/* Minetest Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "nodedef.h" #include "main.h" // For g_settings #include "itemdef.h" #ifndef SERVER #include "tile.h" #endif #include "log.h" #include "settings.h" #include "nameidmapping.h" #include "util/numeric.h" #include "util/serialize.h" //#include "profiler.h" // For TimeTaker /* NodeBox */ void NodeBox::reset() { type = NODEBOX_REGULAR; // default is empty fixed.clear(); // default is sign/ladder-like wall_top = aabb3f(-BS/2, BS/2-BS/16., -BS/2, BS/2, BS/2, BS/2); wall_bottom = aabb3f(-BS/2, -BS/2, -BS/2, BS/2, -BS/2+BS/16., BS/2); wall_side = aabb3f(-BS/2, -BS/2, -BS/2, -BS/2+BS/16., BS/2, BS/2); } void NodeBox::serialize(std::ostream &os, u16 protocol_version) const { int version = protocol_version >= 21 ? 2 : 1; writeU8(os, version); if (version == 1 && type == NODEBOX_LEVELED) writeU8(os, NODEBOX_FIXED); else writeU8(os, type); if(type == NODEBOX_FIXED || type == NODEBOX_LEVELED) { writeU16(os, fixed.size()); for(std::vector<aabb3f>::const_iterator i = fixed.begin(); i != fixed.end(); i++) { writeV3F1000(os, i->MinEdge); writeV3F1000(os, i->MaxEdge); } } else if(type == NODEBOX_WALLMOUNTED) { writeV3F1000(os, wall_top.MinEdge); writeV3F1000(os, wall_top.MaxEdge); writeV3F1000(os, wall_bottom.MinEdge); writeV3F1000(os, wall_bottom.MaxEdge); writeV3F1000(os, wall_side.MinEdge); writeV3F1000(os, wall_side.MaxEdge); } } void NodeBox::deSerialize(std::istream &is) { int version = readU8(is); if(version < 1 || version > 2) throw SerializationError("unsupported NodeBox version"); reset(); type = (enum NodeBoxType)readU8(is); if(type == NODEBOX_FIXED || type == NODEBOX_LEVELED) { u16 fixed_count = readU16(is); while(fixed_count--) { aabb3f box; box.MinEdge = readV3F1000(is); box.MaxEdge = readV3F1000(is); fixed.push_back(box); } } else if(type == NODEBOX_WALLMOUNTED) { wall_top.MinEdge = readV3F1000(is); wall_top.MaxEdge = readV3F1000(is); wall_bottom.MinEdge = readV3F1000(is); wall_bottom.MaxEdge = readV3F1000(is); wall_side.MinEdge = readV3F1000(is); wall_side.MaxEdge = readV3F1000(is); } } /* TileDef */ void TileDef::serialize(std::ostream &os, u16 protocol_version) const { if(protocol_version >= 17) writeU8(os, 1); else writeU8(os, 0); os<<serializeString(name); writeU8(os, animation.type); writeU16(os, animation.aspect_w); writeU16(os, animation.aspect_h); writeF1000(os, animation.length); if(protocol_version >= 17) writeU8(os, backface_culling); } void TileDef::deSerialize(std::istream &is) { int version = readU8(is); name = deSerializeString(is); animation.type = (TileAnimationType)readU8(is); animation.aspect_w = readU16(is); animation.aspect_h = readU16(is); animation.length = readF1000(is); if(version >= 1) backface_culling = readU8(is); } /* SimpleSoundSpec serialization */ static void serializeSimpleSoundSpec(const SimpleSoundSpec &ss, std::ostream &os) { os<<serializeString(ss.name); writeF1000(os, ss.gain); } static void deSerializeSimpleSoundSpec(SimpleSoundSpec &ss, std::istream &is) { ss.name = deSerializeString(is); ss.gain = readF1000(is); } /* ContentFeatures */ ContentFeatures::ContentFeatures() { reset(); } ContentFeatures::~ContentFeatures() { } void ContentFeatures::reset() { /* Cached stuff */ #ifndef SERVER solidness = 2; visual_solidness = 0; backface_culling = true; #endif has_on_construct = false; has_on_destruct = false; has_after_destruct = false; /* Actual data NOTE: Most of this is always overridden by the default values given in builtin.lua */ name = ""; groups.clear(); // Unknown nodes can be dug groups["dig_immediate"] = 2; drawtype = NDT_NORMAL; visual_scale = 1.0; for(u32 