/* Minetest-c55 Copyright (C) 2012 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "rollback.h" #include #include #include #include "log.h" #include "mapnode.h" #include "gamedef.h" #include "nodedef.h" #include "util/serialize.h" #include "util/string.h" #include "strfnd.h" #include "inventorymanager.h" // deserializing InventoryLocations #define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")" class RollbackManager: public IRollbackManager { public: // IRollbackManager interface void reportAction(const RollbackAction &action_) { // Ignore if not important if(!action_.isImportant(m_gamedef)) return; RollbackAction action = action_; action.unix_time = time(0); action.actor = m_current_actor; infostream<<"RollbackManager::reportAction():" <<" time="<::const_iterator i = m_action_todisk_buffer.begin(); i != m_action_todisk_buffer.end(); i++) { // Do not save stuff that does not have an actor if(i->actor == "") continue; of<unix_time; of<<" "; of<actor); of<<" "; std::string action_s = i->toString(); of<= 100) flush(); } bool readFile(std::list &dst) { // Load whole file to memory std::ifstream f(m_filepath.c_str(), std::ios::in); if(!f.good()){ errorstream<<"RollbackManager::readFile(): Could not open " <<"file for reading: \""< getEntriesSince(int first_time) { infostream<<"RollbackManager::getEntriesSince("< action_buffer; // Use the latest buffer if it is long enough if(!m_action_latest_buffer.empty() && m_action_latest_buffer.begin()->unix_time <= first_time){ action_buffer = m_action_latest_buffer; } else { // Save all remaining stuff flush(); // Load whole file to memory bool good = readFile(action_buffer); if(!good){ errorstream<<"RollbackManager::getEntriesSince(): Failed to" <<" open file; using data in memory."< action_buffer = getEntriesSince(first_time); std::list result; for(std::list::const_reverse_iterator i = action_buffer.rbegin(); i != action_buffer.rend(); i++) { if(i->unix_time < first_time) break; // Find position of action or continue v3s16 action_p; if(i->type == RollbackAction::TYPE_SET_NODE) { action_p = i->p; } else if(i->type == RollbackAction::TYPE_MODIFY_INVENTORY_STACK) { InventoryLocation loc; loc.deSerialize(i->inventory_location); if(loc.type != InventoryLocation::NODEMETA) continue; action_p = loc.p; } else continue; if(range == 0){ if(action_p != p) continue; } else { if(abs(action_p.X - p.X) > range || abs(action_p.Y - p.Y) > range || abs(action_p.Z - p.Z) > range) continue; } if(act_p) *act_p = action_p; if(act_seconds) *act_seconds = cur_time - i->unix_time; return i->actor; } return ""; } std::list getRevertActions(const std::string &actor_filter, int seconds) { infostream<<"RollbackManager::getRevertActions("< action_buffer = getEntriesSince(first_time); std::list result; for(std::list::const_reverse_iterator i = action_buffer.rbegin(); i != action_buffer.rend(); i++) { if(i->unix_time < first_time) break; if(i->actor != actor_filter) continue; const RollbackAction &action = *i; /*infostream<<"RollbackManager::revertAction(): Should revert" <<" time="<