/* Minetest Copyright (C) 2016 juhdanad, Daniel Juhasz This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef SRC_RAYCAST_H_ #define SRC_RAYCAST_H_ /*! * Checks if a line and a box intersects. * @param[in] box box to test collision * @param[in] start starting point of the line * @param[in] dir direction and length of the line * @param[out] collision_point first point of the collision * @param[out] collision_normal normal vector at the collision, points * outwards of the surface. If start is in the box, zero vector. * @returns true if a collision point was found */ bool boxLineCollision(const aabb3f &box, const v3f &start, const v3f &dir, v3f *collision_point, v3s16 *collision_normal); #endif /* SRC_RAYCAST_H_ */