i=0; i<6; i++) tiledef[i] = TileDef(); for(u16 j=0; j<CF_SPECIAL_COUNT; j++) tiledef_special[j] = TileDef(); alpha = 255; post_effect_color = video::SColor(0, 0, 0, 0); param_type = CPT_NONE; param_type_2 = CPT2_NONE; is_ground_content = false; light_propagates = false; sunlight_propagates = false; walkable = true; pointable = true; diggable = true; climbable = false; buildable_to = false; rightclickable = true; leveled = 0; liquid_type = LIQUID_NONE; liquid_alternative_flowing = ""; liquid_alternative_source = ""; liquid_viscosity = 0; liquid_renewable = true; freezemelt = ""; liquid_range = LIQUID_LEVEL_MAX+1; drowning = 0; light_source = 0; damage_per_second = 0; node_box = NodeBox(); selection_box = NodeBox(); legacy_facedir_simple = false; legacy_wallmounted = false; sound_footstep = SimpleSoundSpec(); sound_dig = SimpleSoundSpec("__group"); sound_dug = SimpleSoundSpec(); } void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) { if(protocol_version < 14){ serializeOld(os, protocol_version); return; } writeU8(os, 6); // version os<<serializeString(name); writeU16(os, groups.size()); for(ItemGroupList::const_iterator i = groups.begin(); i != groups.end(); i++){ os<<serializeString(i->first); writeS16(os, i->second); } writeU8(os, drawtype); writeF1000(os, visual_scale); writeU8(os, 6); for(u32 i=0; i<6; i++) tiledef[i].serialize(os, protocol_version); writeU8(os, CF_SPECIAL_COUNT); for(u32 i=0; i<CF_SPECIAL_COUNT; i++){ tiledef_special[i].serialize(os, protocol_version); } writeU8(os, alpha); writeU8(os, post_effect_color.getAlpha()); writeU8(os, post_effect_color.getRed()); writeU8(os, post_effect_color.getGreen()); writeU8(os, post_effect_color.getBlue()); writeU8(os, param_type); writeU8(os, param_type_2); writeU8(os, is_ground_content); writeU8(os, light_propagates); writeU8(os, sunlight_propagates); writeU8(os, walkable); writeU8(os, pointable); writeU8(os, diggable); writeU8(os, climbable); writeU8(os, buildable_to); os<<serializeString(""); // legacy: used to be metadata_name writeU8(os, liquid_type); os<<serializeString(liquid_alternative_flowing); os<<serializeString(liquid_alternative_source); writeU8(os, liquid_viscosity); writeU8(os, liquid_renewable); writeU8(os, light_source); writeU32(os, damage_per_second); node_box.serialize(os, protocol_version); selection_box.serialize(os, protocol_version); writeU8(os, legacy_facedir_simple); writeU8(os, legacy_wallmounted); serializeSimpleSoundSpec(sound_footstep, os); serializeSimpleSoundSpec(sound_dig, os); serializeSimpleSoundSpec(sound_dug, os); writeU8(os, rightclickable); writeU8(os, drowning); writeU8(os, leveled); writeU8(os, liquid_range); // Stuff below should be moved to correct place in a version that otherwise changes // the protocol version } void ContentFeatures::deSerialize(std::istream &is) { int version = readU8(is); if(version != 6){ deSerializeOld(is, version); return; } name = deSerializeString(is); groups.clear(); u32 groups_size = readU16(is); for(u32 i=0; i<groups_size; i++){ std::string name = deSerializeString(is); int value = readS16(is); groups[name] = value; } drawtype = (enum NodeDrawType)readU8(is); visual_scale = readF1000(is); if(readU8(is) != 6) throw SerializationError("unsupported tile count"); for(u32 i=0; i<6; i++) tiledef[i].deSerialize(is); if(readU8(is) != CF_SPECIAL_COUNT) throw SerializationError("unsupported CF_SPECIAL_COUNT"); for(u32 i=0; i<CF_SPECIAL_COUNT; i++) tiledef_special[i].deSerialize(is); alpha = readU8(is); post_effect_color.setAlpha(readU8(is)); post_effect_color.setRed(readU8(is)); post_effect_color.setGreen(readU8(is)); post_effect_color.setBlue(readU8(is)); param_type = (enum ContentParamType)readU8(is); param_type_2 = (enum ContentParamType2)readU8(is); is_ground_content = readU8(is); light_propagates = readU8(is); sunlight_propagates = readU8(is); walkable = readU8(is); pointable = readU8(is); diggable = readU8(is); climbable = readU8(is); buildable_to = readU8(is); deSerializeString(is); // legacy: used to be metadata_name liquid_type = (enum LiquidType)readU8(is); liquid_alternative_flowing = deSerializeString(is); liquid_alternative_source = deSerializeString(is); liquid_viscosity = readU8(is); liquid_renewable = readU8(is); light_source = readU8(is); damage_per_second = readU32(is); node_box.deSerialize(is); selection_box.deSerialize(is); legacy_facedir_simple = readU8(is); legacy_wallmounted = readU8(is); deSerializeSimpleSoundSpec(sound_footstep, is); deSerializeSimpleSoundSpec(sound_dig, is); deSerializeSimpleSoundSpec(sound_dug, is); rightclickable = readU8(is); drowning = readU8(is); leveled = readU8(is); liquid_range = readU8(is); // If you add anything here, insert it primarily inside the try-catch // block to not need to increase the version. try{ // Stuff below should be moved to correct place in a version that // otherwise changes the protocol version }catch(SerializationError &e) {}; } /* CNodeDefManager */ class CNodeDefManager: public IWritableNodeDefManager { public: void clear() { m_content_features.clear(); m_name_id_mapping.clear(); m_name_id_mapping_with_aliases.clear(); m_group_to_items.clear(); m_next_id = 0; u32 initial_length = 0; initial_length = MYMAX(initial_length, CONTENT_UNKNOWN + 1); initial_length = MYMAX(initial_length, CONTENT_AIR + 1); initial_length = MYMAX(initial_length, CONTENT_IGNORE + 1); m_content_features.resize(initial_length); // Set CONTENT_UNKNOWN { ContentFeatures f; f.name = "unknown"; // Insert directly into containers content_t c = CONTENT_UNKNOWN; m_content_features[c] = f; addNameIdMapping(c, f.name); } // Set CONTENT_AIR { ContentFeatures f; f.name = "air"; f.drawtype = NDT_AIRLIKE; f.param_type = CPT_LIGHT; f.light_propagates = true; f.sunlight_propagates = true; f.walkable = false; f.pointable = false; f.diggable = false; f.buildable_to = true; f.is_ground_content = true; // Insert directly into containers content_t c = CONTENT_AIR; m_content_features[c] = f; addNameIdMapping(c, f.name); } // Set CONTENT_IGNORE { ContentFeatures f; f.name = "ignore"; f.drawtype = NDT_AIRLIKE; f.param_type = CPT_NONE; f.light_propagates = false; f.sunlight_propagates = false; f.walkable = false; f.pointable = false; f.diggable = false; f.buildable_to = true; // A way to remove accidental CONTENT_IGNOREs f.is_ground_content = true; // Insert directly into containers content_t c = CONTENT_IGNORE; m_content_features[c] = f; addNameIdMapping(c, f.name); } } CNodeDefManager() { clear(); } virtual ~CNodeDefManager() { } virtual IWritableNodeDefManager* clone() { CNodeDefManager *mgr = new CNodeDefManager(); *mgr = *this; return mgr; } virtual const ContentFeatures& get(content_t c) const { if(c < m_content_features.size()) return m_content_features[c]; else return m_content_features[CONTENT_UNKNOWN]; } virtual const ContentFeatures& get(const MapNode &n) const { return get(n.getContent()); } virtual bool getId(const std::string &name, content_t &result) const { std::map<std::string, content_t>::const_iterator i = m_name_id_mapping_with_aliases.find(name); if(i == m_name_id_mapping_with_aliases.end()) return false; result = i->second; return true; } virtual content_t getId(const std::string &name) const { content_t id = CONTENT_IGNORE; getId(name, id); return id; } virtual void getIds(const std::string &name, std::set<content_t> &result) const { //TimeTaker t("getIds", NULL, PRECISION_MICRO); if(name.substr(0,6) != "group:"){ content_t id = CONTENT_IGNORE; if(getId(name, id)) result.insert(id); return; } std::string group = name.substr(6); std::map<std::string, GroupItems>::const_iterator i = m_group_to_items.find(group); if (i == m_group_to_items.end()) return; const GroupItems &items = i->second; for (GroupItems::const_iterator j = items.begin(); j != items.end(); ++j) { if ((*j).second != 0) result.insert((*j).first); } //printf("getIds: %dus\n", t.stop()); } virtual const ContentFeatures& get(const std::string &name) const { content_t id = CONTENT_UNKNOWN; getId(name, id); return get(id); } // returns CONTENT_IGNORE if no free ID found content_t allocateId() { for(content_t id = m_next_id; id >= m_next_id; // overflow? ++id){ while(id >= m_content_features.size()){ m_content_features.push_back(ContentFeatures()); } const ContentFeatures &f = m_content_features[id]; if(f.name == ""){ m_next_id = id + 1; return id; } } // If we arrive here, an overflow occurred in id. // That means no ID was found return CONTENT_IGNORE; } // IWritableNodeDefManager virtual content_t set(const std::string &name, const ContentFeatures &def) { assert(name != ""); assert(name == def.name); // Don't allow redefining ignore (but allow air and unknown) if(name == "ignore"){ infostream<<"NodeDefManager: WARNING: Ignoring " <<"CONTENT_IGNORE redefinition"<<std::endl; return CONTENT_IGNORE; } content_t id = CONTENT_IGNORE; bool found = m_name_id_mapping.getId(name, id); // ignore aliases if(!found){ // Get new id id = allocateId(); if(id == CONTENT_IGNORE){ infostream<<"NodeDefManager: WARNING: Absolute " <<"limit reached"<<std::endl; return CONTENT_IGNORE; } assert(id != CONTENT_IGNORE); addNameIdMapping(id, name); } m_content_features[id] = def; verbosestream<<"NodeDefManager: registering content id \""<<id <<"\": name=\""<<def.name<<"\""<<std::endl; // Add this content to the list of all groups it belongs to // FIXME: This should remove a node from groups it no longer // belongs to when a node is re-registered for (ItemGroupList::const_iterator i = def.groups.begin(); i != def.groups.end(); ++i) { std::string group_name = i->first; std::map<std::string, GroupItems>::iterator j = m_group_to_items.find(group_name); if (j == m_group_to_items.end()) { m_group_to_items[group_name].push_back( std::make_pair(id, i->second)); } else { GroupItems &items = j->second; items.push_back(std::make_pair(id, i->second)); } } return id; } virtual content_t allocateDummy(const std::string &name) { assert(name != ""); ContentFeatures f; f.name = name; return set(name, f); } virtual void updateAliases(IItemDefManager *idef) { std::set<std::string> all = idef->getAll(); m_name_id_mapping_with_aliases.clear(); for(std::set<std::string>::iterator i = all.begin(); i != all.end(); i++) { std::string name = *i; std::string convert_to = idef->getAlias(name); content_t id; if(m_name_id_mapping.getId(convert_to, id)) { m_name_id_mapping_with_aliases.insert( std::make_pair(name, id)); } } } virtual void updateTextures(ITextureSource *tsrc) { #ifndef SERVER infostream<<"CNodeDefManager::updateTextures(): Updating " <<"textures in node definitions"<<std::endl; bool new_style_water = g_settings->getBool("new_style_water"); bool new_style_leaves = g_settings->getBool("new_style_leaves"); bool opaque_water = g_settings->getBool("opaque_water"); for(u32 i=0; i<m_content_features.size(); i++) { ContentFeatures *f = &m_content_features[i]; // Figure out the actual tiles to use TileDef tiledef[6]; for(u32 j=0; j<6; j++) { tiledef[j] = f->tiledef[j]; if(tiledef[j].name == "") tiledef[j].name = "unknown_node.png"; } bool is_liquid = false; switch(f->drawtype){ default: case NDT_NORMAL: f->solidness = 2; break; case NDT_AIRLIKE: f->solidness = 0; break; case NDT_LIQUID: assert(f->liquid_type == LIQUID_SOURCE); if(opaque_water) f->alpha = 255; if(new_style_water){ f->solidness = 0; } else { f->solidness = 1; f->backface_culling = false; } is_liquid = true; break; case NDT_FLOWINGLIQUID: assert(f->liquid_type == LIQUID_FLOWING); f->solidness = 0; if(opaque_water) f->alpha = 255; is_liquid = true; break; case NDT_GLASSLIKE: f->solidness = 0; f->visual_solidness = 1; break; case NDT_GLASSLIKE_FRAMED: f->solidness = 0; f->visual_solidness = 1; break; case NDT_ALLFACES: f->solidness = 0; f->visual_solidness = 1; break; case NDT_ALLFACES_OPTIONAL: if(new_style_leaves){ f->drawtype = NDT_ALLFACES; f->solidness = 0; f->visual_solidness = 1; } else { f->drawtype = NDT_NORMAL; f->solidness = 2; for(u32 i=0; i<6; i++){ tiledef[i].name += std::string("^[noalpha"); } } break; case NDT_PLANTLIKE: f->solidness = 0; f->backface_culling = false; break; case NDT_TORCHLIKE: case NDT_SIGNLIKE: case NDT_FENCELIKE: case NDT_RAILLIKE: case NDT_NODEBOX: f->solidness = 0; break; } u8 material_type; if (is_liquid) material_type = (f->alpha == 255) ? TILE_MATERIAL_LIQUID_OPAQUE : TILE_MATERIAL_LIQUID_TRANSPARENT; else material_type = (f->alpha == 255) ? TILE_MATERIAL_BASIC : TILE_MATERIAL_ALPHA; // Tiles (fill in f->tiles[]) for(u16 j=0; j<6; j++){ // Texture f->tiles[j].texture = tsrc->getTexture( tiledef[j].name, &f->tiles[j].texture_id); // Alpha f->tiles[j].alpha = f->alpha; // Material type f->tiles[j].material_type = material_type; // Material flags f->tiles[j].material_flags = 0; if(f->backface_culling) f->tiles[j].material_flags |= MATERIAL_FLAG_BACKFACE_CULLING; if(tiledef[j].animation.type == TAT_VERTICAL_FRAMES) f->tiles[j].material_flags |= MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES; // Animation parameters if(f->tiles[j].material_flags & MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES) { // Get texture size to determine frame count by // aspect ratio v2u32 size = f->tiles[j].texture->getOriginalSize(); int frame_height = (float)size.X / (float)tiledef[j].animation.aspect_w * (float)tiledef[j].animation.aspect_h; int frame_count = size.Y / frame_height; int frame_length_ms = 1000.0 * tiledef[j].animation.length / frame_count; f->tiles[j].animation_frame_count = frame_count; f->tiles[j].animation_frame_length_ms = frame_length_ms; // If there are no frames for an animation, switch // animation off (so that having specified an animation // for something but not using it in the texture pack // gives no overhead) if(frame_count == 1){ f->tiles[j].material_flags &= ~MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES; } } } // Special tiles (fill in f->special_tiles[]) for(u16 j=0; j<CF_SPECIAL_COUNT; j++){ // Texture f->special_tiles[j].texture = tsrc->getTexture( f->tiledef_special[j].name, &f->special_tiles[j].texture_id); // Alpha f->special_tiles[j].alpha = f->alpha; // Material type f->special_tiles[j].material_type = material_type; // Material flags f->special_tiles[j].material_flags = 0; if(f->tiledef_special[j].backface_culling) f->special_tiles[j].material_flags |= MATERIAL_FLAG_BACKFACE_CULLING; if(f->tiledef_special[j].animation.type == TAT_VERTICAL_FRAMES) f->special_tiles[j].material_flags |= MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES; // Animation parameters if(f->special_tiles[j].material_flags & MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES) { // Get texture size