/* Minetest-c55 Copyright (C) 2011 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "content_abm.h" #include "environment.h" #include "gamedef.h" #include "nodedef.h" #include "content_sao.h" #include "settings.h" #include "mapblock.h" // For getNodeBlockPos #include "mapgen.h" // For mapgen::make_tree #define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")" class GrowGrassABM : public ActiveBlockModifier { private: public: virtual std::set getTriggerContents() { std::set s; s.insert("dirt"); return s; } virtual float getTriggerInterval() { return 2.0; } virtual u32 getTriggerChance() { return 200; } virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n) { INodeDefManager *ndef = env->getGameDef()->ndef(); ServerMap *map = &env->getServerMap(); MapNode n_top = map->getNodeNoEx(p+v3s16(0,1,0)); if(ndef->get(n_top).light_propagates && !ndef->get(n_top).isLiquid() && n_top.getLightBlend(env->getDayNightRatio(), ndef) >= 13) { n.setContent(ndef->getId("dirt_with_grass")); map->addNodeWithEvent(p, n); } } }; class RemoveGrassABM : public ActiveBlockModifier { private: public: virtual std::set getTriggerContents() { std::set s; s.insert("dirt_with_grass"); return s; } virtual float getTriggerInterval() { return 2.0; } virtual u32 getTriggerChance() { return 20; } virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n) { INodeDefManager *ndef = env->getGameDef()->ndef(); ServerMap *map = &env->getServerMap(); MapNode n_top = map->getNodeNoEx(p+v3s16(0,1,0)); if(!ndef->get(n_top).light_propagates || ndef->get(n_top).isLiquid()) { n.setContent(ndef->getId("dirt")); map->addNodeWithEvent(p, n); } } }; class SpawnRatsAroundTreesABM : public ActiveBlockModifier { private: public: virtual std::set getTriggerContents() { std::set s; s.insert("tree"); s.insert("jungletree"); return s; } virtual float getTriggerInterval() { return 10.0; } virtual u32 getTriggerChance() { return 200; } virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n, u32 active_object_count, u32 active_object_count_wider) { if(active_object_count_wider != 0) return; INodeDefManager *ndef = env->getGameDef()->ndef(); ServerMap *map = &env->getServerMap(); v3s16 p1 = p + v3s16(myrand_range(-2, 2), 0, myrand_range(-2, 2)); MapNode n1 = map->getNodeNoEx(p1); MapNode n1b = map->getNodeNoEx(p1+v3s16(0,-1,0)); if(n1b.getContent() == ndef->getId("dirt_with_grass") && n1.getContent() == CONTENT_AIR) { v3f pos = intToFloat(p1, BS); ServerActiveObject *obj = new RatSAO(env, pos); env->addActiveObject(obj); } } }; static void getMob_dungeon_master(Settings &properties) { properties.set("looks", "dungeon_master"); properties.setFloat("yaw", 1.57); properties.setFloat("hp", 30); properties.setBool("bright_shooting", true); properties.set("shoot_type", "fireball"); properties.set("shoot_y", "0.7"); properties.set("player_hit_damage", "1"); properties.set("player_hit_distance", "1.0"); properties.set("player_hit_interval", "0.5"); properties.setBool("mindless_rage", myrand_range(0,100)==0); } class SpawnInCavesABM : public ActiveBlockModifier { private: public: virtual std::set getTriggerContents() { std::set s; s.insert("stone"); s.insert("mossycobble"); return s; } virtual float getTriggerInterval() { return 2.0; } virtual u32 getTriggerChance() { return 1000; } virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n, u32 active_object_count, u32 active_object_count_wider) { if(active_object_count_wider != 0) return; INodeDefManager *ndef = env->getGameDef()->ndef(); ServerMap *map = &env->getServerMap(); v3s16 p1 = p + v3s16(0,1,0); MapNode n1a = map->getNodeNoEx(p1+v3s16(0,0,0)); if(n1a.getLightBlend(env->getDayNightRatio(), ndef) <= 3){ MapNode n1b = map->getNodeNoEx(p1+v3s16(0,1,0)); if(n1a.getContent() == CONTENT_AIR && n1b.getContent() == CONTENT_AIR) { v3f pos = intToFloat(p1, BS); int i = myrand()%5; if(i == 0 || i == 1){ actionstream<<"A dungeon master spawns at " <addActiveObject(obj); } else if(i == 2 || i == 3){ actionstream<<"Rats spawn at " <addActiveObject(obj); } } else { actionstream<<"An oerkki spawns at " <addActiveObject(obj); } } } } }; class MakeTreesFromSaplingsABM : public ActiveBlockModifier { private: public: virtual std::set getTriggerContents() { std::set s; s.insert("sapling"); return s; } virtual float getTriggerInterval() { return 10.0; } virtual u32 getTriggerChance() { return 50; } virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n, u32 active_object_count, u32 active_object_count_wider) { INodeDefManager *ndef = env->getGameDef()->ndef(); ServerMap *map = &env->getServerMap(); actionstream<<"A sapling grows into a tree at " < modified_blocks; v3s16 tree_p = p; ManualMapVoxelManipulator vmanip(map); v3s16 tree_blockp = getNodeBlockPos(tree_p); vmanip.initialEmerge(tree_blockp - v3s16(1,1,1), tree_blockp + v3s16(1,1,1)); bool is_apple_tree = myrand()%4 == 0; mapgen::make_tree(vmanip, tree_p, is_apple_tree, ndef); vmanip.blitBackAll(&modified_blocks); // update lighting core::map lighting_modified_blocks; for(core::map::Iterator i = modified_blocks.getIterator(); i.atEnd() == false; i++) { lighting_modified_blocks.insert(i.getNode()->getKey(), i.getNode()->getValue()); } map->updateLighting(lighting_modified_blocks, modified_blocks); // Send a MEET_OTHER event MapEditEvent event; event.type = MEET_OTHER; for(core::map::Iterator i = modified_blocks.getIterator(); i.atEnd() == false; i++) { v3s16 p = i.getNode()->getKey(); event.modified_blocks.insert(p, true); } map->dispatchEvent(&event); } }; void add_legacy_abms(ServerEnvironment *env, INodeDefManager *nodedef) { env->addActiveBlockModifier(new GrowGrassABM()); env->addActiveBlockModifier(new RemoveGrassABM()); env->addActiveBlockModifier(new SpawnRatsAroundTreesABM()); env->addActiveBlockModifier(new SpawnInCavesABM()); env->addActiveBlockModifier(new MakeTreesFromSaplingsABM()); }