/* Minetest Copyright (C) 2010-2014 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef DRAWSCENE_H_ #define DRAWSCENE_H_ #include "camera.h" #include "hud.h" #include "minimap.h" #include "irrlichttypes_extrabloated.h" void draw_load_screen(const std::wstring &text, IrrlichtDevice *device, gui::IGUIEnvironment *guienv, ITextureSource *tsrc, float dtime = 0, int percent = 0, bool clouds = true); void draw_scene(video::IVideoDriver *driver, scene::ISceneManager *smgr, Camera &camera, Client &client, LocalPlayer *player, Hud &hud, Minimap *mapper, gui::IGUIEnvironment *guienv, const v2u32 &screensize, const video::SColor &skycolor, bool show_hud, bool show_minimap); #endif /* DRAWSCENE_H_ */