#include "materials.h" #include "mapnode.h" #include "mapnode_contentfeatures.h" #include "tool.h" DiggingProperties getDiggingProperties(u16 material, const std::string &tool) { MaterialProperties &mp = content_features(material).material; if(mp.diggability == DIGGABLE_NOT) return DiggingProperties(false, 0, 0); if(mp.diggability == DIGGABLE_CONSTANT) return DiggingProperties(true, mp.constant_time, 0); ToolDiggingProperties tp = tool_get_digging_properties(tool); float time = tp.basetime; time += tp.dt_weight * mp.weight; time += tp.dt_crackiness * mp.crackiness; time += tp.dt_crumbliness * mp.crumbliness; time += tp.dt_cuttability * mp.cuttability; if(time < 0.2) time = 0.2; float durability = tp.basedurability; durability += tp.dd_weight * mp.weight; durability += tp.dd_crackiness * mp.crackiness; durability += tp.dd_crumbliness * mp.crumbliness; durability += tp.dd_cuttability * mp.cuttability; if(durability < 1) durability = 1; float wear = 1.0 / durability; u16 wear_i = wear/65535.; return DiggingProperties(true, time, wear_i); }