to determine frame count by // aspect ratio v2u32 size = f->special_tiles[j].texture->getOriginalSize(); int frame_height = (float)size.X / (float)f->tiledef_special[j].animation.aspect_w * (float)f->tiledef_special[j].animation.aspect_h; int frame_count = size.Y / frame_height; int frame_length_ms = 1000.0 * f->tiledef_special[j].animation.length / frame_count; f->special_tiles[j].animation_frame_count = frame_count; f->special_tiles[j].animation_frame_length_ms = frame_length_ms; // If there are no frames for an animation, switch // animation off (so that having specified an animation // for something but not using it in the texture pack // gives no overhead) if(frame_count == 1){ f->special_tiles[j].material_flags &= ~MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES; } } } } #endif } void serialize(std::ostream &os, u16 protocol_version) { writeU8(os, 1); // version u16 count = 0; std::ostringstream os2(std::ios::binary); for(u32 i=0; i<m_content_features.size(); i++) { if(i == CONTENT_IGNORE || i == CONTENT_AIR || i == CONTENT_UNKNOWN) continue; ContentFeatures *f = &m_content_features[i]; if(f->name == "") continue; writeU16(os2, i); // Wrap it in a string to allow different lengths without // strict version incompatibilities std::ostringstream wrapper_os(std::ios::binary); f->serialize(wrapper_os, protocol_version); os2<<serializeString(wrapper_os.str()); assert(count + 1 > count); // must not overflow count++; } writeU16(os, count); os<<serializeLongString(os2.str()); } void deSerialize(std::istream &is) { clear(); int version = readU8(is); if(version != 1) throw SerializationError("unsupported NodeDefinitionManager version"); u16 count = readU16(is); std::istringstream is2(deSerializeLongString(is), std::ios::binary); ContentFeatures f; for(u16 n=0; n<count; n++){ u16 i = readU16(is2); // Read it from the string wrapper std::string wrapper = deSerializeString(is2); std::istringstream wrapper_is(wrapper, std::ios::binary); f.deSerialize(wrapper_is); // Check error conditions if(i == CONTENT_IGNORE || i == CONTENT_AIR || i == CONTENT_UNKNOWN){ infostream<<"NodeDefManager::deSerialize(): WARNING: " <<"not changing builtin node "<<i <<std::endl; continue; } if(f.name == ""){ infostream<<"NodeDefManager::deSerialize(): WARNING: " <<"received empty name"<<std::endl; continue; } u16 existing_id; bool found = m_name_id_mapping.getId(f.name, existing_id); // ignore aliases if(found && i != existing_id){ infostream<<"NodeDefManager::deSerialize(): WARNING: " <<"already defined with different ID: " <<f.name<<std::endl; continue; } // All is ok, add node definition with the requested ID if(i >= m_content_features.size()) m_content_features.resize((u32)(i) + 1); m_content_features[i] = f; addNameIdMapping(i, f.name); verbosestream<<"deserialized "<<f.name<<std::endl; } } private: void addNameIdMapping(content_t i, std::string name) { m_name_id_mapping.set(i, name); m_name_id_mapping_with_aliases.insert(std::make_pair(name, i)); } private: // Features indexed by id std::vector<ContentFeatures> m_content_features; // A mapping for fast converting back and forth between names and ids NameIdMapping m_name_id_mapping; // Like m_name_id_mapping, but only from names to ids, and includes // item aliases too. Updated by updateAliases() // Note: Not serialized. std::map<std::string, content_t> m_name_id_mapping_with_aliases; // A mapping from groups to a list of content_ts (and their levels) // that belong to it. Necessary for a direct lookup in getIds(). // Note: Not serialized. std::map<std::string, GroupItems> m_group_to_items; // Next possibly free id content_t