/* Minetest Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef OBJECT_PROPERTIES_HEADER #define OBJECT_PROPERTIES_HEADER #include #include "irrlichttypes_bloated.h" #include #include #include struct ObjectProperties { // Values are BS=1 s16 hp_max; bool physical; bool collideWithObjects; float weight; aabb3f collisionbox; std::string visual; std::string mesh; v2f visual_size; std::vector textures; std::vector colors; v2s16 spritediv; v2s16 initial_sprite_basepos; bool is_visible; bool makes_footstep_sound; float automatic_rotate; f32 stepheight; bool automatic_face_movement_dir; f32 automatic_face_movement_dir_offset; bool backface_culling; std::string nametag; video::SColor nametag_color; f32 automatic_face_movement_max_rotation_per_sec; std::string infotext; //! For dropped items, this contains item information. std::string wield_item; bool static_save = true; ObjectProperties(); std::string dump(); void serialize(std::ostream &os) const; void deSerialize(std::istream &is); }; #endif