/* Copyright (C) 2015 Aaron Suen This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "guiscalingfilter.h" #include "imagefilters.h" #include "settings.h" #include "util/numeric.h" #include /* Maintain a static cache to store the images that correspond to textures * in a format that's manipulable by code. Some platforms exhibit issues * converting textures back into images repeatedly, and some don't even * allow it at all. */ std::map g_imgCache; /* Maintain a static cache of all pre-scaled textures. These need to be * cleared as well when the cached images. */ std::map g_txrCache; /* Manually insert an image into the cache, useful to avoid texture-to-image * conversion whenever we can intercept it. */ void guiScalingCache(io::path key, video::IVideoDriver *driver, video::IImage *value) { if (!g_settings->getBool("gui_scaling_filter")) return; video::IImage *copied = driver->createImage(value->getColorFormat(), value->getDimension()); value->copyTo(copied); g_imgCache[key] = copied; } // Manually clear the cache, e.g. when switching to different worlds. void guiScalingCacheClear(video::IVideoDriver *driver) { for (std::map::iterator it = g_imgCache.begin(); it != g_imgCache.end(); ++it) { if (it->second != NULL) it->second->drop(); } g_imgCache.clear(); for (std::map::iterator it = g_txrCache.begin(); it != g_txrCache.end(); ++it) { if (it->second != NULL) driver->removeTexture(it->second); } g_txrCache.clear(); } /* Get a cached, high-quality pre-scaled texture for display purposes. If the * texture is not already cached, attempt to create it. Returns a pre-scaled texture, * or the original texture if unable to pre-scale it. */ video::ITexture *guiScalingResizeCached(video::IVideoDriver *driver, video::ITexture *src, const core::rect &srcrect, const core::rect &destrect) { if (src == NULL) return src; if (!g_settings->getBool("gui_scaling_filter")) return src; // Calculate scaled texture name. char rectstr[200]; snprintf(rectstr, sizeof(rectstr), "%d:%d:%d:%d:%d:%d", srcrect.UpperLeftCorner.X, srcrect.UpperLeftCorner.Y, srcrect.getWidth(), srcrect.getHeight(), destrect.getWidth(), destrect.getHeight()); io::path origname = src->getName().getPath(); io::path scalename = origname + "@guiScalingFilter:" + rectstr; // Search for existing scaled texture. video::ITexture *scaled = g_txrCache[scalename]; if (scaled) return scaled; // Try to find the texture converted to an image in the cache. // If the image was not found, try to extract it from the texture. video::IImage* srcimg = g_imgCache[origname]; if (srcimg == NULL) { if (!g_settings->getBool("gui_scaling_filter_txr2img")) return src; srcimg = driver->createImageFromData(src->getColorFormat(), src->getSize(), src->lock(), false); src->unlock(); g_imgCache[origname] = srcimg; } // Create a new destination image and scale the source into it. imageCleanTransparent(srcimg, 0); video::IImage *destimg = driver->createImage(src->getColorFormat(), core::dimension2d((u32)destrect.getWidth(), (u32)destrect.getHeight())); imageScaleNNAA(srcimg, srcrect, destimg); #ifdef __ANDROID__ // Android is very picky about textures being powers of 2, so expand // the image dimensions to the next power of 2, if necessary, for // that platform. video::IImage *po2img = driver->createImage(src->getColorFormat(), core::dimension2d(npot2((u32)destrect.getWidth()), npot2((u32)destrect.getHeight()))); po2img->fill(video::SColor(0, 0, 0, 0)); destimg->copyTo(po2img); destimg->drop(); destimg = po2img; #endif // Convert the scaled image back into a texture. scaled = driver->addTexture(scalename, destimg, NULL); destimg->drop(); g_txrCache[scalename] = scaled; return scaled; } /* Convenience wrapper for guiScalingResizeCached that accepts parameters that * are available at GUI imagebutton creation time. */ video::ITexture *guiScalingImageButton(video::IVideoDriver *driver, video::ITexture *src, s32 width, s32 height) { if (src == NULL) return src; return guiScalingResizeCached(driver, src, core::rect(0, 0, src->getSize().Width, src->getSize().Height), core::rect(0, 0, width, height)); } /* Replacement for driver->draw2DImage() that uses the high-quality pre-scaled * texture, if configured. */ void draw2DImageFilterScaled(video::IVideoDriver *driver, video::ITexture *txr, const core::rect &destrect, const core::rect &srcrect, const core::rect *cliprect, const video::SColor *const colors, bool usealpha) { // Attempt to pre-scale image in software in high quality. video::ITexture *scaled = guiScalingResizeCached(driver, txr, srcrect, destrect); if (scaled == NULL) return; // Correct source rect based on scaled image. const core::rect mysrcrect = (scaled != txr) ? core::rect(0, 0, destrect.getWidth(), destrect.getHeight()) : srcrect; driver->draw2DImage(scaled, destrect, mysrcrect, cliprect, colors, usealpha); }