the rivers" msgstr "" #: src/settings_translation_file.cpp msgid "Valley Fill" msgstr "" #: src/settings_translation_file.cpp msgid "Slope and fill work together to modify the heights" msgstr "" #: src/settings_translation_file.cpp msgid "Valley Profile" msgstr "" #: src/settings_translation_file.cpp msgid "Amplifies the valleys" msgstr "" #: src/settings_translation_file.cpp msgid "Valley Slope" msgstr "" #: src/settings_translation_file.cpp msgid "Security" msgstr "" #: src/settings_translation_file.cpp msgid "Enable mod security" msgstr "" #: src/settings_translation_file.cpp msgid "Prevent mods from doing insecure things like running shell commands." msgstr "" #: src/settings_translation_file.cpp msgid "Trusted mods" msgstr "" #: src/settings_translation_file.cpp msgid "" "Comma-separated list of trusted mods that are allowed to access insecure\n" "functions even when mod security is on (via request_insecure_environment())." msgstr "" #: src/settings_translation_file.cpp msgid "HTTP Mods" msgstr "" #: src/settings_translation_file.cpp msgid "" "Comma-separated list of mods that are allowed to access HTTP APIs, which\n" "allow them to upload and download data to/from the internet." msgstr "" #: src/settings_translation_file.cpp msgid "Profiling" msgstr "" #: src/settings_translation_file.cpp msgid "Load the game profiler" msgstr "" #: src/settings_translation_file.cpp msgid "" "Load the game profiler to collect game profiling data.\n" "Provides a /profiler command to access the compiled profile.\n" "Useful for mod developers and server operators." msgstr "" #: src/settings_translation_file.cpp msgid "Default report format" msgstr "" #: src/settings_translation_file.cpp msgid "" "The default format in which profiles are being saved,\n" "when calling `/profiler save [format]` without format." msgstr "" #: src/settings_translation_file.cpp msgid "Report path" msgstr "" #: src/settings_translation_file.cpp msgid "" "The file path relative to your worldpath in which profiles will be saved to." msgstr "" #: src/settings_translation_file.cpp msgid "Instrumentation" msgstr "" #: src/settings_translation_file.cpp msgid "Entity methods" msgstr "" #: src/settings_translation_file.cpp msgid "Instrument the methods of entities on registration." msgstr "" #: src/settings_translation_file.cpp msgid "Active Block Modifiers" msgstr "" #: src/settings_translation_file.cpp msgid "" "Instrument the action function of Active Block Modifiers on registration." msgstr "" #: src/settings_translation_file.cpp msgid "Loading Block Modifiers" msgstr "" #: src/settings_translation_file.cpp msgid "" "Instrument the action function of Loading Block Modifiers on registration." msgstr "" #: src/settings_translation_file.cpp msgid "Chatcommands" msgstr "" #: src/settings_translation_file.cpp msgid "Instrument chatcommands on registration." msgstr "" #: src/settings_translation_file.cpp msgid "Global callbacks" msgstr "" #: src/settings_translation_file.cpp msgid "" "Instrument global callback functions on registration.\n" "(anything you pass to a minetest.register_*() function)" msgstr "" #: src/settings_translation_file.cpp msgid "Builtin" msgstr "" #: src/settings_translation_file.cpp msgid "" "Instrument builtin.\n" "This is usually only needed by core/builtin contributors" msgstr "" #: src/settings_translation_file.cpp msgid "Profiler" msgstr "" #: src/settings_translation_file.cpp msgid "" "Have the profiler instrument itself:\n" "* Instrument an empty function.\n" "This estimates the overhead, that instrumentation is adding (+1 function " "call).\n" "* Instrument the sampler being used to update the statistics." msgstr "" #: src/settings_translation_file.cpp msgid "Client and Server" msgstr "" #: src/settings_translation_file.cpp msgid "Player name" msgstr "" #: src/settings_translation_file.cpp msgid "" "Name of the player.\n" "When running a server, clients connecting with this name are admins.\n" "When starting from the main menu, this is overridden." msgstr "" #: src/settings_translation_file.cpp msgid "Language" msgstr "" #: src/settings_translation_file.cpp msgid "" "Set the language. Leave empty to use the system language.\n" "A restart is required after changing this." msgstr "" #: src/settings_translation_file.cpp msgid "Debug log level" msgstr "" #: src/settings_translation_file.cpp msgid "" "Level of logging to be written to debug.txt:\n" "- (no logging)\n" "- none (messages with no level)\n" "- error\n" "- warning\n" "- action\n" "- info\n" "- verbose" msgstr "" #: src/settings_translation_file.cpp msgid "IPv6" msgstr "" #: src/settings_translation_file.cpp msgid "IPv6 support." msgstr "" #: src/settings_translation_file.cpp msgid "cURL timeout" msgstr "" #: src/settings_translation_file.cpp msgid "" "Default timeout for cURL, stated in milliseconds.\n" "Only has an effect if compiled with cURL." msgstr "" #: src/settings_translation_file.cpp msgid "cURL parallel limit" msgstr "" #: src/settings_translation_file.cpp msgid "" "Limits number of parallel HTTP requests. Affects:\n" "- Media fetch if server uses remote_media setting.\n" "- Serverlist download and server announcement.\n" "- Downloads performed by main menu (e.g. mod manager).\n" "Only has an effect if compiled with cURL." msgstr "" #: src/settings_translation_file.cpp msgid "cURL file download timeout" msgstr "" #: src/settings_translation_file.cpp msgid "Maximum time in ms a file download (e.g. a mod download) may take." msgstr "" #: src/settings_translation_file.cpp msgid "High-precision FPU" msgstr "" #: src/settings_translation_file.cpp msgid "Makes DirectX work with LuaJIT. Disable if it causes troubles." msgstr "" #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "" #: src/settings_translation_file.cpp msgid "Replaces the default main menu with a custom one." msgstr "" #: src/settings_translation_file.cpp msgid "Main menu game manager" msgstr "" #: src/settings_translation_file.cpp msgid "Main menu mod manager" msgstr "" #: src/settings_translation_file.cpp msgid "Modstore download URL" msgstr "" #: src/settings_translation_file.cpp msgid "Modstore mods list URL" msgstr "" #: src/settings_translation_file.cpp msgid "Modstore details URL" msgstr "" #: src/settings_translation_file.cpp msgid "Engine profiling data print interval" msgstr "" #: src/settings_translation_file.cpp msgid "" "Print the engine's profiling data in regular intervals (in seconds). 0 = " "disable. Useful for developers." msgstr ""