m_next_id; }; IWritableNodeDefManager* createNodeDefManager() { return new CNodeDefManager(); } /* Serialization of old ContentFeatures formats */ void ContentFeatures::serializeOld(std::ostream &os, u16 protocol_version) { if(protocol_version == 13) { writeU8(os, 5); // version os<<serializeString(name); writeU16(os, groups.size()); for(ItemGroupList::const_iterator i = groups.begin(); i != groups.end(); i++){ os<<serializeString(i->first); writeS16(os, i->second); } writeU8(os, drawtype); writeF1000(os, visual_scale); writeU8(os, 6); for(u32 i=0; i<6; i++) tiledef[i].serialize(os, protocol_version); writeU8(os, CF_SPECIAL_COUNT); for(u32 i=0; i<CF_SPECIAL_COUNT; i++){ tiledef_special[i].serialize(os, protocol_version); } writeU8(os, alpha); writeU8(os, post_effect_color.getAlpha()); writeU8(os, post_effect_color.getRed()); writeU8(os, post_effect_color.getGreen()); writeU8(os, post_effect_color.getBlue()); writeU8(os, param_type); writeU8(os, param_type_2); writeU8(os, is_ground_content); writeU8(os, light_propagates); writeU8(os, sunlight_propagates); writeU8(os, walkable); writeU8(os, pointable); writeU8(os, diggable); writeU8(os, climbable); writeU8(os, buildable_to); os<<serializeString(""); // legacy: used to be metadata_name writeU8(os, liquid_type); os<<serializeString(liquid_alternative_flowing); os<<serializeString(liquid_alternative_source); writeU8(os, liquid_viscosity); writeU8(os, light_source); writeU32(os, damage_per_second); node_box.serialize(os, protocol_version); selection_box.serialize(os, protocol_version); writeU8(os, legacy_facedir_simple); writeU8(os, legacy_wallmounted); serializeSimpleSoundSpec(sound_footstep, os); serializeSimpleSoundSpec(sound_dig, os); serializeSimpleSoundSpec(sound_dug, os); } else { throw SerializationError("ContentFeatures::serialize(): Unsupported version requested"); } } void ContentFeatures::deSerializeOld(std::istream &is, int version) { if(version == 5) // In PROTOCOL_VERSION 13 { name = deSerializeString(is); groups.clear(); u32 groups_size = readU16(is); for(u32 i=0; i<groups_size; i++){ std::string name = deSerializeString(is); int value = readS16(is); groups[name] = value; } drawtype = (enum NodeDrawType)readU8(is); visual_scale = readF1000(is); if(readU8(is) != 6) throw SerializationError("unsupported tile count"); for(u32 i=0; i<6; i++) tiledef[i].deSerialize(is); if(readU8(is) != CF_SPECIAL_COUNT) throw SerializationError("unsupported CF_SPECIAL_COUNT"); for(u32 i=0; i<CF_SPECIAL_COUNT; i++) tiledef_special[i].deSerialize(is); alpha = readU8(is); post_effect_color.setAlpha(readU8(is)); post_effect_color.setRed(readU8(is)); post_effect_color.setGreen(readU8(is)); post_effect_color.setBlue(readU8(is)); param_type = (enum ContentParamType)readU8(is); param_type_2 = (enum ContentParamType2)readU8(is); is_ground_content = readU8(is); light_propagates = readU8(is); sunlight_propagates = readU8(is); walkable = readU8(is); pointable = readU8(is); diggable = readU8(is); climbable = readU8(is); buildable_to = readU8(is); deSerializeString(is); // legacy: used to be metadata_name liquid_type = (enum LiquidType)readU8(is); liquid_alternative_flowing = deSerializeString(is); liquid_alternative_source = deSerializeString(is); liquid_viscosity = readU8(is); light_source = readU8(is); damage_per_second = readU32(is); node_box.deSerialize(is); selection_box.deSerialize(is); legacy_facedir_simple = readU8(is); legacy_wallmounted = readU8(is); deSerializeSimpleSoundSpec(sound_footstep, is); deSerializeSimpleSoundSpec(sound_dig, is); deSerializeSimpleSoundSpec(sound_dug, is); } else { throw SerializationError("unsupported ContentFeatures version"); } }